Perhaps..that is, if Greeks spoke Latin.aircargo wrote: Sonimus Maximus just has a good ring to it, like a Greek Emperor.
Sonimus Satson (Console emulation) ready to buy now :)
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- KVRian
- 1439 posts since 25 Nov, 2008 from Seattle, WA
Damn. My clasics are shaky.
To the question on summing.. no VCC does not do any actual analog summing. That's why the quote that Slate brings analog summing on the VCC product page, along with lots of other FG-X and VCC superlatives makes me feel like there's way too much marketing hype from SD.
To the question on summing.. no VCC does not do any actual analog summing. That's why the quote that Slate brings analog summing on the VCC product page, along with lots of other FG-X and VCC superlatives makes me feel like there's way too much marketing hype from SD.
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- KVRian
- 1439 posts since 25 Nov, 2008 from Seattle, WA
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- KVRist
- 53 posts since 4 Apr, 2009
Oh THAT emperor. Wasn't he a bit of an arse?
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- KVRian
- 1439 posts since 25 Nov, 2008 from Seattle, WA
Sonimus Gluteus Maximus could be the Expansion for Soninus Maximus designed to deliver big powerful bass
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- KVRAF
- 14739 posts since 19 Oct, 2003 from Berlin, Germany
No, VCC doesn't send any "audio streams" from the channel plugin to the mixbuss plugin. The original statement on their page was indeed marketing and I had the impression myself for the crosstalk to take place. IIRC, Fabrice Gabriel told me that it's not important, and there was a discussion on KVR as well that "crosstalk" from mono devices are not needed, since it's important for the summing bus only.zeep wrote: Can somebody explain to me (again) why Satson's Channel plugins don't stream audio internally to the Buss plugin? I understand that it works fine now (normal DAW routing), but shouldn't a console emulation emulate the complete path from gainstage to buss? Does the VCC do that or does it also leave the audio routing over to the DAW?
It's a thing to quarrel about whether or not it's acourate to go by two plugins or if the developer (no matter which) should create a plugin collection that talks with each other to create a console circuity. But you could also look at it from this point of view, that most consoles (not Behringer ones) work module based.
Meaning: channelstrip input gain module is routed to EQ/fader, this is then routed to a group or directly to the summing bus. Basically <younameit> does the same. Your host only connects it together.
But VCC does do the crosstalk, has the saturation (the more input gain, the more the saturation), the mixbuss' EQ fingerprint, etc. It's just not communicating "internally" between the CHANNEL and MIXBUSS plugin. So it does sum the signal, but not as expected in ters of interconnection.aircargo wrote:To the question on summing.. no VCC does not do any actual analog summing. That's why the quote that Slate brings analog summing on the VCC product page, along with lots of other FG-X and VCC superlatives makes me feel like there's way too much marketing hype from SD.
Actually, no plugin does that as of yet. Nebula isn't capable of it, and SKnote.it RoundTone or UAD Studer A800 don't do it either. Only the parameters of them (Rountone, Studer, VCC) are connected for easier handling.
It's unclear as of yet if JUICE will be able to do that, and McDSP's Analog Channel 1 (AC-1) was only a channel strip plugin as well.
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penguinfromdeep penguinfromdeep https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=193898
- KVRAF
- 1993 posts since 18 Nov, 2008
Maybe something for the next generation of plug-insCompyfox wrote:
Actually, no plugin does that as of yet. Nebula isn't capable of it, and SKnote.it RoundTone or UAD Studer A800 don't do it either. Only the parameters of them (Rountone, Studer, VCC) are connected for easier handling.
circuit modeling and 0-dfb filters are cool
- KVRAF
- 1871 posts since 16 Jul, 2004 from Deepest Yorkshire
Check out MixBus from Harrison Consoles.penguinfromdeep wrote:Maybe something for the next generation of plug-insCould be cool if such feature was built in the daw,. maybe in the future ..
http://www.harrisonconsoles.com/joomla/ ... &Itemid=63
More specifically
When does the Demo for Satson come out?Harrison Consoles wrote:Precision DSP algorithms for EQ, Filter, Compression, Analog Tape Saturation, and Summing based on Harrison's world-renowned large format analog and digital mixing consoles.
I miss MindPrint. My TRIO needs a big brother.
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- KVRAF
- 14739 posts since 19 Oct, 2003 from Berlin, Germany
Harrison Mixbus is a complete own host, no VST solution like the discussed plugins are. Also, it's for Macintosh and Linux for the time being only.
