Filterscape Filters question
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- KVRist
- 329 posts since 26 Aug, 2004
I checked Filterscape years ago upon its release, great concept, but unless my hearing was off, I didn't care much for the sounds of the filters themselves.
Time passes, algorithms improve, circuit modeling, etc.
Have the filters in Filterscape since been updated? As was the case with Zebra, which before the (2.5 I believe) update, I was never to big a fan of because I place a lot of emphasis on quality filters for my productions.
Any information on this is much appreciated.
Time passes, algorithms improve, circuit modeling, etc.
Have the filters in Filterscape since been updated? As was the case with Zebra, which before the (2.5 I believe) update, I was never to big a fan of because I place a lot of emphasis on quality filters for my productions.
Any information on this is much appreciated.
- u-he
- 30240 posts since 8 Aug, 2002 from Berlin
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- KVRist
- Topic Starter
- 329 posts since 26 Aug, 2004
Urs wrote:Nope, not yet. Same filters as back then.
- Urs
Thank you for your reply.
Definitely would be great if such an update occurred, imagining how busy you are, even if its in a few years, because filterscape is one of the deepest filter concepts /architecture I've come across.
If I remember correctly, it also had something along the lines of Emulators z-plane morphing filters. Which would be a dream to hear on your newer circuit modeled filters.
- u-he
- 30240 posts since 8 Aug, 2002 from Berlin
Yep, the z-plane architecture is technically pretty close to what we have in Filterscape, and to some extent has been an inspiration for me. They hadn't had the resolution of course, but the design was very clever (google "ARMAdillo coefficient encoding Dave Rossum" for details)
I agree that Filtercape begs for an update. Unfortunately, like ACE, it's a very "round" product, calmly sitting there in the midst of a pool of notoriously screaming divas and zebras.
There will however be love for Filterscape. Eventually. Clemens and I recently talked about that, because we think that we have most of the technologies are sitting there. But it also does need an update on the looks, and that's always the dark cloud that prevents me from diving right into it...
I agree that Filtercape begs for an update. Unfortunately, like ACE, it's a very "round" product, calmly sitting there in the midst of a pool of notoriously screaming divas and zebras.
There will however be love for Filterscape. Eventually. Clemens and I recently talked about that, because we think that we have most of the technologies are sitting there. But it also does need an update on the looks, and that's always the dark cloud that prevents me from diving right into it...
- KVRAF
- 24452 posts since 7 Jan, 2009 from Croatia
Hell, Dave Rossum indeed is a DSP guru.
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- KVRist
- 208 posts since 8 Aug, 2010 from London, UK
This would make me a very happy bunny, FS was my first U-He product and the only real morphing filter option outside EMU that I am aware of. Filterscape turned me on to Zebra and Diva.Urs wrote:Yep, the z-plane architecture is technically pretty close to what we have in Filterscape, and to some extent has been an inspiration for me. They hadn't had the resolution of course, but the design was very clever (google "ARMAdillo coefficient encoding Dave Rossum" for details)
I agree that Filtercape begs for an update. Unfortunately, like ACE, it's a very "round" product, calmly sitting there in the midst of a pool of notoriously screaming divas and zebras.
There will however be love for Filterscape. Eventually. Clemens and I recently talked about that, because we think that we have most of the technologies are sitting there. But it also does need an update on the looks, and that's always the dark cloud that prevents me from diving right into it...
