Receptor 2 standard running OP-X PRO 11
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- KVRist
- 126 posts since 22 Sep, 2009
I have the receptor 2 pro and it running just fine with room to spare.johnnyjd wrote:Does anyone have a receptor 2 standard running Opx pro 11 on it.
Just wondering before I order. Sonic projects has it on for 110.00 until the end of the month
I'm sure it'll run fine on a receptor 2.
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- KVRian
- 691 posts since 13 May, 2004 from Silicon Valley
Waiting for Peter999 to join in ..... 
Peter (OPX's author) is running on a Receptor 2. He can comment on it's performance on this edition.
I run it on a Receptor 2 Pro Max, and it has worked for me just fine.
Regards,
Kevin L
Peter (OPX's author) is running on a Receptor 2. He can comment on it's performance on this edition.
I run it on a Receptor 2 Pro Max, and it has worked for me just fine.
Regards,
Kevin L
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- KVRian
- 781 posts since 25 May, 2006
I'm here 
Yes, we have it tested here on a Receptor 2 Komplete (which technically seen is the standard model, so the one with AMD 240e dual core cpu) - OP-X PRO-II works fine on it at @ 128 samples with enough CPU overhead left which is important for glitch free performance; steady CPU load at heavy playing using all voices never exceeds 35-40% - but peaks can go far higher, that's why it's important to have some free overhead
The only small issue we met is that Receptor sometimes shuts down and restarts again on loading an OP-X PRO-II multi, but since this sometimes happens too with other plugins (e.g. Kontakt with a large sample set) and noone else has reported a behaviour alike so far I guess it must be caused by some bad RAM sectors, so we'll check what happens after exchanging the RAM with new one; maybe someone else owning a standard model and OP-X PRO-II can share his observations
I should mention that we checked it with a special "evaluation" version of OP-X PRO-II that has a changed plugin ID, so that it can be used alongside with OP-X PRO (which has the same ID as OP-X PRO-II); so installing the "normal" version you must apply "Refresh plugins" from the Utility tab and Receptor then will ask which one to use (OP-X PRO or OP-X PRO-II); maybe we'll offer the changed ID version as special Receptor package in the future for those who want to be able to use both OP-X PRO and OP-X PRO-II; of course the changed ID OP-X PRO-II won't be able to load the OP-X PRO standard banks, but since it has 1500 sounds by its own including neary all formeer sounds that's no real drawback, and the ID of banks easily can be changed with a HEX-editor (so we could offer them in changed format too)
Installation using the unsupported method is dead easy and works without a problem; just first on install OP-X PRO-II on a PC (to any place) and copy the whole "SonicProjects" folder that has been created on installation to the "Unsupported" folder; then be sure to remove the uninstaller and pdf manual in the "SonicProjects" folder before you go to the setup page to install (so that there's only the dll and the "OP-X PRO-II" folder left in the "SonicProjects" folder); on the setup page check "include unsupported folder" before installing; after installation click "Run utility" on the setup page and choose "Refresh plugins", and then choose OP-X PRO-II
All this info too is available here:
http://www.sonicprojects.ch/opxpro2/musereceptor.html
Based on our testing all features work fine including the patch browser, MIDI learn, relative and fetched MIDI CC response (cool feature to avoid value jumps using controllers, no other plugin on the market offers this so far) and the patch change smoother (only is active when program changes are directed directly to OP-X PRO-II, which can be applied on the setup page); the only feature that doesn't seem to work as expected is the optional dual engine effects processing (PP) for finishing effects after patch change, which strangely only works when the editor is up; but since this feature is not important at all (I personally never use it) and anyway causes additional cpu load this can be overlooked
So all in all I think that Receptor 2 (even the standard model) is a great machine to run OP-X PRO-II; we'll soon do some videos showing it in action
Yes, we have it tested here on a Receptor 2 Komplete (which technically seen is the standard model, so the one with AMD 240e dual core cpu) - OP-X PRO-II works fine on it at @ 128 samples with enough CPU overhead left which is important for glitch free performance; steady CPU load at heavy playing using all voices never exceeds 35-40% - but peaks can go far higher, that's why it's important to have some free overhead
