ACE Mod wheel
- KVRist
- 320 posts since 21 Mar, 2010 from Manchester UK
Have to admit, I still don't understand ACE hardly. Anyway, my basic question is this. Lots of the presets say Mod Wheel controls this or that, but when I turn the button that says Mod Wheel, nothing happens. Can someone kindly explain to me what Im doing wrong? I can get the keyboard to control the knob on Ace, but the knob doesnt seem to have any effect on most of these presets.
Studio One, OS X 10.0, M-Audio Oxygen 25 keyboard.
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- KVRian
- 1184 posts since 13 May, 2004 from SF Bay Area, California
The button (knob, actually) that says ModWheel determines how much the LFO1 level is controlled by modwheel messages (i.e. by MIDI CC1 messages). To make something happen in a preset that features Mod Wheel control, you need to send modwheel messages to ACE. These messages don't result from turning knobs on the ACE interface. They originate from a hardware controller (a physical wheel or lever) or from MIDI data generated in your sequencer/host software.
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- KVRist
- 299 posts since 15 Apr, 2004
I guess that you are refering to the knob in the top lef LFO area when you say the M-wheel knob Right?
Ok.
The M-wheel knob here controls how much the LFO1 is affected by the mod-wheel on your keyboard. The M-wheel only means that if no cable is connected the the input port then a internal connection between the mod-wheel and the inputport is used. plugging in a cable means that the signal in the cable is overriding the mod-wheel.
The m-wheel label is actually refering to the default connection of the input port below the knob, and not the knob itself. The knob controls the amount of modulation that any signal plugged into that port will have on the LFO1 level.
The same goes for the LFO2 level modulation amount.
Below the LFO2 level knob is the modulation level amount.
and below that is the modulation input port for level modulation.
The text adsr2 here means that unless a cable is connected here, the LFO2 level is controlled by the adsr2 * the value of the modulation amount knob.
I hope that makes it a bit clearer.
//L
Ok.
The M-wheel knob here controls how much the LFO1 is affected by the mod-wheel on your keyboard. The M-wheel only means that if no cable is connected the the input port then a internal connection between the mod-wheel and the inputport is used. plugging in a cable means that the signal in the cable is overriding the mod-wheel.
The m-wheel label is actually refering to the default connection of the input port below the knob, and not the knob itself. The knob controls the amount of modulation that any signal plugged into that port will have on the LFO1 level.
The same goes for the LFO2 level modulation amount.
Below the LFO2 level knob is the modulation level amount.
and below that is the modulation input port for level modulation.
The text adsr2 here means that unless a cable is connected here, the LFO2 level is controlled by the adsr2 * the value of the modulation amount knob.
I hope that makes it a bit clearer.
//L
- KVRist
- Topic Starter
- 320 posts since 21 Mar, 2010 from Manchester UK
so should the mod wheel on my keyboard do something? cheers the the explanation btw, I will have a go tomorrow
Studio One, OS X 10.0, M-Audio Oxygen 25 keyboard.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
- Banned
- 6129 posts since 9 Oct, 2007 from an inharmonious society
Yes it (your controller/keyboard modwheel) should be in the up position to hear it's effect.
- KVRAF
- 4141 posts since 11 Aug, 2006 from Texas
Keep in mind this only works on presets where the modwheel is mapped to do something.
For example, load Factory/01 Bass/BT trans - x (mw+vel). In the modwheel low position the sound should be very dull and muted. With the modwheel in the full up position the sound is very bright and sawtooth-ish.
For example, load Factory/01 Bass/BT trans - x (mw+vel). In the modwheel low position the sound should be very dull and muted. With the modwheel in the full up position the sound is very bright and sawtooth-ish.
- KVRist
- Topic Starter
- 320 posts since 21 Mar, 2010 from Manchester UK
Ah, finally sussed it, cheers. My mod wheel was doing nothing, but when I armed the track, hey presto! Cool, got that sussed, thanks. Also, understand ACE a bit more now. Not a lot, but a bit more. Its still 99% mystery! Thanks.
Studio One, OS X 10.0, M-Audio Oxygen 25 keyboard.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
- KVRist
- Topic Starter
- 320 posts since 21 Mar, 2010 from Manchester UK
Oh, I just sussed out how to control the mod via Live, without having to arm the track, but then you have to do it in Live, as the Mod Wheel on the keyboard does not work then. Cool! Cheers again.
Studio One, OS X 10.0, M-Audio Oxygen 25 keyboard.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
Old websites:
http://www.bitwigtutorials.net Free Bitwig Studio tutorials
http://www.macableton.com Free Ableton Live and Mac tutorials.
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- KVRer
- 8 posts since 20 Apr, 2006
i still don't understand this.
in the pre-patched signal flow in the manual LFO1 is connected to VCO1 and VCO2 for pitch modulation and the amount is controlled by the modulation wheel.
so if i don't use any cables and turn "m-wheel" to the right and then use my modulation wheel from my keyboard why is there no vibrato? the sound is still the same. Also turning the other knobs of LFO1 doesn't change anything.
I only get results if i connect the output of LFO1 to the input of VCO1 pitch modulation.
so what i don't understand is the prewired LFO1 for pitch modulation which doesn't change anything in the sound. can someone explain it to me?
in the pre-patched signal flow in the manual LFO1 is connected to VCO1 and VCO2 for pitch modulation and the amount is controlled by the modulation wheel.
so if i don't use any cables and turn "m-wheel" to the right and then use my modulation wheel from my keyboard why is there no vibrato? the sound is still the same. Also turning the other knobs of LFO1 doesn't change anything.
I only get results if i connect the output of LFO1 to the input of VCO1 pitch modulation.
so what i don't understand is the prewired LFO1 for pitch modulation which doesn't change anything in the sound. can someone explain it to me?
- u-he
- 30217 posts since 8 Aug, 2002 from Berlin
virtualant,
I think you have to raise the "Vibrato" knob up a bit (which unfortunately only fit in the Vco2 section but works on both Oscs)
Maybe the init preset should already have some Vibrato in it?
Urs
I think you have to raise the "Vibrato" knob up a bit (which unfortunately only fit in the Vco2 section but works on both Oscs)
Maybe the init preset should already have some Vibrato in it?
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- KVRer
- 8 posts since 20 Apr, 2006
thanks a lot Urs, that's it! didn't tried this, now it works.
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
Yep - the ACE manual could do with a minor update this year. Vibrato gets a small mention on page 6 (Layout and Signal Flow), but there's nothing about it on page 13 (VCO).AlexA wrote:Hey, I was scratching my head about that vibrato knob, it totally looks specific to only Osc2… maybe mention it in the manual?
Thanks
