And if I kill off some processes and really try hard I could do a lot better.
Plus I could overclock to 4.8 GHz if it mattered, maybe more if I want to run hot.
But... I usually use what I wrote before - 48 kHz, 256 samples.


you dont seem to get it... not how many you can have open, but the amount of notes being able to be played at the same time. now, if your machie could handle 20 DIVAs at divine setting all playing at the same time with many voices per instance, then were talking...arachnaut wrote:Sonar must do some type of optimization, if I Clone a Diva track.
I just made 50 cloned tracks set to Divine and I still only see 7% CPU.
We do need some sort of standard, but the point is you won't go wrong getting a Core i7-2600K or similar CPU.
{I've only had Sonar for a few weeks, so take that into consideration, usually I use Live - but it's 32-bit.}
Reference patch and MIDI file.Howard wrote:We need a reference patch to test this. Any suggestions?
Now be nice, I think I do get it.atraf11 wrote:you dont seem to get it... not how many you can have open, but the amount of notes being able to be played at the same time. now, if your machie could handle 20 DIVAs at divine setting all playing at the same time with many voices per instance, then were talking...arachnaut wrote:Sonar must do some type of optimization, if I Clone a Diva track.
I just made 50 cloned tracks set to Divine and I still only see 7% CPU.
We do need some sort of standard, but the point is you won't go wrong getting a Core i7-2600K or similar CPU.
{I've only had Sonar for a few weeks, so take that into consideration, usually I use Live - but it's 32-bit.}
arachnaut wrote:I don't know if anyone is really interested in 32-bit results either, are they?
Don't get me wrong, 32-bit computers were my favorites for more than a decade, but now they are ancient history.arachnaut wrote: I don't know if anyone is really interested in 32-bit results either, are they?
So that leaves Live out.
I don't want to be confrontational, but I think it's much more than that.VitaminD wrote:arachnaut wrote:I don't know if anyone is really interested in 32-bit results either, are they?
Why would we be interested in 64-bit results? The bonus to using 64-bit software is largely associated with memory addressing. A synthesizer requires tons of calculations not a ton of memory addresses.
Perhaps soarachnaut wrote:I don't want to be confrontational, but I think it's much more than that.VitaminD wrote:arachnaut wrote:I don't know if anyone is really interested in 32-bit results either, are they?
Why would we be interested in 64-bit results? The bonus to using 64-bit software is largely associated with memory addressing. A synthesizer requires tons of calculations not a ton of memory addresses.
If you are using a 32-bit CPU, ignore me, but if you have a 64-bit OS (and I'm only talking about PCs that I know something about) you are dealing with more than just memory.
Why do you think people have to port to run on 64-bit? Different CPU architecture, more operation codes, more registers, more of lots of stuff. I don't really know what goes on down there, but it's very different.
The OS is involved too - the 32-bit app gets all it's system calls remapped into a virtual 32-bit machine. Who needs all these extra layers? There's even a virtual Registry and some virtual system folders.
But don't take my word for it read this:
Benefits of x64 for Audio Workstations
http://www.cakewalk.com/Press/release.a ... rkstations
Naturally they are trying to sell Sonar, but the general facts are still true.
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