Lovely pacific northwest! hehe
ValhallaRoom 1.5.1 Released. New Electric Blue GUI
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- KVRAF
- 1769 posts since 30 Jul, 2007
shout out for WA...
Do I get a local resident discount? I grew up in Olympia, spent a few years in Seattle and Bellingham.
Lovely pacific northwest! hehe
Lovely pacific northwest! hehe
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- KVRist
- 295 posts since 17 Feb, 2010
If there is a Local discount, I grew up and live in Redmond 
A guy walks into a laundry run by cats. "Excuse me", he said to the cat in charge, "Can you get milk stains out?" "Sure," replied the cat. "We'll have that stain licked in a minute!"
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Well, I pay the sales tax on WA sales, so that is kind of a discount right there. EDIT: I charge WA sales tax nowadays (ever since the website was automated at the end of 2014).vaisnava wrote:shout out for WA...Do I get a local resident discount? I grew up in Olympia, spent a few years in Seattle and Bellingham.
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Last edited by valhallasound on Thu Mar 29, 2018 8:10 pm, edited 1 time in total.
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- KVRist
- 253 posts since 11 Jul, 2007 from Berlin
asking for a discount on a 50$ high quality plugin...c'mooooon...

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- angelboy
- 4586 posts since 21 Aug, 2001 from Larnaca, Cyprus
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- KVRist
- 278 posts since 18 Dec, 2007 from Germany
I don't careTristezaOrange wrote:Sean, do you NOT want our money?
Is it a Win-win situation? Not quite yet.
Greetings
D.
"There's a certain detail seen here."
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16748 posts since 12 Oct, 2008 from Here and there
- KVRAF
- 3431 posts since 28 Jan, 2006 from Phoenix, AZ
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
VRoom holds up well under the Aalto beeps and boops. I've found that synthetic "insect noises" are a good way of revealing flaws (or neat quirks) in reverbs.Sampleconstruct wrote:Just testing some longer VRoom tails here...
Plus, I just love Aalto.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Is this the "searing" reverb you were talking about earlier? It sounds "floaty" to me. I likes.
Sean
- KVRAF
- 3431 posts since 28 Jan, 2006 from Phoenix, AZ
Actually, the above demo does not "sear" since high frequencies are lacking.valhallasound wrote:Is this the "searing" reverb you were talking about earlier? It sounds "floaty" to me. I likes.
Sean
Do this:
Bright Room
High Cut 100
Decay 100
High Mult 100
High Xover... 100hz for max decay time?
Mix 66
Mod rate 0, depth 0
Aether (first) vs Valhalla (second) "searing" reverb test: mp3
Seems the difference between Aether and Valhalla in this case is that Aether has some EQ feedback... hear how it "blooms" the frequencies in? Valhalla, like you said, "floats" frequencies very nicely.
Aether can do some very powerful (overpowering possibly?) searing and blooming reverb... but I don't care for that. ValhallaRoom's searing reverb is as good as it gets without getting crazy.
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- KVRAF
- 1769 posts since 30 Jul, 2007
I am surprised people took my Washington resident discount thing seriously... I am glad though that WA is representing... i love my state, absolutely beautiful!
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Well, I'm serious about buying the first drink for Valhalla DSP customers.vaisnava wrote:I am surprised people took my Washington resident discount thing seriously... I am glad though that WA is representing... i love my state, absolutely beautiful!
And yeah, it has been beautiful here the last few days. I have been staying up past midnight working, but I have made time every day to go on a long walk and get some vitamin D.
Last edited by valhallasound on Wed Apr 13, 2011 2:13 am, edited 1 time in total.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
I just sent V1.0.2 to a few PowerPC users who had reported noise increases as the mod depth was turned up. This is due to some bug in the Apple Accelerate framework, so I have created a workaround.
If any other G4/G5 VRoom customers want to give this a try, send me an email. Once I get the all clear, I'll send an email with the download to all customers. The tail length reported to the DAW has been increased, but otherwise no major changes in this version from V1.0.1.
Sean Costello
If any other G4/G5 VRoom customers want to give this a try, send me an email. Once I get the all clear, I'll send an email with the download to all customers. The tail length reported to the DAW has been increased, but otherwise no major changes in this version from V1.0.1.
Sean Costello
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
I recorded my SH101 running through a single instance of VRoom, into some ancient version of GarageBand on my G4 MacMini:
http://soundcloud.com/seancostello/sh101-vroomtest
Mix at 50%, Decay at 100 seconds, Large Chamber algorithm, with a fair amount of chorusing from the early and late sections. The SH-101 is using Saw and 1 OCT DOWN SubOsc - no pulse width modulation, and no modulation effects other than from ValhallaRoom.
I designed VRoom to get good short rooms and ambiences, but this should give a taste of the big long washy decays, and the chorusing you can get from the plugin.
http://soundcloud.com/seancostello/sh101-vroomtest
Mix at 50%, Decay at 100 seconds, Large Chamber algorithm, with a fair amount of chorusing from the early and late sections. The SH-101 is using Saw and 1 OCT DOWN SubOsc - no pulse width modulation, and no modulation effects other than from ValhallaRoom.
I designed VRoom to get good short rooms and ambiences, but this should give a taste of the big long washy decays, and the chorusing you can get from the plugin.

