problem with OP-X ProII in cantabile (solved)
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- KVRist
- Topic Starter
- 196 posts since 11 Sep, 2004 from Germany
Hi TiUser,
yes, the patch did the trick for me. I confess I'm not using Sub Sessions at the moment. So I'm not aware of any influence for of the patch on them.
I had a look on OP-X for a while. When there was a christmas sale till end of year I got me a piece.
OP-X is completely different to any other plugin I use. It strongly reminds me of the 80th when instruments had sort of "character". The sound is not this high polish one you get from modern vstis. I think it's not only due to missing effects but also for a sophisicated way of programming oscillators and filters.
All in all: for OP-X is a perfect contrast-program to NI-Komplete and Omnisphere.
regards, humphrey
yes, the patch did the trick for me. I confess I'm not using Sub Sessions at the moment. So I'm not aware of any influence for of the patch on them.
I had a look on OP-X for a while. When there was a christmas sale till end of year I got me a piece.
OP-X is completely different to any other plugin I use. It strongly reminds me of the 80th when instruments had sort of "character". The sound is not this high polish one you get from modern vstis. I think it's not only due to missing effects but also for a sophisicated way of programming oscillators and filters.
All in all: for OP-X is a perfect contrast-program to NI-Komplete and Omnisphere.
regards, humphrey
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- KVRAF
- 2310 posts since 13 Apr, 2008 from Germany
I agree, OP-X stands out in the bunch of analog emulating plugins.
One point may be the individual voice architecture mimicking the voice cards in vintage ancestors. That is different to the often implemented "ramdom instability". If there is anything in vintage gear it's more drift over minutes or slower but nothing really random.
As far as I have heard Arturias CS80 uses a similar approach - but it is based on a different synth of course.
I still own an old Oberheim Matrix 6R and can tell you the OP-X plugin captures the Oberheim flavor quite convincingly.
One point may be the individual voice architecture mimicking the voice cards in vintage ancestors. That is different to the often implemented "ramdom instability". If there is anything in vintage gear it's more drift over minutes or slower but nothing really random.
As far as I have heard Arturias CS80 uses a similar approach - but it is based on a different synth of course.
I still own an old Oberheim Matrix 6R and can tell you the OP-X plugin captures the Oberheim flavor quite convincingly.
Best regards, TiUser
...and keep on jamming...
...and keep on jamming...
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- KVRist
- Topic Starter
- 196 posts since 11 Sep, 2004 from Germany
Hi TiUser,
maybe it's the architecture of the oszillators. I also use Minimoog V now and then and they also implemented a "vintage" emulation which leads to a time-depending detune. But this effect doesn't compare to the human feeling that is produced by OP-X.
At least one additional info: I got a mail from brad. He mentioned that he agrees to publish the workaround (what I already have done
) and promised to implement this into the next update.
Thanks for the help to all who have posted here and kind regards,
humphrey
maybe it's the architecture of the oszillators. I also use Minimoog V now and then and they also implemented a "vintage" emulation which leads to a time-depending detune. But this effect doesn't compare to the human feeling that is produced by OP-X.
At least one additional info: I got a mail from brad. He mentioned that he agrees to publish the workaround (what I already have done
Thanks for the help to all who have posted here and kind regards,
humphrey
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- KVRAF
- 2310 posts since 13 Apr, 2008 from Germany
Yes, that's different. Imagine OP-X design as 6 individual synths. With Pro and Pro II you can manually fine tune each voice and filter response. When you play you just cycle through the differently set voices - like the original HW synth did - that's not random detune and no drift!humphrey wrote:maybe it's the architecture of the oszillators. I also use Minimoog V now and then and they also implemented a "vintage" emulation which leads to a time-depending detune. But this effect doesn't compare to the human feeling that is produced by OP-X.
This means we get a feature to enable/disable id-check for any plugin and bank/patch transfers in Cantabiles gui?humphrey wrote:At least one additional info: I got a mail from brad. He mentioned that he agrees to publish the workaround (what I already have done) and promised to implement this into the next update.
Best regards, TiUser
...and keep on jamming...
...and keep on jamming...
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- KVRist
- Topic Starter
- 196 posts since 11 Sep, 2004 from Germany
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This means we get a feature to enable/disable id-check for any plugin and bank/patch transfers in Cantabiles gui?
*********************************************
Well, what Brad told me was:
"I'll make sure that change is included in the next release of Cantabile."
So: no, I don't think so, I understood it the way to implement this line to the script he mentioned permanently (so only an advantage for OP-X users). But maybe I'm wrong...
regards, humphrey
This means we get a feature to enable/disable id-check for any plugin and bank/patch transfers in Cantabiles gui?
*********************************************
Well, what Brad told me was:
"I'll make sure that change is included in the next release of Cantabile."
So: no, I don't think so, I understood it the way to implement this line to the script he mentioned permanently (so only an advantage for OP-X users). But maybe I'm wrong...
regards, humphrey
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- KVRist
- 39 posts since 5 Aug, 2010 from Los Angeles, CA
Thanks for this info Humphry and TIUser. I bought into OPX ProII as well. I love the plugin. I used it on a gig in Dec. (Running Win7 and 32 bit). I didn't really notice any slow loading of a patch but I wasn't switching banks either. I'll double check tomorrow and see. I use sub-sessions most of the time and my experience is no problems in sub-sessions afaik, but I'll report back what I find out tomorrow.
Thanks
Jim
Thanks
Jim
The tool that gives you the results you expected *is* the right tool for the job.
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- KVRAF
- 2310 posts since 13 Apr, 2008 from Germany
Normal patch chances are not slow.codevyper wrote:... I didn't really notice any slow loading of a patch but I wasn't switching banks either...
That's just if you use subsessions and the "load entire bank" option to use bank change from subsession to subsession entry.
The "load entire bank" option is needed when a plugin does not have a patch bank and the "bank" is just one sound. That is often a problem with plugins that have internal sound browsers that do not expose usual sound banks to a host.
Best regards, TiUser
...and keep on jamming...
...and keep on jamming...
