Zebralette + FL Studio Patch = Crash

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Zebralette works like a charm when I use it in FL Studio.

However, when I put it inside a "Patcher" (which is a bit like Reason's Combinator), and I attach an LFO to the WaveWarp knob (WNum parameter), it crashes as soon as I play any pattern. Single notes work because they don't trigger the LFO. It crashes in zebralette.dll trying to write to some address.

Any idea why this might happen?

All the components work fine individually. Only when I connect the LFO to Zebralette's WNum *and* start to play a pattern does it crash.

Sssirp
Last edited by sssirpsssirp on Fri Dec 02, 2011 7:04 pm, edited 2 times in total.

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Perhaps my question is a simple as "what's the value range for WNum?"

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Hmmm... can you send me a simple project to urs@u-he.com?

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... It's in your mailbox. :)

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sssirpsssirp wrote:... It's in your mailbox. :)
Thanks! Will check it out when I boot into Windows.

Curious!

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