2CAudio Breeze | 2.5 | Simple. Light. Pristine. Intelligently Adaptive.

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LGK_Dude wrote: Breeze I thought was much closer in cpu usage as I thought I remembered some lex algs being around 500 instances on my 8core machine. I say over 500 at min settings in breeze to be conservative but I think it is closer to 600. I did the check earlier in beta. So I should check again when I return from vacation with the final retail build. I will make a chart of my findings.
LGK_Dude wrote: Was this chart ever done? I'd love to see the results. I'm SO on the edge of buying breeze that something as silly as this might put me over the top.
I did not make it yet.
LGK_Dude wrote:If only breeze was 64-bit mac compatible today, but I can wait 3+ months. Any official word if the 64-bit mac versions will be a free update?
Yes it will be free.
LGK_Dude wrote: Also, how often do you guys have sales like these if I decide to wait? Anyone know from past experience?
Very rarely.

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[duplicate]
Last edited by Andrew Souter on Wed Jan 12, 2011 5:32 pm, edited 1 time in total.

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Galbanum wrote:
Emailed. Sorry for the delay.
Andrew,

I received the email; however, the included code didn't work. Could you attempt a repair to the web page?

Thank you for attending to this.

Bill :roll:

UPDATE: Andrew has resolved the issue for me. Thank you!

Bill
Bill

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I just bought the whole bundle and I must say that this is really one of the most noticable things that have changed my music. Going from included reverbs in guitarsuits and IRs, THiS is another world! Im blown away how easy it is to choose a preset and dial from there and by some magic it sounds PRO :D Thanks Andrew & Denis you guys changed my view on Reverbs. I will never look back for some static IRs!

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Galbanum wrote:
LGK_Dude wrote: Breeze I thought was much closer in cpu usage as I thought I remembered some lex algs being around 500 instances on my 8core machine. I say over 500 at min settings in breeze to be conservative but I think it is closer to 600. I did the check earlier in beta. So I should check again when I return from vacation with the final retail build. I will make a chart of my findings.
LGK_Dude wrote: Was this chart ever done? I'd love to see the results. I'm SO on the edge of buying breeze that something as silly as this might put me over the top.
I did not make it yet.
I take it this will not be available before the sale ends today?

Is there any "upgrade" pricing from Breeze to Aether? I can really only afford breeze right now, but like Aether too! Thus I'm wondering if I should hold off until I can buy both as a discounted package, or if there is some form of "upgrade" or "returning customer" pricing I'll get Breeze now.

Thanks again for creating such wonderful products! I didn't know about your company before this sale, and was really blown away!! Keep up the great work!!
My progressive rock band - free demos here!! (and if you do listen please let me know what you think!) http://www.aeonsatori.com/news/free-downloads

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LGK_Dude wrote: I take it this will not be available before the sale ends today?
No. I am working on some office paperwork stuff. Not fun, trust me...
LGK_Dude wrote: Is there any "upgrade" pricing from Breeze to Aether?
Yes, there will be. We will set it next week once the holiday pricing expires.
LGK_Dude wrote: I can really only afford breeze right now, but like Aether too! Thus I'm wondering if I should hold off until I can buy both as a discounted package, or if there is some form of "upgrade" or "returning customer" pricing I'll get Breeze now.
I'd grab Breeze now. If you decide you want the bundle in the immediate future, I will see what I can do to accommodate you if possible. Or if it is a little later, you will still at least save $50 now on Breeze.
LGK_Dude wrote: Thanks again for creating such wonderful products! I didn't know about your company before this sale, and was really blown away!! Keep up the great work!!
thanks.

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Hi Andrew. Please could you tell me what the cross control does?

Thanks,

John

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Cross hass roughly the same meaning as in Aether's "L-R Stereo" mode.

From the Aether manual:
The LR Cross parameter is measured in percent (%) and has a range of 0% to 200%. LR Cross is an important control to understand. It has a large effect on the spatialization of LR Engine and deals directly with the topic of "respecting the source" in a spatial sense. The exact meaning of the LR Cross control is dependent on the active LR Stereo Mode as described above and summarized below. Generally speaking in all Stereo Modes, the LR Cross parameter controls the relative mixing of input channels somewhere within the algorithm or at input. The LR Cross control therefore can be considered to control the amount of separation between channels in the LR Engine. For example, when in the L-R Stereo Mode, LR Cross controls how much of the Left channel input shows up in the Right channel output.

When LR Cross is at one of its extreme values (0% or 200%), channel separation is maximum. When at 0% the channels are fully separated and retain their original position; when at 200% channel separation is also maximum but channels are now reversed. For example, when in L-R Stereo Mode the Left channel input will only show up in the Right channel output and no part of it will be found in the Left output. When LR Cross is at 100% channel separation is at the minimum and there is in fact no-channel separation at all. In this case, spatial characteristics of the input signal such as panning and/or existing stereo width will effectively be ignored, the input signal will be collapsed to mono, and the LR Engine will spatialize the signal in its own independent manner that is not influenced by the spatial characterizes of the input.

In summary, when working with stereo inputs, as is almost always the case when Aether is used on an Aux/Bus/Send/FX channel, LR Cross will affect the degree to which the spatial characteristics of the input affect the spatial characteristics of the output of the LR Engine. The specific behavior for each Stereo Mode is summarized below:

• L-R Stereo: LR Cross controls the relative input position of the source by cross-mixing the left channel into the right channel and vice versa by varying degrees
Please also see "Understanding Cross and Width" in the Aether manual.

