Available soon: Tone2 ElectraX

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ElectraX

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pdxindy wrote: No, give me a variety of high quality synth engines... with multiple osc's, filters etc etc etc...
Sure! I give you ElectraX! :D Really and honestly, think of the layers as extra oscillators.
Last edited by himalaya on Wed Nov 03, 2010 6:59 pm, edited 1 time in total.
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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Looks almost like a must have to me... :hyper:


But am I the only one who is reminded of this when looking at the GUI:

Image


Personally I don't need 3D GUIs, but I think if you decide to use them you should take care to do it properly - this one is competition for Polyana.

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penguinfromdeep wrote:Looks overly complicated for me
To the contrary, ElectraX is very easy to use.

But I should really shut up now. I lost my internet for two days, and just got it back again, so this explains my over the top posting in this thread. I think I was starved of being online. :D
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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just another ordinary day at kvr......
different strokes for different folks.
I am mostly interested in hearing it and the price...
so far from only what i have read I am very interested (and that I love the sound of Gladiator 2)

rsp
sound sculptist

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there are alot of question (copy protection and so on) but nobody from tone2 answered. is this a topic for this new synth or only a commercial?

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ElectraX....it's like synthesis on Ex-Lax!

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jens wrote:But am I the only one who is reminded of this when looking at the GUI:
I think I had a similar reaction, I find it aesthetically appealing but not necessarily productive. However, the web site says it comes with a variety of skins, and at least one of them looked a lot less pixel-intensive and usable to me.
angry red planet. temper.

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So people are complaining because it has too many features?
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Yeah, not everybody likes or needs all the bells and whistles, it can be distracting. And it makes you wonder why you need to cram all of that in, why not concentrate on just making the best sound there is instead of trying to do everything but not really going deep into anything .. Hehe, of course I don't say it's the case here

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Teksonik wrote:So people are complaining because it has too many features?
The internet wouldn't be the internet if people weren't complaining :D
If every rule has an exception, then there must be an exception to the rule that every rule has an exception.

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himalaya wrote:
pdxindy wrote: No, give me a variety of high quality synth engines... with multiple osc's, filters etc etc etc...
Sure! I give you ElectraX! :D Really and honestly, think of the layers as extra oscillators.
hehe... we are in a beat sync'ed... lfo lfo lfo lfo

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I don't think anyone's complaining, feature set looks perfect. There's a tendecny lately for synths to basically have multiple full synths in one via different parts/layers. Just a discussion on the usefulness of that. Same can be seen in things like Omnisphere, Largo, Albino. Many of us don't care about multiple layers, but so do, so the conclusion is of course: Good to include for people who like it!

Someone doing sound design must know something about the sample loading feature: Is it either vocoder/resynthesis of samples? Or can you load the sample just as a sample? Can it pitch without the length changing (ie. timestretch?) or any kind of granular like functionality?

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exh wrote:
jens wrote:But am I the only one who is reminded of this when looking at the GUI:
I think I had a similar reaction, I find it aesthetically appealing but not necessarily productive.
Guys don't be fooled by the first impression. As I've seen the GUI the first time I was a bit confused, then it took me 5 minutes to understand the workflow and start programming sounds. It can produce incredible complicated sounds and realtime performances (when you start layering things using the arpegiatiors) but it's one of the most simple synths to program and understand.

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Teksonik wrote:So people are complaining because it has too many features?
naaaa.... put all the features you want in... :lol: :lol: :lol:

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jens wrote:Personally I don't need 3D GUIs, but I think if you decide to use them you should take care to do it properly - this one is competition for Polyana.
No doubt the easiest knobs to work with is modern stuff like Zebra, hardware looking knobs with a small notch (esp on black) is nice for the demo pic, but not to work with..

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