Free VSTi Sampler : TX16Wx 0.9beta *update 11*

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FrettedSynth wrote:Damn its nice to see this one still being worked on, Thanks
Indeed is damn nice!

Thanks for all your work elcallio !

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elcallio wrote:
sinkmusic wrote:Is there any "one minute tutorial to drag/drop a file, have it sliced and keymapped" around ? :D
I have drag/dropped a file onto the GUI, but i don't hear anything when i hit my controller's keys, and i don't see the wave file display... It seems there are quite a lot of mouseclicks involved, or am i missing something ?
Thanks !
I think you can synthesize the above from the Quick Start Guide. Otherwise I should perhaps revise it! ;-)
Yes, indeed : i had only read an older one, and the Quick Start guyide is very well done, thanks for providing it :)

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elcallio wrote:[*]I wanted something with an open file format that would not lock me and project made with it in forever. Seems all instruments, free or otherwise, use closed, undocumented disk formats.
Isn't SFZ an open format?
Do you plan on adding SFZ support?

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elcallio wrote:Seems I suck more than usual. 0.9.07 had a pretty severe error causing crash on Wave->"Save As". This is now fixed, and version is 0.9.071. I recommend updating asap if you've downloaded 0.9.07.
Sorry.
No sorries, needed, Ecallio. Thanks for updating this so quickly!!

Everything works right now. I cant load up any of the performances that I used with the previous version, but that's not an issue to me since I was just testing. Some other users may want to test that functionality though.
I read more than post = I listen more than I talk

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Saukar30 wrote:
elcallio wrote:Seems I suck more than usual. 0.9.07 had a pretty severe error causing crash on Wave->"Save As". This is now fixed, and version is 0.9.071. I recommend updating asap if you've downloaded 0.9.07.
Sorry.
No sorries, needed, Ecallio. Thanks for updating this so quickly!!

Everything works right now. I cant load up any of the performances that I used with the previous version, but that's not an issue to me since I was just testing. Some other users may want to test that functionality though.
That's weird. All older sound data is supposed to work. Did you mean txperf/txprog data (load save performance from UI), or FXB/Host bank data? Both should work, but perhaps I've missed something... Could you send me the files that do not work? I'd like to fix the issue.
TX16Wx Software Sampler:
http://www.tx16wx.com/

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ermi wrote:
elcallio wrote:[*]I wanted something with an open file format that would not lock me and project made with it in forever. Seems all instruments, free or otherwise, use closed, undocumented disk formats.
Isn't SFZ an open format?
Do you plan on adding SFZ support?
It is, but afaik there are not to many instruments that use it as their primary sound format. And the SFZ format, while open, is both a bit limited in areas, and also implies a sound architecture I don't fully agree with.
I might add an SFZ importer, I started looking at it before. It is not my top prio though.
Cheers
TX16Wx Software Sampler:
http://www.tx16wx.com/

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elcallio wrote:I might add an SFZ importer, I started looking at it before. It is not my top prio though.
Cheers
Do not forget the import function for the original TX16W waves format.
For an instrument called TX16Wx this is an historical must ;)

Best regards
teacuemusic (Musicals)
youtube

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teacue wrote:
elcallio wrote:I might add an SFZ importer, I started looking at it before. It is not my top prio though.
Cheers
Do not forget the import function for the original TX16W waves format.
For an instrument called TX16Wx this is an historical must ;)

Best regards
Check the bullet points for 0.9.07. It's already in. :)
TX16Wx Software Sampler:
http://www.tx16wx.com/

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elcallio wrote:Check the bullet points for 0.9.07. It's already in. :)
Oh! Great :-)
But I must confess that I am unable to find the way to load the TX16W waves files!
I have now read the user manual two times but can't find anything.
Did you explained it somewhere else?

EDIT: I think I now have found it, and I could load some original TX16W samples and save them as wav :)
I guess I have to study the plug a little bit more.

Thanks for your work.
teacuemusic (Musicals)
youtube

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I am in love with this sampler!I will test it as much as I can!In the meantime I found a nice bug(crashing):
When I slice a loop and choose to "separate" on "Keymap" the first slice ,it crashes with no warning(Reaper,XP32bit).It should do nothing instead, or at least separate the second slice.
And some recommendations:
When slicing ,in many parts,the start-end points are too many and difficult to figure out which point is for a specific slice...instead of rewriting the graphical environment(which is really cool!),maybe you could auto update the "Samples" in a way that:
When clicking on the area of a specific slice show only the chosen slice events and update the tag "Slc1","Slc2"(next to the "Loop" tag) so we can easily tweak the start-end points and the "Mode" preference....
Also,on the "keymap" section you could add an option for "separate all" so all slices could be split at once...
That's all for now...thanks :)

PS.Finally a sampler that can actually sample!!!A real "sampler" :love:

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korakios wrote:I am in love with this sampler!I will test it as much as I can!In the meantime I found a nice bug(crashing):
When I slice a loop and choose to "separate" on "Keymap" the first slice ,it crashes with no warning(Reaper,XP32bit).It should do nothing instead, or at least separate the second slice.
Found and fixed. Expect for next release. Thanks.
And some recommendations:
When slicing ,in many parts,the start-end points are too many and difficult to figure out which point is for a specific slice...instead of rewriting the graphical environment(which is really cool!),maybe you could auto update the "Samples" in a way that:
When clicking on the area of a specific slice show only the chosen slice events and update the tag "Slc1","Slc2"(next to the "Loop" tag) so we can easily tweak the start-end points and the "Mode" preference....
Not sure I understand what you're asking here. Do you mean that the view should not show all slices? Or just that slices should be selectable by clicking the general area of the slice (inbetween start/end)?
Also,on the "keymap" section you could add an option for "separate all" so all slices could be split at once...
Nice idea. Its been added (Convert splits to groups). Next release as usual :)
TX16Wx Software Sampler:
http://www.tx16wx.com/

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elcallio wrote:
korakios wrote:And some recommendations:
When slicing ,in many parts,the start-end points are too many and difficult to figure out which point is for a specific slice...instead of rewriting the graphical environment(which is really cool!),maybe you could auto update the "Samples" in a way that: When clicking on the area of a specific slice show only the chosen slice events and update the tag "Slc1","Slc2"(next to the "Loop" tag) so we can easily tweak the start-end points and the "Mode" preference....
Not sure I understand what you're asking here. Do you mean that the view should not show all slices? Or just that slices should be selectable by clicking the general area of the slice (inbetween start/end)?
I think he/she is referring to the "waste" in between slices, which gets confusing, as they are at the 'end' and 'beginning' of the desired slices.

[2c]
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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What Shabdahbriah said!And yes, "slices should be selectable by clicking the general area of the slice (inbetween start/end)" :)
Sorry for my bad English!

EDIT:I also noticed that a loop point start could go beyond a loop point end(and the opposite,an end point could be before the start point). Shouldn't be a restriction?
Last edited by korakios on Fri Oct 07, 2011 5:17 pm, edited 1 time in total.

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Like, just make a donation!!

Update 2011-10-02
v0.9.07

* Added "slice" functionality
* Added auto slicing via "beat detector"
* Added auto slicing via "equal parts" split
* Added auto layout of slices + midi file export
* Added loop crossfading
* Added tempo detection + loading of Acid information
* Added support for loading Yamaha TX16W OS waves
* Added support for saving sound data in host project directory (when supported by host)
* Added sampling start on host transport start (sample on play)
* Fixed ui refresh on XP

Big update.


8)

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:shock: wow
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stay juicy!

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