Dust Equalizer

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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antto wrote: btw, what gui toolkit are you using?
It's a custom toolkit. Rendering is done with raw OpenGL, font loading is now Freetype, PNG loading is PicoPNG, rest is my code.

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THANK YOU SO MUCH FOR THE 64BIT UPDATE!!!!

I'm so glad to be able to use these plugins without 32bit bridge and can't wait for the other updates. Really grateful for this!
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Ive just discovered this and Abstract Chamber which is an excellent reverb-its amazing thank you for this work...
mystran wrote:Just updated Sweep, Abstract Chamber and Tila to use the new GUI framework, and compiled 64-bit versions of them. Rest need a bit more rewriting.
wow thats great news...AC and this EQ are default in my projects now...

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hm, i think i should check out your plugins
i could use a good reverb ;]
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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Hi
I noticed a weird graphic glitch using Tila : adjustin the Room size parameters makes a weird text appear in the upper part on the left of the GUI.
Image
Subliminal propaganda ? :D

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paranormal activity!!! :-o
it's haunted
It doesn't matter how it sounds..
..as long as it has BASS and it's LOUD!

irc.libera.chat >>> #kvr

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sinkmusic wrote:Hi
I noticed a weird graphic glitch using Tila : adjustin the Room size parameters makes a weird text appear in the upper part on the left of the GUI.
Image
Subliminal propaganda ? :D
Haha, no.

I don't get quite the same kind of weirdness, rather depending on roomsize position i noticed that the 'y' in the end of predelay or the 's' below reverb time get bolded or something..

Definitely some bug going on, i'll have to see..

It's weird; obviously all the knobs use exactly the same code, but only this one seems to cause some bogus sprites drawn (which is quite probably where the weird stuff comes from).

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Oh... i think I know what the problem is..

Right, so roomsize is supposed to be m² but my font loader only handles basic ASCII (which ² character is not)... it should get mapped to "invalid character" or something, but apparently it doesn't.. I'll fix this in a minute.

edit: yeah ok I was checking for non-existing characters, but was using the raw text length when drawing sprites..

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ok uploaded 2.1.1 which should fix that issue.. it won't draw the ² anymore but I guess that's not the most serious problem. :P

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Map a 2 to a glyph and scale it perhaps?

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camsr wrote:Map a 2 to a glyph and scale it perhaps?
Yeah, I could do that. Just that kind of stuff takes a bit more effort and I wanted a working build fast. It's a truetype font that I load using FreeType, so I'd have to get Freetype to do the magic for me.

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I would think a Unicode character set would be better. More options and support for languages.

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camsr wrote:I would think a Unicode character set would be better. More options and support for languages.
Yes, obviously. But it's not exactly on top of my list of things that need be done, and in my case it's not as simple as switching a toggle.

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This is a nice sounding EQ and I just had a little test round with cubase 5.5 64bit.

The UI is a bit buggy so that up and down mouse drag gets oddly choppy and jumpy after a while on all knobs. Something weird going on there.

Also the standard old ctrl+mouse click to zero a knob would be a welcome feature. Or maybe it's there but just didn't work in cubase.

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Kingston wrote:This is a nice sounding EQ and I just had a little test round with cubase 5.5 64bit.

The UI is a bit buggy so that up and down mouse drag gets oddly choppy and jumpy after a while on all knobs. Something weird going on there.
Can you elaborate? Does this happen after doing a bunch of dragging, or while dragging for a long period of time, or what? [edit: is this 64-bit build that has this problem, or can you reproduce it also with the 32-bit version?]
Also the standard old ctrl+mouse click to zero a knob would be a welcome feature. Or maybe it's there but just didn't work in cubase.
Holding either ctrl or shift will slow down the movement. This is to be compatible with both conventions (which unfortunately exist). To reset to your default settings (or the factory defaults if you haven't saved any) you can double click the knobs. Additionally to reset to the middle-position you can right-click while dragging (ie hold left, click right).

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