I said we were the first DAW to support loops and soft synths. I never said we invented loops or the ACID format, or soft synths for that matter. We did invent the DXi format, though.And by your logic, no DAW would be original since none of the DAW manufacturers invented MIDI or audio.ACID is a Sony innovation. CW added support for a non original format.
It sure was, IIRC. You're thinking of Logic, and other DAWs (Pro Tools LE) that didn't have it up until a year or two ago.Delay compensation wasn't present on the aux busses if I recall.
Cubase's window management is nothing like Skylight. Its a bunch of floating windows where in Skylight everything is docked. Ableton and Studio One do not have the ability to dock windows in any place they want. Their browsers, Inspectors, etc. are locked in position, IIRC. In Skylight said windows can be docked on any side of the screen, top, bottom, etc., and can be floated as well.Skylight is copy of one-window management and grafted pieces from cubase, ableton, and studio one. CW screen sets were a copy of cubase feature. Sonar was very similar to Sony ACID as well. Granted skylight is great it is still very much inspired and borrows from other DAWs.
I never said we were the first to have FX Chains. I said we were the first to have FX Chains with a mod matrix. From what I've seen you can't map controls from plugins in Reaper's or FL's FX Chains.Reaper has had fx chains first avtually, long before X1, even Sony ACID had them before reaper and FL channel state filesand Ableton racks can do the mapping/macros.
You're conflating the ProChannel and the Inspector, two completely different features. We have an Inspector, too, and have had it since way back in SONAR 3. The ProChannel is a built-in channel strip that can host custom modules as well as third-party plugins. Cubase offers nothing like this. They have their built-in EQ and dynamics module, but it is a floating pop-up window and you cannot intermingle third-party FX within the signal chain.ProChannel is just a docked minimal window. Cool, but not unlike cubase had for years with its inspectors.
Well, if being the first to support these technologies makes us unoriginal, then everyone is unoriginal.Aside from 64 bit and multicore, again 2 things that were not original innovations but implemented support, and I guess AVX could be considered in a similar light, and clip view and track visibility at same time, not too much forward thinking.
What's your point? Should we not look to experts in certain fields to work with? Should we only include tools with SONAR that we develop 100% in house? Should we not try to stay competitive in the marketplace and offer our users more features?Buying developers like Rene and all his work and repackaging it and bundling it, as well as Roland's own stuff like v-vocal
and r-mix and kjaerhaus and now softube is not innovating either. It makes me happy to have those developers efforts in CW products but they are still not original CW offerings.
So features, plugins, and synths are bloat? If you honestly feel that way, then you should use SONAR X2 Studio.Even z3ta2 while very nice is still piggybacking on Rene's original success. Where is the originality to any of this? Where is the innovation from CW? Seems to me that CW is really a collection of things, and sadly up until X was a bloated grab bag of things duct taped and jury rigged together masquerading as a DAW. CW even knew it, hence X.
SP