Q Plugins for non-SSE2 processors ?

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Do you have any plans to make non-SSE2-requiring versions of your plugins?

Apologies if this is a daft question, but I have an Athlon XP processor here (SSE, not SSE2).
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Hi,

Our plug-ins actually used to be targeted to non-SSE2 processors, but using SSE2 gives a significant performance boost. Maintaining both is unfortunately not possible for us, so we won't be able to support processors that do not have SSE2 in the future.

As a side note, the main reason for using SSE2 instead of SSE is that SSE2 brings 64-bit floating point capabilities and all our plug-ins do require that as they internally process the audio content with 64-bit precision.

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Ok, thank you.

One thing that I noticed - do all plugins that use 64-bit precision internally require SSE2?
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All our plug-ins indeed require SSE-2, but 64-bit precision does not necessarily require SSE-2. It is just faster.

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