MMultiBandConvolution clicks from UI / gfx

Official support for: meldaproduction.com
RELATED
PRODUCTS

Post

xuoham wrote:Wonderful !
mmconvolution works really good now and is a real workhorse !

I don't regret i got it instead of Reverberate.
Except for the chorus, mmconv is more complete regarding modulation.
Thanks for the serial option, very useful ^ ^.
Great! Thank you! :love:

xuoham wrote: I have been having surprisingly good results with just the ir generator !
Actuallym using only the ir generator, what is the difference, the border between this and algo reverb ?
Well, impulse responses are usually recorded or generated using raytracing and other algorithms. This way it provides usually more realistic results (which may or may not be good). The algo reverb inside it cannot use raytracing of course, because that would be awfully slow, so its approach is rather different, based on some physical facts. In most cases it doesn't sound as realistic as recorded samples IMHO, but it may not be the point and also since it is parametric, you can control it, which you definitely cannot with samples.

xuoham wrote: I have one little concern : the damping parameter in the ir generator doesn't seem to be very strong. I wouldn't mind something more radical. Of course i can still use the EQ with a modulator but it would be a great inprovement.

Actually is this possible ? >>>>
>>>> In the generator/impulse there is this volume envelope on the lower right that is directly and statically affecting the volume within the ir itself, right ?
It would be awesome to have the same but with the frequency response of the ir.
I tried to simulate with the generator some bricasti impulses and i got very close except for some hi frequency content. I tried to affect a lp filter with an envelope follower but it is not exactly the same as having the systematic behaviour that one could get by affecting directly the impulse response's frequency.
Or is it possible already ? Did i miss a point ?

Thanks for the wonderful update !!!
Well, I already though about it - so ok, LP/HP curves to the editor added to to-do ;).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

Post

MeldaProduction wrote: Well, I already though about it - so ok, LP/HP curves to the editor added to to-do ;).
Yes, that would be fantastic ...

And sorry to bother you, but how about the damping parameter in the ir generator ?
Couldn't it be a little more radical ? I think its effect is a little too subtle.

Anyway, thanks a lot for your answer, and again, great job, all the Pilsner Urquell are on me ! :)

Post

Well, it cannot be changed because of backward compatibility. There can be another damping added :). Anyway wouldn't the curve-based LP be enough? I mean all the damping does is variable LP/HP filtering.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

Post

MeldaProduction wrote:Well, it cannot be changed because of backward compatibility. There can be another damping added :).
:lol:

Yes you're right, it's just a time variable filter, no big deal.
Pardon me, it's the enthusiasm. :love:

Post

xuoham wrote:
MeldaProduction wrote:Well, it cannot be changed because of backward compatibility. There can be another damping added :).
:lol:

Yes you're right, it's just a time variable filter, no big deal.
Pardon me, it's the enthusiasm. :love:
:D no problem. As my mum says (freely translated) "lazy mouth, pure tragedy" ;).
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

Post

Hi Vojtech, sorry for getting back this late...just wanted to let you know that the slowing down / freeze problem disappeared with v4.00 (did not update to 4.00c).
Thanks again for the great plugs and support!

Post Reply

Return to “MeldaProduction”