Absolutely spot on. To get low latency audio, all it takes is a decent driver architecture.jacobz wrote: Well not really, the more extreme gaming needs require some extra grunt or hardware to be specifically added. low latency audio these days doesn't require anything particularly special at all, its seems more a matter of just doing things right as opposed to having to add any specific features.
Of course, if you also want to record audio, it'd require a more professional connector of whatever sorts than what you find in Android phones these days (another reason why iDevices are quite ahead, at least so far). The same probably goes for MIDI (but that could perhaps even be solved by the USB connector).
But low latency per se doesn't need anything like that.
- Sascha