Android - when will the serous dev's get up with the best ... Alchemy, Spectrasonics, others

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jensa wrote:
ZenPunkHippy wrote:Not only that, they need to guarantee that it works on all devices so we don't we end up support emails saying "your app doesn't work on my obscure Chinese Android clone running Jelly Bean 4.x.2.1.y".
Well, you do, as a content producer, actively choose what specs the device have to have to be able to install on it.
not in all market places, if I am not mistaken. that still leaves you wnith the different implementations and GUI libraries of the different hardware providers. Android 4 is a great step forward there as well. for developers android was no fun until now and still is not. when a customer or my boss comes and asks for Android versions I try to make it clear that either we can point out two specific devices with a narrow range of OS version ( at least that is easy as version support for one device is limited) or we will end up in a mess with GUI design and testing. and then what leaves that from the unfiltered market share? not a lot of potential customers -whereas with one iOS version I still get most iPhone and iPod touch users at once.
Android is great for those tech affine who want to write their own stuff, not for developers who want to supply to big markets.

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It is true that Android has shitty latency. However, I think that the piracy problem is overstated. I cannot count the times I tried to run an app without a connection and I got a "license check fail" error from google play.

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ZenPunkHippy wrote:
And of course the elephant in the room that barely rates a mention while we wait for the above to be sorted out is piracy. Yes it exists on iOS but it's no where near Android levels. Obviously I'm not accusing you or anyone else of this but it's factor that cannot be ignored ...

Peace,
Andy.
The developers of FL Studio Mobile say that FL Studio Mobile on iOS is widely pirated and iOS is no more secure than Android when it comes to piracy (http://forum.image-line.com/viewtopic.p ... 64&t=96316).

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jensa wrote:Don't forget 1.3 million Android activations per day.
If you look at the current cell phone and smart phone sales in germany then you'll see that Android has a market share of 85%, iOS only 5%. And the the share of Android will grow more and more while iOS will stay in it's hipster niche.
ZenPunkHippy wrote:
There's no difference in speed from iThings when using OSC applications from an Android device (a little hint/blink/nudge to Camel Audio).
Yes I / we realise that. Android apps are out there to prove that it's possible. What Goggle (and MS for Win phones) need to provide is a standard API so that developers can make use of low latency MIDI and audio without having to write low level code.
So why don't we see you at the fence where the other developers are moaning at Google to do something? Go over to code.google.com and tell Google what you think. Just bitching around here in this exotic forum will not help anyone. That also applies to the other developers around here. Go and do something about it instead of bitching around!

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Benutzername wrote:
So why don't we see you at the fence where the other developers are moaning at Google to do something? Go over to code.google.com and tell Google what you think. Just bitching around here in this exotic forum will not help anyone. That also applies to the other developers around here. Go and do something about it instead of bitching around!
An angry android fanboi. Never thought i would see one in this forum. :shock:
musisikamar.com

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Someone with actual professional experience stops in with their 2 cents, but they are just bitching on an exotic forum?

Hipster niche, huh?
Let me know when Korg, Moog, Wolfgang Palm, etc. release some synths for Android.

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I find it telling that android suffers the same complaints as Linux (most notable is lack of consistency). And has the same "superiority" complex among some users. I started getting a bit zealous about BeOS back in the day, but practicality made me change my tune (also realizing I was acting kinda like Linux zealots made me feel a bit of a selfish jerk hypocrite, and I hate being what I hate).

These open source projects almost always suffer from lack of unity and consistency. It's not that I disagree with open source as a thing specifically. I disagree with the poor execution of the "product." I don't understand why it takes a commercial entity to push professionalism in design (and that's not to say its the norm in commercial products whatsoever). I guess open source is just too close to the individual developers to be seen as what it really is to the final end users who reject it (rather than the initial developers and self-described "geeks" that swear by it).

Instill some kind of rigid consistency, leadership and design; it can only help in the greater scheme of things. Then again, that's what the entities who are commercializing Linux are themselves failing to do, probably because they see revenue from "free" core product, rather than have a vision of creating a solid platform.
- dysamoria.com
my music @ SoundCloud

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Maybe I sounded a bit aggressive but I stand to my post. Music on mobile devices is a minuscule niche market and inside this small market this sub forum is only a very small place compared to specialized android forums.