The difference in Breeze is that there is only one stereo mode: true stereo, and range is only 0% to 100%, so we do not allow reversed channels in Breeze.

0% Cross in Breeze gives Dual Mono behavior.

100% Cross in Breeze gives something sort of like mono-to-stereo behavior in some ways, but NOT in other ways--it is still True Stereo even at 100% Cross.

Any other value gives complex true-stereo channel interaction where the Left input will output both to the Right and the Left output, and the R input will also output to both the Right and the Left output in different ways.

In Breeze there are some very complex, novel, and unique things going on behind the scenes in this area. I have not yet decided exactly how thoroughly I want to describe this, as it represents a new discovery for us and new trade secret that makes us unique in another way. The net result is that there is an incredibly detailed 3D sound-stage which retains source position of stereo input signals pretty perfectly. Breeze is more advanced than Aether in this area at the moment. Aether will acquire this in the 2.0 update along with many other things.

The most simple way to think of Cross is: Cross determines how much of the Left input will be crossed over into the Right output and vice versa.

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BTW, since our holiday banner ad on the right side of KVR runs until Jan 15, I decided to keep holiday pricing active for 3 more days until the 15th. That will REALLY be the final day. Prices return to normal on Jan 16th.


So any of you procrastinators out there, still have a chance to purchase at holiday pricing... :)

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Thanks for the explanation of the cross control, Andrew. It's the only control that is hard to hear what's going on simply by tweaking and listening. I think I've got it now.

John

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audiosabre wrote:Thanks for the explanation of the cross control, Andrew. It's the only control that is hard to hear what's going on simply by tweaking and listening. I think I've got it now.

John
You will hear it most clearly if you put Breeze on an aux/send/bus. Then add an audio track or VI track and route it's output to the aux/bus (or use sends). Hard pan this track. If you are using sends, be sure that the panning is reflected in the send. It is NOT by default in the most recent version of Cubase for example. (a bad decision IMHO, but I digress...)

Play the audio or instrument. Verify that that you are only getting signal output from one channel on the source track.

Bypass Breeze. Verify that you are only getting signal output on the aux/bus in the same single channel. i.e. the output of the bus/aux should still be hard panned (though panning control for this channel is still perfectly center).

If that is working correctly, now enable Breeze (or Aether). Try various Cross settings. Notice how it effects how the input signal outputs into the opposite channel.

In Breeze this is further complicated by other settings including Size, Shape, Density, Contour, Diffusion, Time, as well. The channel blending is very complex in Breeze and can give an incredibly complex 3-D image.

Try breeze on a Drum Kit VI that has the individual hits already panned and spatialized. Listen with Breeze at 100% wet. Compare to 100% dry. Notice the position for each and every drum hit is perfectly preserved. Notice the sense of depth and spaciousness. Amazing, IMHO... :D

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Andrew and other Galbanum users,

Hauptwerk VTPO can output audio on multiple channels (up to 512). Can Breeze handle multiple channels and add Reverb to each of them differently? For example, say pair 1/2 uses a Large Room setting, and pair 3/4 uses a lesser reverb setting. All the audio from Hauptwerk is piped over to Reaper on a Virtual Audio Cable (VAC).

If Breeze cannot do this, is it possible with Aether?

Bill :roll:
Bill

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Galbanum wrote:
Coil wrote:hm, when will there be the breeze manual available ?
This week.
last day of the week, please don't tell my anything about "next week" :?

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TimeDelay wrote:Hauptwerk VTPO can output audio on multiple channels (up to 512). Can Breeze handle multiple channels and add Reverb to each of them differently? For example, say pair 1/2 uses a Large Room setting, and pair 3/4 uses a lesser reverb setting. All the audio from Hauptwerk is piped over to Reaper on a Virtual Audio Cable (VAC).
Bill :roll:
On my Mac-based multichannel Hauptwerk system, using JackOSX rather than VAC and Ableton Live rather than Reaper, I have been successfully running 16 simultaneous instances of Breeze, each with different settings.

However, I do hope the Breeze manual is published soon so that I can understand the settings more deeply.

Jim

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neuticus wrote:
TimeDelay wrote:Hauptwerk VTPO can output audio on multiple channels (up to 512). Can Breeze handle multiple channels and add Reverb to each of them differently? For example, say pair 1/2 uses a Large Room setting, and pair 3/4 uses a lesser reverb setting. All the audio from Hauptwerk is piped over to Reaper on a Virtual Audio Cable (VAC).
Bill :roll:
On my Mac-based multichannel Hauptwerk system, using JackOSX rather than VAC and Ableton Live rather than Reaper, I have been successfully running 16 simultaneous instances of Breeze, each with different settings.

However, I do hope the Breeze manual is published soon so that I can understand the settings more deeply.

Jim
Jim

Thank you for the reply! So it can be done. As I recall JackOSX is a free product(?). I have never tried Apleton, but, I will see if they have some form of Demo to try. I am awaiting a Presonus Firepod 8 channel firewire Multi-channel audio unit so that I can put together a more professional Hauptwerk/Paramount 320 (332) system.

Once again, thank you for the information.

Bill :)
Bill

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