Latency when oversampling

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In preparation for some upcoming live work I was checking various plugins for latency and noticed all MeldaProduction plugins add significant latency when oversampled. I have many plugins that use oversampling and yet introduce no latency, is there a technical reason your plugins introduce such large latency?

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You can disable hiqh quality upsampling in Settings/Settings, then it won't have latency. The default HQ linearphase filters always add latency, there is no way you can avoid that. That said, the other plugins you tested either have lower frequency/phase response, or do not avoid (or even cause) aliasing.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Yeah I figured that too.

A noob question: I don't need oversampling at all when my project is at 96kHz, right?

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User123 123123 wrote:Yeah I figured that too.

A noob question: I don't need oversampling at all when my project is at 96kHz, right?
Well, it depends. Theoretically you can cause so much distortion, that it still won't be enough. My general rule - try it, and if you hear a difference, use it, if not, don't ;). More processing => more processed signal :D.
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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MeldaProduction wrote:You can disable hiqh quality upsampling in Settings/Settings, then it won't have latency. The default HQ linearphase filters always add latency, there is no way you can avoid that. That said, the other plugins you tested either have lower frequency/phase response, or do not avoid (or even cause) aliasing.
Fair enough, I thought linear phase filters would be the root cause which is why I asked if there was a "technical" reason.

To be quite honest I was just surprised by how quickly the latency ramped up but as soon as you add lp filters that's bound to happen!

Thanks for the info about high/low quality upsampling I'll try that.

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