So sitting here in a dark corner and whining about the bad performance of android will not help anybody. Developers, go to the Google code site and tell them what you don't like and why!

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Benutzername wrote:So sitting here in a dark corner and whining about the bad performance of android will not help anybody. Developers, go to the Google code site and tell them what you don't like and why!
Dude, as far as I can see, you're the only one whining around here.

The devs are too busy making and selling apps on platforms that do what they need rather than wasting their time trying to convince Google to do whatever.

Let's face it, low latency audio and midi were never priorities for Google when designing Android, whereas Apple built them into ios from the start. If/when Google get their sh*t together then things might change. Until then the devs will go with what works.

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Benutzername wrote:Maybe I sounded a bit aggressive but I stand to my post. Music on mobile devices is a minuscule niche market and inside this small market this sub forum is only a very small place compared to specialized android forums.

So sitting here in a dark corner and whining about the bad performance of android will not help anybody. Developers, go to the Google code site and tell them what you don't like and why!
The OP asked about music apps on android and he got responses on why music apps aren't feasible on android. The complaints you were talking about were not complaints but responses to the topic being discussed. Developers HAVE been complaining to Google and Google is taking forever to fix the issue.

I'm an Android fan that owns a Galaxy S 3 and a Transformer Prime tablet, but I had to buy an iPod touch because the music apps on iOS are light years ahead of what's on Android. I also plan on getting an iPad mini if the rumors are true.

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My bottom line is that Android is a Google product and as such I will rid myself of it as soon as I can get a good deal on an iPhone. In general, I am not an Apple fan by any means, but I am divesting myself of as many Google associations as I can. Google is evil and it is actively trying to subvert copyright protections for artists. While my actions may have little effect in and of themselves, the actions of many can make change possible.
This space has been unintentionally left blank.

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Benutzername wrote:Maybe I sounded a bit aggressive but I stand to my post. Music on mobile devices is a minuscule niche market and inside this small market this sub forum is only a very small place compared to specialized android forums.

So sitting here in a dark corner and whining about the bad performance of android will not help anybody. Developers, go to the Google code site and tell them what you don't like and why!
why should we as developers approach them - the market is still small, we have to give them 30% of what we get from the app and their focus is on best twitter and facebook integration. this is not only for google, it is true for all of them.
the issues are obvious - the thing is -it works ok for games, facebook and twitter and that is what makes them sell millions of devices.

why you users do not vote -with your $?

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Benutzername wrote:Maybe I sounded a bit aggressive but I stand to my post. Music on mobile devices is a minuscule niche market and inside this small market this sub forum is only a very small place compared to specialized android forums.

So sitting here in a dark corner and whining about the bad performance of android will not help anybody. Developers, go to the Google code site and tell them what you don't like and why!
The developer wasn't whining, he was providing answers to questions posed by the OP. He stated the issue, others agreed, time to move on. That's not whining.

If developers don't personally see a huge benefit:overhead ratio for Android, why would they bother complaining on Google's site?

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Benutzername wrote:Developers, go to the Google code site and tell them what you don't like and why!
:wink:

July 31 2009: http://code.google.com/p/android/issues/detail?id=3434

On the fireside chat videos, Jellybean cuts the latency in half but it's the same system with a faster OpenGL mixer and a shorter buffer as allowed by more powerful hardware; not an actual fix. However, the Galaxy nexus running Jellybean moves the buffer hardware-side to get 12ms latency, which is good but device-dependency is kind of antithetical to the Android philosophy.

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polaris20 wrote:The developer wasn't whining, he was providing answers to questions posed by the OP. He stated the issue, others agreed, time to move on. That's not whining.
Of course it's whining:

"Would you please port your exotic iOS apps to something more wide spread?"

"No."

"Why?"

"Because the android system is crap. Buhuhuhuh, bueeeeh. Crap there, crap that buhuhuhuee etc"

"Have you told the coders at Google, what you don't like about the system or even offered assistance to make it work better?"

"No, of course not. We'll never do anything if we don't get spoon fed."
Last edited by Benutzername on Thu Sep 13, 2012 6:30 pm, edited 1 time in total.

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