" You'll be happy to hear that Glass Viper is being updated to be able to load and save preset banks, and all 256 presets will be saved in a bank. Also 64 bit versions will be available at the same time. It should be available in a couple of weeks, and if you want news then please subscribe to the news-letter on the top of the home page: www.quikquak.com "
Luftrum 7. Guess the synth. Revealed: Glass Viper!
- KVRAF
- Topic Starter
- 1974 posts since 3 Jul, 2007 from Denmark
Good news from the developer of Glass Viper today, quote:
" You'll be happy to hear that Glass Viper is being updated to be able to load and save preset banks, and all 256 presets will be saved in a bank. Also 64 bit versions will be available at the same time. It should be available in a couple of weeks, and if you want news then please subscribe to the news-letter on the top of the home page: www.quikquak.com "

" You'll be happy to hear that Glass Viper is being updated to be able to load and save preset banks, and all 256 presets will be saved in a bank. Also 64 bit versions will be available at the same time. It should be available in a couple of weeks, and if you want news then please subscribe to the news-letter on the top of the home page: www.quikquak.com "
- KVRAF
- 1855 posts since 21 Sep, 2004 from Musician, Recording Engineer, Producer
- KVRAF
- 3540 posts since 1 Oct, 2006 from Um! Where is this?
Been waiting for this, yippee!!!

- KVRAF
- 7903 posts since 24 May, 2009 from Nationalism isn't my thing...
I'm having an issue with Glass Viper in Cubase 6 and I'm wondering if anyone else is having this problem...
When I choose one of Luftrum's presets, save, then reload the project, the preset info is not saved with the project, so I need to load the preset all over again.
That can be a pain if I don't rename the track before I save (well, that's just a good habit to do that, but still).
Is the update coming up supposed to deal with this issue, too?
Thanks!
P.S. I just bought your Luftrum: Ambient set for Alchemy, too. Just beautiful! A great use for their $15 gift to us!
When I choose one of Luftrum's presets, save, then reload the project, the preset info is not saved with the project, so I need to load the preset all over again.
That can be a pain if I don't rename the track before I save (well, that's just a good habit to do that, but still).
Is the update coming up supposed to deal with this issue, too?
Thanks!
P.S. I just bought your Luftrum: Ambient set for Alchemy, too. Just beautiful! A great use for their $15 gift to us!
Blue Phase Music
- KVRAF
- Topic Starter
- 1974 posts since 3 Jul, 2007 from Denmark
It's a pleasure to annonce that Glass Viper is updated to 1.4 and the update includes a long awaited save/load soundbank option.
* 64 bit for Windows and Mac OSX.
* Bank loading and saving.
* Clearer user interface, with pixel fonts, higher contrasts, and larger display panel.
* A wipe option for clearing all the presets to simple defaults. Useful for building banks from scratch.
Get the update from http://www.quikquak.com/index.html
* 64 bit for Windows and Mac OSX.
* Bank loading and saving.
* Clearer user interface, with pixel fonts, higher contrasts, and larger display panel.
* A wipe option for clearing all the presets to simple defaults. Useful for building banks from scratch.
Get the update from http://www.quikquak.com/index.html
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- KVRAF
- 1895 posts since 13 Oct, 2002
Just got your bank FXP, Luftrum, thanks! It's nice to load all patches in one go but it seems the banks are padded with blank "Param Reset xx" patches. That seems like quite a waste of space. Plus it's impossible to have more than one patch in memory and it's hard to build your own banks without that.Luftrum wrote:It's a pleasure to annonce that Glass Viper is updated to 1.4 and the update includes a long awaited save/load soundbank option.
* Bank loading and saving.
While I appreciate the updated, in the end I think Glass Viper could benefit from a preset handling overhaul allowing several banks to be in memory as well as more comprehensive tools for bank re-organization.
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- KVRAF
- 1895 posts since 13 Oct, 2002
I reported this to QuikQuak over a year ago. Glass Viper doesn't handle presets in a way that is friendly to Cubase or Nuendo. There was mention at the time that a fix was forthcoming, but nothing was done about it.4lb Kitty wrote:I'm having an issue with Glass Viper in Cubase 6 and I'm wondering if anyone else is having this problem...
When I choose one of Luftrum's presets, save, then reload the project, the preset info is not saved with the project, so I need to load the preset all over again.
As per my other post, IMO GV desperately needs a proper preset handling implementation.
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- KVRist
- 312 posts since 11 Mar, 2003 from Dunedin, Florida
Wow - GV has been a 'maybe' synth for awhile but it sounds more like a no-brainer thanks to this.
My webcomic that has absolutely nothing to do with music, plugins, technology or football: http://friedcheeseballs.com/start
- KVRAF
- 7903 posts since 24 May, 2009 from Nationalism isn't my thing...
Good news! Glass Viper (or Cubase 7) is handling presets properly now! I can actually save a preset in my project and it will open properly when I close Cubase 7 and open it again. 
Yay! I can finally use this synth and this fantastic soundset in my projects!
Yay! I can finally use this synth and this fantastic soundset in my projects!
Blue Phase Music
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
Glass Viper is on my radar, I guess I'm waiting for a sale to happen someday 
$55 is a bit too much for this plug which now is over 5 years old.
$55 is a bit too much for this plug which now is over 5 years old.
- KVRAF
- Topic Starter
- 1974 posts since 3 Jul, 2007 from Denmark
That's great to know, thanks! I hope you enjoy the soundbank.4lb Kitty wrote:Good news! Glass Viper (or Cubase 7) is handling presets properly now! I can actually save a preset in my project and it will open properly when I close Cubase 7 and open it again.
Yay! I can finally use this synth and this fantastic soundset in my projects!

