Taking MMultiband Distortion a little further ?

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Hello,
I use MMultiband Distortion all the time on guitar and like it a lot.
I'm not sure i understand how the Amp Simulator And destroyer sections work together, is the Destroyer section in series behind the AMp (such as the bitcrusher) ?
Are certain parameters in the Destroyer section controling some of the internal Amp parameters ?

One of the problems i run into is that there is no way to balance the volume of both section when they are both on.

Adding a volume control in the Destroyer section would fix this : turning on the destroyer section allows the destroyer volume to control the overall volume.

Also, the Amp and Destroyer sections produce very different sounds, it would seem logical to be able to EQ them differently and separately. For example, I find i use treblier sounds with the destroyer than with the amp to let the dirt come through.

I know this can be done with several instances of the plugin, but it is simpler and lighter on CPU to have everything accessible in one single window...!

The bit crusher part could be expanded with sample decimation, bit rearranging...

I beg you, unleash the beast in this thing !
:)

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Well i spent more time with it today, it definitly holds its own against trash.

Devastator and bitcrusher are barely audible when the amp is running with a fair amount of drive. So i will fight until the bitter end for a volume control or something in the destroyer section hehe.

Also when harshness is set to 100% Annihilator and demolisher controls don't seem to do anything, i spent 15 minutes figuring that one out. :D

Okay now i'm off to spend more time with the modulation plugins ! :)

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Hi, sorry for the delay, it got stuck in the forum :). Anyway I'm not sure how many questions are here :), but the situation is this - all the processors are applied in series in the order as in the GUI, so first ampsim (which contains some eq too, nonconfigurable), destroyer, eq. Each processor works differently and it is often hard to predict how they will change each other. For example, some of them may do some waveshaping thing, which neutralizes function of another one. So probably at the end MMDistortion is more like a "play" tool, hard to predict.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Thanks for the explanation !

The multiparameters make it easy to link the destroyer on/off switch with the overall volume so that's no big deal in the end.

But still the bit crusher doesn't sound like it's in series after the amp because (i have the crusher slider to 100%) it gets buried under the sound of the amp even when the amp gain is not very high !

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