Zebra GM Sound set?

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With the lack of classic sounding romplers available, I'm thinking that Zebra might actually be a good candidate. Does anyone know there's a GM sound set available?
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not really, there are some good emulations across several free and commercial sound sets so far...

I have a plan to do some/most/(all if possible) but I always wait for the big Zebra update...

you can start with some electric pianos :D ...
http://3ee-sounddesign.blogspot.com/201 ... oards.html

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Hehehe, I always found that GM was a standard that was tailored for limitations of workflows in hardware synths, i.e. it was a reliable way to find sounds when you can't browse preset directories visually. I'm always amazed when I open a modern DAW and they have pre-defined names for MIDI Program Changes.

I guess it still makes sense then :)

The first thing that comes to my mind are Presets 01 and 02 though, which are the pianos. If we can agree on a compromise for those then the rest may be doable.

Maybe we should create a project out of this...

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I often thought about a collection of general purpose instruments for Zebra. This would be a really cool project :)
The GM drumsets would of course be hard to realize. Not the sounds themselves, but fitting them all into one patch.
There are some really good pianos in Michael Kastrups "Hybrids" soundbank by the way :)

Cheers
Dennis

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What synth were the original GM synth sounds (Goblins etc) made with?

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aMUSEd wrote:What synth were the original GM synth sounds (Goblins etc) made with?
Not the Original but one of the first useful was Roland Sound Canvas, and any
Yamaha from the 90'

It's not so easy to get the right balance with the presets, i remember when E-MU
Made some 8 mega GM set and it was terrible unbalanced compared with the
small Canvas GM set.

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The main point of GM sound sets is that they are multi-timbral, isn't it?

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hollo wrote:
aMUSEd wrote:What synth were the original GM synth sounds (Goblins etc) made with?
Not the Original but one of the first useful was Roland Sound Canvas, and any
Yamaha from the 90'
Yeah that's not what I meant. I presume the originals came from a synth rather than a rompler - just wondered what that was.

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aMUSEd wrote:
hollo wrote:
aMUSEd wrote:What synth were the original GM synth sounds (Goblins etc) made with?
Not the Original but one of the first useful was Roland Sound Canvas, and any
Yamaha from the 90'
Yeah that's not what I meant. I presume the originals came from a synth rather than a rompler - just wondered what that was.
I guess it was already PCM based, also
Must be multitimbral on all 16 channels -
So it was shortly after the Korg M1 like
Roland U-110.

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hollo wrote:
aMUSEd wrote:
hollo wrote:
aMUSEd wrote:What synth were the original GM synth sounds (Goblins etc) made with?
Not the Original but one of the first useful was Roland Sound Canvas, and any
Yamaha from the 90'
Yeah that's not what I meant. I presume the originals came from a synth rather than a rompler - just wondered what that was.
I guess it was already PCM based, also
Must be multitimbral on all 16 channels -
So it was shortly after the Korg M1 like
Roland U-110.
But the PCM samples themselves must have been synthesised?

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It's a link for Wiki with all about GM, all the
Patch names.
http://stuff.gpul.org/2007_jornadas/doc ... l_MIDI.htm

Cheers :)

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You don't really understand what aMUSEd wants to know. :D
He does not want to no any patchnames. He wants to know how the samples of the very first GM device (which seems to be a Roland one) were made. Of course they had to be synthesized somehow. I did a quick google search but unfortunately with no result.
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Hollo beat me to it, here's a list of patchnames etc..
http://www.midi.org/techspecs/gm1sound.php
At the very top it states that each manufactor is responsible for their own soundset, so no "The GM soundset is sampled from a Yamaha XYZ ca. 19xx"

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crisis-at-music wrote:You don't really understand what aMUSEd wants to know. :D
He does not want to no any patchnames. He wants to know how the samples of the very first GM device (which seems to be a Roland one) were made. Of course they had to be synthesized somehow. I did a quick google search but unfortunately with no result.
Yeah I have tried searching myself. From the sound presumably patches like the Goblin one came from analog gear originally but I'd like to know how these were made and what with (and this also might help in synthesising fresh versions in Zebra).

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I suspect Goblin, Brightness, Atmosphere, Soundtrack, Crystal, etc. were all done on D-50 or something. Just a shot in the dark.

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