adventure kid wavforms question
-
AstralExistence AstralExistence https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=265049
- KVRAF
- 2276 posts since 19 Sep, 2011
why does mutools have only a very small percentage of the wavforms in the full package? is this due to a license agreement of some sort? i ask because if i or somebody else made some sounds using the akwf could users load the sounds the patchmaker made with the full set. is it best to stay with the factory akwfs for compatibility?
- KVRAF
- 13863 posts since 24 Jun, 2008 from Europe
The reasons are:
* To keep the zip package size under control.
* Selected the best 300 waves from the AK waveform lib as i found that there were some very similar ones, or some not very usable ones. This way the waveform lib is very concentrated and effective.
Wrt compatibility: Don't worry, load/draw any waveform you want.
Waveforms are always fully stored within the preset file, so exchanging MUX presets automatically includes the used waveform(s)
* To keep the zip package size under control.
* Selected the best 300 waves from the AK waveform lib as i found that there were some very similar ones, or some not very usable ones. This way the waveform lib is very concentrated and effective.
Wrt compatibility: Don't worry, load/draw any waveform you want.
Waveforms are always fully stored within the preset file, so exchanging MUX presets automatically includes the used waveform(s)
