Sonimus Satson (Console emulation) ready to buy now :)

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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Are you satisfied with Sonimus Satson?

Yes, I am really satisfied.
113
71%
I am still not shure.
46
29%
 
Total votes: 159

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kvaca wrote: ....still cheaper than many others...still no dongle like others....etc. :wink:
And it has worked flawlessly and intuitively on my set up from day one.
:love:

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Not going to sound like the typical question but......if you use the H/LPF's "aggressively" can you get killer lofi sounds??

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kvaca wrote:
Compyfox wrote:Still no demo version, still locked support section and no FAQ
....still cheaper than many others...still no dongle like others....etc. :wink:
StripBus is cheaper, uses watermarking, has an outstanding support, full refund and you can download the manual online without being the need to register first.

Where is your point if I may ask?

kcisANDderit wrote:it has to be global. how could it be otherwise? :smack:
Actually, no. It does not have to be global (personal opinion!).

The reason for that is that the crosstalk is only important to the summing bus plugin. Also, the channel strip and the bus plugin aren't connected with each other (except for VU settings).

Now... if you want to mix and match a bus array to your needs, but you can only setup "one" mode in the global settings per audio project (don't know if FAT/normal is limited to that as well) - this somewhat nullifies the idea. Unless it is clearly the concept of "choose one 'console' and one summing bus, then stick to that one only" with SATSON. Then it's understandable, but somewhat left in the ocean compared to what's available on the market.


Then again, the competition didn't sleep. No matter if you say "it's still buggy" (VCC, which isn't - at least on my end) or "concept is not really a console/soundwise" (StripBus, which is the first concept that uses channel overload and ducking interaction - even before VCC!), ...



But then again, the userbase seems to be happy.
Just giving my 2c.



EDIT:
Just saw the GUI "improvements". Looks like it turned "darker" and utilizes VU window reflections much like MellowMuse's plugin creations now. If that is any improvement, I don't know.
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The crosstalk options on the bus plug-in (vintage/modern) only apply to one instance of the plug-in.

[edit: in fact ALL of the config options only apply to one instance]

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What does that mean??

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Got the newsletter for the v1.1 update yesterday :wink:
#PassionForHappiness

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@ hibidy: It means each instance of the plug-in can have different settings, if that's what you want (in answer to the 'debate' going on above, unless I've misunderstood their posts)

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samsam wrote:@ hibidy: It means each instance of the plug-in can have different settings, if that's what you want (in answer to the 'debate' going on above, unless I've misunderstood their posts)
Ok, that sounds good to me.......but for some reason I took it differently. So forgive my denseness but it IS a good thing......right? (I really admit I'm not crosstalk expert)

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If this has changed with v1.1 - might be better. Though I still remember v1 (on Mac! The only time I actually tried that thing) that half of the settings were global for all instances.

Still, a pain to go to the advanced settings - why not put it in front? Then again, developer decision (like so many things with that VST plugin). :shrug:
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Compyfox wrote:
kvaca wrote:
Compyfox wrote:Still no demo version, still locked support section and no FAQ
....still cheaper than many others...still no dongle like others....etc. :wink:
StripBus is cheaper, uses watermarking, has an outstanding support, full refund and you can download the manual online without being the need to register first.

Where is your point if I may ask?

you know exactly that I was talking more about Slate than Stripbus-didnt you? :)
off course there will be many cheaper or somehow better alternatives,too-but Satson was the first if I remember correctly...

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Well, somebody else will have to chime in because as far as I can remember/tell, every single parameter IS and WAS always only applicable to each individual instance. My memory must be playing tricks on me. Or something.

And to go to advanced settings is a pain? It's just one click on the GUI. Granted, the dev could put all this stuff on the front but chose not to, which is fine by me. As you say, he's the dev, so these decisions are ultimately his to make, no?

@ hibidy: yes, in my opinion this is a good thing that everything applies only to one instance.
Last edited by samsam on Thu Aug 25, 2011 8:13 am, edited 1 time in total.

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samsam wrote:Well, somebody else will have to chime in because as far as I can remember/tell, every single parameter IS and WAS always only applicable to each individual instance. My memory must be playing tricks on me. Or something.
That's how I remember it. :shrug:

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How does the crosstalk feature work in Satson? The way I understand crosstalk in a console is that it's inserting signal from a channel into all other channels and into some channels stronger than into others. When I say a "channel" it can be a subgroup, send, master, etc. (call it bus if you want :wink: ). So if you want to have crosstalk in the plugin selectively you would have to have at least one crosstalk bus that gets fed from the channels you want to have the crosstalk and they get fed by that bus, too.
So how are Satson and the others doing it?

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Mmm! All this talk about crosstalk... back in the day engineers hated the fact that mixer channels talked to each other.. erroneous stuff bleeding from one channel to the next.

This from Wikipedia:

In electronics, crosstalk (XT) is any phenomenon by which a signal transmitted on one circuit or channel of a transmission system creates an undesired effect in another circuit or channel. Crosstalk is usually caused by undesired capacitive, inductive, or conductive coupling from one circuit, part of a circuit, or channel, to another.

I understand the desire to recreate the sound of yesteryear but 'Crosstalk Wow and Flutter and Co' were really undesirable artifacts back then. the only thing that I remember engineers loving was the fact that they could 'drive a signal in the red' to create the saturation effect that in my opinion is the only effect worth emulating in 2011. I feel the sound of a Neve or SSL or Harrison came primarily from the components used in the desk itself not the crosstalk.

There are a lot of naked emperors running around these days. :hihi:

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So how are Satson and the others doing it?
they are lying...thats how... :wink:

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