More sessions with use of modules.
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- KVRian
- 731 posts since 25 Oct, 2008 from Holland
There are a lot of modules to use in the MuX editor (deep -editor)
I don't see much sesssion examples where i can learn something
Is it possible to give a description to a session how to make this music..a sort of short tutorial as a guide.
I don't see much sesssion examples where i can learn something
Is it possible to give a description to a session how to make this music..a sort of short tutorial as a guide.
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- KVRian
- 855 posts since 3 Mar, 2009
All Mulab instruments and effects are made from Muxes using the modules available. As DiGiT mentions, there is plenty to explore.
And there is the big MUX you use and edit all the time: The Racks. These can be seen as a big MUX called "Session Modular Area".
So, you have some milage in using a MUX
And there is the big MUX you use and edit all the time: The Racks. These can be seen as a big MUX called "Session Modular Area".
So, you have some milage in using a MUX
- KVRist
- 409 posts since 26 Jul, 2010 from Germany
I also do think that there are lots of good examples in the fund of the existing modules.
Although I frequently open the deep editor and do think (especially with my own modules): What the heck did that guy do there? And often I would like to comment several objects like modules, racks, parts etc.
So what do you think about a comment feature as part of this objects?
Although I frequently open the deep editor and do think (especially with my own modules): What the heck did that guy do there? And often I would like to comment several objects like modules, racks, parts etc.
So what do you think about a comment feature as part of this objects?
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
Sticky notes in the modular editor would be very nice. Indeed, sticky notes everywhere would be nice.Reincke wrote:So what do you think about a comment feature as part of this objects?
