Mask envelopes in Image Line Harmor

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Oops, never mind. Dan answered already. :lol:

Cheers!
bManic
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

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bmanic wrote:Oops, never mind. Dan answered already. :lol:

Cheers!
bManic
Indeed! Apparently, several major points got overlooked from his post...

Ergo:
IIRs wrote:I would be happy to help out, though I'm not currently a Harmor user and would need to learn the synth first... in this situation I would usually start by reading the manual ;)

No doubt I could work without a manual, but it would take longer and I would rely more heavily on the developer to proof-read my scripts and check for errors.

{no manual?} ... I could possibly help with that, if you need someone that understands the concepts and can write them into good clear English...
I dunno... seems an "NFR" and some enthusiasm (appreciation), would go a LONG way.

... just sayin'. :wink:
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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tony tony chopper wrote:
How are we supposed to know which? Experimentation?
yes, or by the name (note-local vs global)
With respect to this specific issue, I recall I did figure it out, but I also recall that I only did so after a bit of head scratching. The developer already knows how this works and it takes only a single sentence to explain it. So why not add that sentence to the documentation? It would have been less effort than spending time discussing it in an online forum. And I'm just using this particular issue as an illustration point. I'm not trying to single out the EQ explanation as a major deficiency in the documentation.

And by the way, I have no problem when the documentation says "adjust by ear" where an explanation of the processing is so arcane that a verbal description wouldn't make sense anyway. That's just fine where it's warranted. But where clarity can easily be provided, I'm suggesting that it's not asking too much to do so.
tony tony chopper wrote:I can read it here:
http://www.image-line.com/support/FLHel ... Harmor.htm
looping (menu) - To set a loop hold Ctrl + Left-click and drag on the region to loop. The start time will be made coincident with the Loop Start, use the Image time offset knob to disassociate them. Alternatively, use the Image options > Tools 'Set viewed zone as loop region' & 'Set last played zone as loop region' OR include a loop in your imported sample and it will be autodetected and used.
& as you can see here, you're not the only one who missed it in the manual, proof that it doesn't really matter if it's explained or not.
http://forum.image-line.com/viewtopic.p ... 79#p633779
Trust me, I read through the Harmor documentation about ten times, and I didn't miss this explanation. But what I couldn't figure out was the business with the crossfade line as shown in the diagram and the gain normalization business, also as shown in the diagram. I don't believe it's explained anywhere, but seems important as it was highlighted in the diagram with a label and an graphic arrow. This appears to be pretty complex stuff ... maybe it's obvious to others but it's defeated my best efforts to fully make sense of it.
tony tony chopper wrote:you get what you pay for
You are aware, are you not, that this phrase is traditionally used by the party with the higher priced product? :D

Tony, I hope you'll believe me that I'm not trying to criticize Harmor when I express my wishes for more comprehensive documentation. I think Harmor is an absolutely brilliant piece of synth innovation. But it is unique and different from anything else out there. That uniqueness makes learning to effectively shape sounds with it a pretty big challenge ... at least I'd be willing to bet that that's the case for some of us.

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But what I couldn't figure out was the business with the crossfade line as shown in the diagram and the gain normalization business, also as shown in the diagram. I don't believe it's explained anywhere, but seems important as it was highlighted in the diagram with a label and an graphic arrow. This appears to be pretty complex stuff ...
Seriously, it's a loop zone, with a point for crossfade, it's pretty much standard and you even get a visual feedback of the crossfaded result..
It's pretty basic sampler stuff, I didn't invent anything.
So why not add that sentence to the documentation? It would have been less effort than spending time discussing it in an online forum.
I didn't make the documentation myself.
DOLPH WILL PWNZ0R J00r LAWZ!!!!

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highkoo wrote:Sound designers! In twenty words or less- Why are there no Harmor banks?
Because they are too good to share! ;)
Last edited by Wildfunk on Sat Mar 31, 2012 11:04 pm, edited 2 times in total.

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Suuuure...
I dont really believe it.

Google 'Harmor Presets' and be amazed.
No one is using this thing.

Tbh, I have closed it many times in frustration.

Im sure this is just me, the mod assignments dont always 'catch' immediately. Thats when I snap and shut it down.
ImageImageImageImage

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highkoo wrote:Google 'Harmor Presets' and be amazed.
This is your chance! Be lucky and release the first 3rd party Harmor soundset on earth! ;)

I did 200+ presets in the last 6 months but i rather use them in my own productions than giving them away for 20 bucks or something.
highkoo wrote:No one is using this thing.
This is just your personal view of the sales, i'm sure the synth got hundreds of users.

It isn't an easy additive version of "Sylenth1" made for beginners. You really have to learn it.

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