The only small issue we met is that Receptor sometimes shuts down and restarts again on loading an OP-X PRO-II multi, but since this sometimes happens too with other plugins (e.g. Kontakt with a large sample set) and noone else has reported a behaviour alike so far I guess it must be caused by some bad RAM sectors, so we'll check what happens after exchanging the RAM with new one; maybe someone else owning a standard model and OP-X PRO-II can share his observations
I should mention that we checked it with a special "evaluation" version of OP-X PRO-II that has a changed plugin ID, so that it can be used alongside with OP-X PRO (which has the same ID as OP-X PRO-II); so installing the "normal" version you must apply "Refresh plugins" from the Utility tab and Receptor then will ask which one to use (OP-X PRO or OP-X PRO-II); maybe we'll offer the changed ID version as special Receptor package in the future for those who want to be able to use both OP-X PRO and OP-X PRO-II; of course the changed ID OP-X PRO-II won't be able to load the OP-X PRO standard banks, but since it has 1500 sounds by its own including neary all formeer sounds that's no real drawback, and the ID of banks easily can be changed with a HEX-editor (so we could offer them in changed format too)
Installation using the unsupported method is dead easy and works without a problem; just first on install OP-X PRO-II on a PC (to any place) and copy the whole "SonicProjects" folder that has been created on installation to the "Unsupported" folder; then be sure to remove the uninstaller and pdf manual in the "SonicProjects" folder before you go to the setup page to install (so that there's only the dll and the "OP-X PRO-II" folder left in the "SonicProjects" folder); on the setup page check "include unsupported folder" before installing; after installation click "Run utility" on the setup page and choose "Refresh plugins", and then choose OP-X PRO-II
All this info too is available here:
http://www.sonicprojects.ch/opxpro2/musereceptor.html
Based on our testing all features work fine including the patch browser, MIDI learn, relative and fetched MIDI CC response (cool feature to avoid value jumps using controllers, no other plugin on the market offers this so far) and the patch change smoother (only is active when program changes are directed directly to OP-X PRO-II, which can be applied on the setup page); the only feature that doesn't seem to work as expected is the optional dual engine effects processing (PP) for finishing effects after patch change, which strangely only works when the editor is up; but since this feature is not important at all (I personally never use it) and anyway causes additional cpu load this can be overlooked
So all in all I think that Receptor 2 (even the standard model) is a great machine to run OP-X PRO-II; we'll soon do some videos showing it in action
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- KVRer
- 6 posts since 22 Feb, 2004
Would OP-X Pro II run on a Receptor Pro 1 Rev. C?
- KVRist
- 411 posts since 25 Apr, 2007 from Northern CA
No...I just tested. It installs and loads (after quite a while) but there is a Windows error when you access the interface, and no sound. The version of Wine in OS 1.7 is just too old (from 2005?).jgastineau wrote:Would OP-X Pro II run on a Receptor Pro 1 Rev. C?
You may be able to with OS 1.8.
JR
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- KVRian
- 781 posts since 25 May, 2006
Receptor 1 OS version 1.8 has been reported to work by one customer, but that's nothing official; for details on compatibility for all kinds of existing models please contact Muse Research directly (they have OP-X PRO-II)
It however works great on all Receptor 2 models
It however works great on all Receptor 2 models
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- KVRer
- 6 posts since 22 Feb, 2004
So you can install Receptor OS 1.8 on a Receptor Pro 1 Rev. 2? Can you go back to 1.7 if it doesn't work for some reason?Peter999 wrote:Receptor 1 OS version 1.8 has been reported to work by one customer, but that's nothing official; for details on compatibility for all kinds of existing models please contact Muse Research directly (they have OP-X PRO-II)
It however works great on all Receptor 2 models
I'm new to Receptor, so I thought 1.7 was the end of the OS line for the unit I have.
