Izotope buys BT's Sonik Architects (Stutter Edit now Released!)

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Stutter Edit

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Thanks Hibidy!

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aircargo wrote: My first track to use it is here: http://lightsfadelow.com/track/cold
Very good aircargo. You just demonstrated how this type of FX should be used, you didn't go overboard with it & when you use Stutter Edit it adds an extra dimension to those parts of the Track. I've heard other demos tracks with Stutter Edit that use it for pretty much the whole track which can sound a bit insane IMHO.

Nice Track, I really enjoyed it.

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Peevy2000 wrote:
aircargo wrote: My first track to use it is here: http://lightsfadelow.com/track/cold
Very good aircargo. You just demonstrated how this type of FX should be used, you didn't go overboard with it & when you use Stutter Edit it adds an extra dimension to those parts of the Track. I've heard other demos tracks with Stutter Edit that use it for pretty much the whole track which can sound a bit insane IMHO.

Nice Track, I really enjoyed it.
agreed...this is the ONLY track that makes me think i could do with this plug in

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Thanks guys. For me I think that stutter edit will get a lot of use for the following purposes (both of which were used in Cold, the track you guys liked):

1) Make a drum or pad part more interesting. Used somewhat conservatively, you can take a loop or a repeated synth pad sound more alive. Ideally most people will not even notice this a being a glitch effect. Just like adding spice, I don't want to overdo it.

2) Transitions. In a lot of my music, I use transitions between different parts. I often find myself searching through new synth or sample effects to make those transitions. Sometimes I add or subtract one beat in the sound to take people out of the 4/4 for a moment. Stutter Edit is ideal for this kind of transition because it makes it really easy to use the a part or two pumped through an effect as a transition-especially those with buffers-which feels more natural to me than jamming in some other sample to help accentuate the gap.

There is another use I'd like to try, though. In this song, Emika takes a core part of her song and glitches it up but weaves it with un-glitched tracks to create an interesting rhythmic pattern that really pumps: .

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re_mute wrote: So essentially an overall mix button that affects the entire output of the plugin, so it doesn't go 100% on everything it affects.

Dblue Glitch has this button, which is why I am asking cause I use it a lot and its easier to control/massage the effects this way.

I emailed them asking about this. Not heard yet.
Any response to this yet? A mix button would be very nice to have!

I didn't know Reaper has a mix fader built-in for every VST effect instance... man, that makes me jealous! :P

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how's this compared to dblue glitch?
Who is this doing this synthetic type of alpha beta psychedelic funkin'?

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I succumbed to the temptation and got this while the deal was still on, and only just tonight really had a chance to use it on a track. Although I still think the best sounding effects like this come from doing it manually, SE can save a ton of time.

In answer to above about dblglitch, I think SE is far superior in every way. The thing with dblglitch is, you can spot it's signature sound a mile away, no matter how much you tweak it.

Here's a little demo on a chillout track I'm working on. I used SE on the drum track and tried to keep it quite subtle, although I still think I've overdone it a little.

I'm also using NastyDLA, automating the delay times if you're wondering what's causing the cool delay effect.

http://dl.dropbox.com/u/10229948/Mixdown1.mp3

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I really like that! I guess to me, it sounds more subtle than it does to you.

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Thanks hibidy. The drum track is already fairly minimal and low-key to begin with, so I guess it's not too obvious.

I tempted to try some really blatant and OTT use of SE next time :)

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*sigh* I never finish my projects so I'm reluctant to spend any "real" amount of money but I might have to change my mind and dl the demo (prior to the 28th deadline, they extended it) as I'm wonder what it can do with chopped guitar parts. The finger can be fun but it has more of a novelty sound in some ways (though it's paid for :hihi: )

I'm ALWAYS interested in stuff it will do for drums as well ;)

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Ah, I was the thread killer here :hihi:

going through the demo and it's far more specific than something like "the finger" and far more complex (in a good way)

I'd be curious to know how exactly anyone used it (like did you just put an instance on a separate track and use midi to control it?)

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You just slap it as an insert on any track and then create a new MIDI track and set the target of that MIDI track to "TRACK_THAT_HAS_STUTTER_EDIT Midi In".

I suppose you could use it as a send, but I don't think it's meant to work that way. You might get some interesting background effects that way, though.

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aircargo wrote:You just slap it as an insert on any track and then create a new MIDI track and set the target of that MIDI track to "TRACK_THAT_HAS_STUTTER_EDIT Midi In".

I suppose you could use it as a send, but I don't think it's meant to work that way. You might get some interesting background effects that way, though.
Thanks, I have a template now in reaper so good to go there....works a tad different than cubase and I think that is one of the things I miss about cubey. I think I will try it on a bus, but in fact I've got it going pretty well. :phew:

OMG, just discovered the mod wheel/learn global filter :love: :love: gasm.......

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i've been switching between projects on ableton and reaper lately, went back to reaper last night and it took me 10mins to remember how to get stutter edit working again!!.. (i had it on the midi 'input' track :oops: )

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shanecgriffo wrote:i've been switching between projects on ableton and reaper lately, went back to reaper last night and it took me 10mins to remember how to get stutter edit working again!!.. (i had it on the midi 'input' track :oops: )
Interesting. I've found the way it works best is to setup whatever track you want to play on. Make a midi track with SE, put the send of the track you want effected to SE (you have to make the midi on the "send" at none and turn the master parent off)

I think I'm explaining that right.

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