Beat-Machine for iOS

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Hello,

Almost a year ago I decided that I wanted to learn how to make iOS apps, so I took on this little project to learn and create something cool. It's basically another drum app for iOS, but with some features from the MPC that were missing from other drum apps. It is most similar to DM-1 at this point. So far it has

- sampler with per pad reverse, trim, interpolation, adsr and filter
- the sampler can also pitch samples like an MPC (16 levels) to create melodies
- send FX (delay and reverb so far...)
- mixer with volume, pan, and 2 sends per pad
- mutes, chokes, whatever you want to call them
- save drum kits (programs), import wavs from iTunes file sharing
- simple multi touch X0X style 16 step pattern sequencer
- adjustable pitch and velocity per step, pitch and velocity data are also saved to the sequencer when you record with 16 levels on
- up to 99 measures per pattern
- save patterns
- adjustable post quantize. this is not the same as swing, it's more like timing correction strength % on JJOS for MPC
- adjustable sample rate and latency to fine tune audio performance (works on all iPads and works on pods / phones 3rd gen and up. Newer iDevices are just way faster though. Turning on lots of FX will bog down the older devices.)
- CoreMIDI! Does MIDI IN & OUT so far
- Universal App!

Obviously there is room for more features, I have some more fx and a song mode in the works, plus it's becoming obvious that I need to implement things like clock sync, audio copy / paste, and sample record. I submitted it to apple and am waiting now! It looks like this:
It will be $0.99 when it comes out.
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derek1 wrote:Almost a year ago I decided that I wanted to learn how to make iOS apps, so I took on this little project to learn and create something cool. It's basically another drum app for iOS, but with some features from the MPC that were missing from other drum apps. It is most similar to DM-1 at this point.
Fantastic! Best of luck with this. I hope it's a success for you. I've thought about having a crack at an iOS App myself before .... Or at least finding out what is involved. I don't know much about programming so I'd obviously have an uphill struggle. Buts it's great to hear about people working on their own projects like this. Well done ;) Looks pretty cool as well. Keep us posted on the release.

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Nice one :tu:

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hey nice app. do you have any apps that support android os ?

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Looks like an Android app :?
Cats are intended to teach us that not everything in nature has a function | http://soundcloud.com/bmoorebeats

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That looks great! I will definitely buy it. Do you have any plans for export? Especially a separate file for each drum so that they can be mixed in a daw. I have so many drum apps, many of them do not do that very important step.

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Was this written in X-code or some other language? Which one?

Looks really promising. Good luck with this.

Mike

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I wrote an awesome reply but the forum keeps telling me it's spam... so let's see:

- C / Ob ect ive
- In terface Bui lder
- An d roi d awful latency
- Androi d maybe anyway
- X 0 X M PC
- firs t a pp
- hop e you like it
- dr um m achines are simple instr uments to pro d uce :)

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I wonder which one of those words triggers the spam filter... well wav export is a good feature to put on my list. It's all c / objective c in XCode, which is required for making iOS apps. I'll keep everyone updated with the apple approval process. Android is possible, but won't work as well! :-o

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I'm guessing it's XOXM that triggered it.

Have no idea what it means, though.

Good luck with this and thanks for the answers.

Mike

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To me it means an X0X drum machine with a more robust sampler like an MPC! Being a long time fanboy of Roland and Akai machines, this is something I wanted to see. If you know you like these types of machines then you will like this app!

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Looks great- you got my 99 cents ( or whatever is left over after Apple takes their cut)

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Well... it's out!

https://itunes.apple.com/us/app/beat-ma ... ?ls=1&mt=8

My icon looks crappier than I thought it would on the store haha, guess I'll have to keep working on that one. Please leave a nice review if you actually like it! One issue people have commented on is the ~10 sec loading time it takes to load a saved kit. I did this at first because the app won't crash or get restarted in low memory situations or when multi-tasking. The old samples are purged from RAM and the new ones are loaded, keeping a small memory footprint. But it is annoying even to me sometimes, so I think I'll do what other apps do and simply load all samples into RAM at once so kits can be instantly switched. Dang iDevices double their ram about every year anyway :)

Thanks for checking it out... anyone know how one usually gets an audio app reviewed and "out there" so to speak?

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Just purchased....I'll give it a whirl tomorrow...looks good. Audio copy/paste?
Rock On!

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Derek Buddemeyer wrote:Just purchased....I'll give it a whirl tomorrow...looks good. Audio copy/paste?
No ACP yet... decided to get midi working first. But it doesn't seem too hard. What kind of functionality do you think most people are looking for? First I'll make it so audio can be pasted into the sampler... maybe loaded from Dropbox, etc. It will load any wav so any method of getting a wav into the apps sandbox will work. Maybe copy whole beats to paste into another app?

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