Cthulhu looks interesting.

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ezelkow1 wrote:along with that, some sort of tie option. Either a row below the length selector or an alt+click option on the gate tab. Unless Im missing something I didnt see any way to do note ties
Yep, it definitely needs that. Just being able to draw notes that span cells would be best IMO. So quarter notes in a sea of 16ths will be instantly recognizable, and everything would be a note per note basis.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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braj wrote:
ezelkow1 wrote:along with that, some sort of tie option. Either a row below the length selector or an alt+click option on the gate tab. Unless Im missing something I didnt see any way to do note ties
Yep, it definitely needs that. Just being able to draw notes that span cells would be best IMO. So quarter notes in a sea of 16ths will be instantly recognizable, and everything would be a note per note basis.
Yea I agree spanning would be the best, just didnt know how do-able it was

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ezelkow1 wrote:
braj wrote:
ezelkow1 wrote:along with that, some sort of tie option. Either a row below the length selector or an alt+click option on the gate tab. Unless Im missing something I didnt see any way to do note ties
Yep, it definitely needs that. Just being able to draw notes that span cells would be best IMO. So quarter notes in a sea of 16ths will be instantly recognizable, and everything would be a note per note basis.
Yea I agree spanning would be the best, just didnt know how do-able it was
Yeah its easy to throw out ideas without knowing how hard they are to implement :) but since the developer is listening :) Anyhow as it is it is a great arp and a solid first string utility in my little toolbox.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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braj wrote:Regarding the chorder, I do think it is very cool how you can write in chords and see how notes that you add affect the chord voicing. So if you are looking to make something a 9th for instance, you can just add a note then move it around, trying different positions while hearing how it affects the arpeggiation.

The massively cool thing for me with this plugin is the smooth workflow. I could have done what this does with a couple other plugins, but they wouldn't work as well together or really give good 'feng shui' for quick adjustments when experimenting with progressions. It is a good marriage of related functionality :)
That's why i'm waiting to try it, already got a few plugins that do similar things. Are there any more videos or demos of Cthulhu? 8)
Latest release and Socials: https://linktr.ee/ph.i.ltr3

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braj wrote:
ezelkow1 wrote:
braj wrote:
ezelkow1 wrote:along with that, some sort of tie option. Either a row below the length selector or an alt+click option on the gate tab. Unless Im missing something I didnt see any way to do note ties
Yep, it definitely needs that. Just being able to draw notes that span cells would be best IMO. So quarter notes in a sea of 16ths will be instantly recognizable, and everything would be a note per note basis.
Yea I agree spanning would be the best, just didnt know how do-able it was
Yeah its easy to throw out ideas without knowing how hard they are to implement :) but since the developer is listening :) Anyhow as it is it is a great arp and a solid first string utility in my little toolbox.
From the forums:
alt-click at the top of the note selection graph, a green arrow will appear which ties the step you clicked on to the next.

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Sorry If someone asked already.Is it light on cpu or similar to nerve in cpu usage?

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ezelkow1 wrote: alt-click at the top of the note selection graph, a green arrow will appear which ties the step you clicked on to the next.
Awesome, thanks! This makes a huge difference!
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Froqqer wrote:Sorry If someone asked already.Is it light on cpu or similar to nerve in cpu usage?
CPU usage should be lighter than Nerve, even with nothing playing in Nerve. Cthulhu takes about just one quarter of a percent CPU on my laptop!
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Looks interesting.

Wonder how similar it is to RapidComposer.

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does anyone know if it is possible to 'print' the midi data from Cthulhu on a midi track in Logic Pro ?

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reliablex wrote:does anyone know if it is possible to 'print' the midi data from Cthulhu on a midi track in Logic Pro ?
Yes, just hit record and it will print to the record-enabled track.

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reliablex wrote:does anyone know if it is possible to 'print' the midi data from Cthulhu on a midi track in Logic Pro ?
Not using Logic anymore (I'm on DP and sometimes Live), but I'd imagine you just select the IAC MIDI bus that Cthulhu sends on as input to a MIDI track and hit Record.

Anyway, that's how it works in DP 7.

/Joachim
If it were easy, anybody could do it!

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Ahhh

I just figured this out

You'll need to disconnect the IAC bus from the Cthulhu channel

Thanks all

:)

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Today I bought this and Rolodecks Pro and I haven't even looked at Rolodecks. I'm not sure about the chord section - i guess i need to RTFM again but the Arp section is fabulously responsive.

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DiscoDSP Corona has an excellent built in arp that also outputs to midi.

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