Dumb Zebra FM question...

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Hi.
I was wondering, can I modulate saw wave by sine? I't pretty clear the other way but FMO generates only few kinds of sines, no saw or something. It's pretty simple in Blue for example.

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You only have those waveforms on the FMO page for FMOs.

Arbitrary waveforms as in the OSC modules can not (yet) be fm-ed.

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Thanks 4 reply! :)
In that case I suggest adding to FMO at least saw, becouse sound of FM'd saw wave by octave higher sine si really cool. :)

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This is also something I've wanted to request, but I'm always afraid of making too many of them and coming off ungrateful :)

I tend to prefer triangle waves to sine waves for doing FM (more spicey). While I don't think the FM oscillator really needs the ability to do arbitrary waveforms, adding in triangle, saw, square etc would be mega helpful.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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Exactly. Just few more basic wavefroms for FMO if possible. :)

Btw same about that feature requests. Too much of them for one developer to handle. On the other side, with some badd ass distortion, sample engine and this, Zebra becomes unbeatable kinda forever. :)

Btw little OT, but I need to point out. I demoed quite a few big named synths recently. Eventhough they're great, only few of them can do simple "tick" done by like 8ms decay on filter and pitch. Always some screetch or "leaving it out" on some notes. Zebra was there with like 3 VSTi's which can handle it properly. (If you set up rendering in OSC right.) Urs, you just GENIUS... I know you hear that often, but truth is ment to be reminded! 8)

Btw is there any DSP problem that couse that? Becouse for example Twin lets you set minimum decay of 30ms, no less. SynthMaster, as much as i like the VSTi creates a wierd sound.... Seems like pretty comon issue.

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FarleyCZ wrote:Exactly. Just few more basic wavefroms for FMO if possible. :)

Btw same about that feature requests. Too much of them for one developer to handle. On the other side, with some badd ass distortion, sample engine and this, Zebra becomes unbeatable kinda forever. :)

Btw little OT, but I need to point out. I demoed quite a few big named synths recently. Eventhough they're great, only few of them can do simple "tick" done by like 8ms decay on filter and pitch. Always some screetch or "leaving it out" on some notes. Zebra was there with like 3 VSTi's which can handle it properly. (If you set up rendering in OSC right.) Urs, you just GENIUS... I know you hear that often, but truth is ment to be reminded! 8)

Btw is there any DSP problem that couse that? Becouse for example Twin lets you set minimum decay of 30ms, no less. SynthMaster, as much as i like the VSTi creates a wierd sound.... Seems like pretty comon issue.
I'd never really paid much attention to the envelopes in synths until I started playing with those in Zebra. It was an eye opener (or rather, an ear opener). Or maybe an envelope opener? :hihi:
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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No thanks on the sample engine! That is an endless pit of feature requests!

I prefer Zebra to stay synthesis only and keep pushing the boundaries of synthesis

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Right. That's for discussion. I'd say why not? It doesn't have to be another Alchemy. Sometiems you have just some nice little tick you recorded somewhere and want to mess with it a little. COuld be cool to be able to do that in Zebra. But yeah, that depends on point of view... :)

It's true that when demoing Alchemy, I noticed huge amount of pre-prepared synth textures. I agree that's definitely bad way to go for Zebra. On the other side new possibilites would appear...
Last edited by FarleyCZ on Tue Nov 29, 2011 10:30 pm, edited 2 times in total.

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pdxindy wrote:No thanks on the sample engine! That is an endless pit of feature requests!

I prefer Zebra to stay synthesis only and keep pushing the boundaries of synthesis
:tu:

More FM capabilities would be nice. But I guess it would increase the CPU load if done right (without to much artifacts etc.).
Sendy wrote:This is also something I've wanted to request, but I'm always afraid of making too many of them and coming off ungrateful
The same here!

Cheers
Dennis

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FarleyCZ wrote:Right. That's for discussion. I'd say why not? It doesn't have to be another Alchemy. Sometiems you have just some nice little tick you recorded somewhere and want to mess with it a little. COuld be cool to be able to do that in Zebra. But yeah, that depends on point of view... :)

It's true that when demoing Alchemy, I noticed huge amount of pre-prepared synth textures. I agree that's definitely bad way to go for Zebra. On the other side new possibilites would appear...
of course we can each have our opinions of what we want in Zebra... but why not is cause it would become a big focus. First just a sample, then multi-samples, then velocity layers, then ability to modulate sample start point, timestretch and on and on and on...

I really prefer to stick with synthesis for Zebra and keep developing new synthesis tools...

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If sample support is added to Zebra, I don't think it should be much more than a simple wav or maybe soundfont player with minimum features. More for experimental sounds than importing Gigasample libraries ;)

Personally, I'm agnostic to the idea myself.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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