Just played with it and it's really something! :hyper
Had the pp money so got it so I don't have to deal with that stupid sound cutting out anymore
That's definitely not normal. You do at least know that this is a cabinet simulation, not an amp modeler, right? Sorry if I'm insulting your intelligence, but this has come up before. Applying cabinet simulation to raw DI tracks of guitars will sound very subtle.putte wrote:Hit there.
Just downloaded the Demo to try it out. Unfortunately i don't seem to be able to alter the sound in any way. i load presets, nothing changes. I tweak knobs, nothing changes. The only thing that takes effect is the output-knob.
It'snot meant to be that way, or is it?
I'm starting to think so, too... you're not the first person to complain, and as a producer myself, I totally sympathize. One thing I've learned over the last few years is that customers and pirates are (mostly) two VERY different groups of people (with minimal overlap), but so often customers get punished for the problems that pirates create.hibidy wrote:You are not tweaking a muted cab, are you? (I did that!)
.oO...I HATE that sound cutting out crapLimited time in one form or another would be better.
A 14 to 30 day demo period is the best way to get me to buy a plugin as I'm likely to use it in projects. The problem I have with 14 days is I'll start the demo period at what I think is a good time, then get busy at work or have something come up, and next thing I know the demo is over.Kazrog wrote:Having the sound cut out sucks, absolutely. Therefore the demo mode sucks. This must be dealt with ASAP. How does everyone feel about 14 day demos and the like?
DMG offers 30 days (I also obtained it to be renewed, although I bought the plug while waiting for a responseKazrog wrote:I've seen some companies do 20 day trials. I've also seen 14 day trials that can be renewed once. Lots of approaches to demos out there, but clearly time limits are cooler than silent gaps or noise bursts. Thanks for the great feedback!
Kazrog wrote:I've seen some companies do 20 day trials. I've also seen 14 day trials that can be renewed once. Lots of approaches to demos out there, but clearly time limits are cooler than silent gaps or noise bursts. Thanks for the great feedback!
I think IK does 10 days. 7 would definitely not be enough, as I may only have a a few hours to really work on music in a week. I never know. It just depends on how work/life go. I think 10 days would even be too short, 14 would be good, 15 or above would be fantastic.AudioGuy720 wrote: A 7 day trial should be enough time to demo a product and I think that's what IK Multimedia does and as we know they are quite popular.
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