On top of that, even if it'd be individual VST modules, the routing would somewhat still be the same (IMO).
Example with eXT:
You can connect modules by "digital cables". These cables don't color the sound or anything. See it as direct connection: channelstrip (mic/line preamp) goes into EQ, this one goes into the comp, then to the summing bus. Direct connection, no altering.
<younameit> bridges the same gap, only that the environment is different and you're still free to use whatever you like in this case (digital or analog-type filter/modulation/compression/leveling on top of the initial "console" plugin). It's a modern "modular" console - and IMO more flexible than the "Harrison Mixbus" or the "modeled after SSL" environment in Propellerheads Record.
Or take channelstips like UAD's NEVE 88RS for example. If you use that one on every channel strip, group and FX bus, only add a summing device on the summing bus and what do you have? Another (digital) console with analog-type sound.
Granted, software still won't tag off to 100% (and probably never will) an complete analog circuity (aka resistors, condensers, diodes, voltage converters, PSU's, etc - on top of the wires and boards to connect all that together), but it can get pretty close already (I'd say to 95%) and it's definitely a new stab into a different direction.
I dare even say in this particular case with console type emulation (especially those calibrated to -18dB RMS): going back to the "good old days" in terms of transient perception/preservaton and a reasonable loudness level.
I'm also still waiting for the SatSon demo. I definitely want to take a closer look with C.Budde's Analyser myself.
On top of that, even if it'd be individual VST modules, the routing would somewhat still be the same (IMO).
Example with eXT:
You can connect modules by "digital cables". These cables don't color the sound or anything. See it as direct connection: channelstrip (mic/line preamp) goes into EQ, this one goes into the comp, then to the summing bus. Direct connection, no altering.
<younameit> bridges the same gap, only that the environment is different and you're still free to use whatever you like in this case (digital or analog-type filter/modulation/compression/leveling on top of the initial "console" plugin). It's a modern "modular" console - and IMO more flexible than the "Harrison Mixbus" or the "modeled after SSL" environment in Propellerheads Record.
Or take channelstips like UAD's NEVE 88RS for example. If you use that one on every channel strip, group and FX bus, only add a summing device on the summing bus and what do you have? Another (digital) console with analog-type sound.
Granted, software still won't tag off to 100% (and probably never will) an complete analog circuity (aka resistors, condensers, diodes, voltage converters, PSU's, etc - on top of the wires and boards to connect all that together), but it can get pretty close already (I'd say to 95%) and it's definitely a new stab into a different direction.
I dare even say in this particular case with console type emulation (especially those calibrated to -18dB RMS): going back to the "good old days" in terms of transient perception/preservaton and a reasonable loudness level.
I'm also still waiting for the SatSon demo. I definitely want to take a closer look with C.Budde's Analyser myself.
- KVRian
- Topic Starter
- 1172 posts since 4 Jul, 2006 from Germany
Demo's will come soon...everybody lie down on the floor and keep calm. 
#PassionForHappiness
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- KVRAF
- 14739 posts since 19 Oct, 2003 from Berlin, Germany
But the floor is cold!
BTW:
To those that asked what "VCC's summing" is all about:
http://www.kvraudio.com/forum/viewtopic ... 74#4518574
To my impression, all three discussed creations (VCC, Satson and Nebula) basically do the same. If you don't use any summing "device", you don't get the sound you're looking for.
Then again, just my 2c.
BTW:
To those that asked what "VCC's summing" is all about:
http://www.kvraudio.com/forum/viewtopic ... 74#4518574
To my impression, all three discussed creations (VCC, Satson and Nebula) basically do the same. If you don't use any summing "device", you don't get the sound you're looking for.
Then again, just my 2c.
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- KVRian
- 676 posts since 3 May, 2004
I don't think they'll make one. I've read somewhere (i think it was on Gearslutz) that coding the software protection to make a demo is too hard (Pylorca words)........b-pole wrote:Demo's will come soon...everybody lie down on the floor and keep calm.
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- KVRian
- 675 posts since 22 Sep, 2007 from Caracas, Venezuela
... hard but not impossiblescalawag wrote:I don't think they'll make one. I've read somewhere (i think it was on Gearslutz) that coding the software protection to make a demo is too hard (Pylorca words)........b-pole wrote:Demo's will come soon...everybody lie down on the floor and keep calm.
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- KVRist
- 128 posts since 7 Nov, 2007
I just tried the Sonimus EQ and I love it, so if this console magicking plugin is just as good I guess I can't pass it up, especially at this price point.
