Synthmaster is KILLING my Computer!!!
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- KVRer
- 1 posts since 27 Aug, 2013
Don't get my wrong, Synthmaster is hands down my favorite VST/AU in my arsenal of plugins, but damn it very CPU intensive (for me at least). If I'm running 2 channels w/ Synthmaster on them, My computer heats up, Ableton CPU shows approx between 40-90%, etc.
Is there anything I can do to bring down how CPU Intensive this plugin is? I'm just using it on a Mac (8GB Ram/250GB Flash Drive, Macbook Pro Retina). I'm using the basic presets it came with as well as a couple of the Rob Lee packs. I've already tried taking the audio quality down to "draft" but that really isn't doing much.
Any suggestions??
Is there anything I can do to bring down how CPU Intensive this plugin is? I'm just using it on a Mac (8GB Ram/250GB Flash Drive, Macbook Pro Retina). I'm using the basic presets it came with as well as a couple of the Rob Lee packs. I've already tried taking the audio quality down to "draft" but that really isn't doing much.
Any suggestions??
- KVRAF
- 8237 posts since 22 Sep, 2008 from Windsor. UK
I'll add that I'm also finding CPU use to be very high on my Mac Mini. I'm using a 2.5ghz i5 Mac Mini, and using onboard audio I can max out the CPU on Logic Pro 9 (where it only uses one core, ggrrrrrr) with one single pad patch that uses Unison.
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- KVRist
- 417 posts since 5 Jan, 2007
You can go into the settings tab and change the quality to "draft" or "good", and then when you render, change back to "best". Don't try this in the top panel, as that only affects the current patch. Another thing to note is that the quality settings can dramatically affect the sound of some patches, and in unexpected ways. Even things like ADSR envelopes change, which makes no sense to me, so your rendered tracks might differ somewhat from what you're hearing while composing in draft mode.
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- KVRAF
- 2623 posts since 16 Jan, 2013
Have you tried changing Preferences -> Audio -> Processing Threads from Automatic? That should work.tehlord wrote:I can max out the CPU on Logic Pro 9 (where it only uses one core, ggrrrrrr)
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- KVRAF
- 7506 posts since 14 Nov, 2006 from Ankara, Turkey
The following would help:
1. Lower "unison"
2. Lower "polyphony/voices", or reduce the release of envelopes, so that polyphony will decrease.
3. When tracking, set engine quality to draft, when bouncing to disk, set engine quality to good/better/best
4. When tracking, set engine buffer size to large, when bouncing to disk, you can set it to medim or short
1. Lower "unison"
2. Lower "polyphony/voices", or reduce the release of envelopes, so that polyphony will decrease.
3. When tracking, set engine quality to draft, when bouncing to disk, set engine quality to good/better/best
4. When tracking, set engine buffer size to large, when bouncing to disk, you can set it to medim or short
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
- KVRAF
- 8237 posts since 22 Sep, 2008 from Windsor. UK
Personally I have made all the necessary adjustments.
Lowering Unison is not an option on patches that require unison, although there are a couple of ways of achieving unison I see. I wonder if one is particularly less taxing than another?
It seems to me that on Mac at least, SM seems to use a disproportionate amount of CPU on unison heavy patches compared with other synths.
Lowering Unison is not an option on patches that require unison, although there are a couple of ways of achieving unison I see. I wonder if one is particularly less taxing than another?
It seems to me that on Mac at least, SM seems to use a disproportionate amount of CPU on unison heavy patches compared with other synths.
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- KVRAF
- 7506 posts since 14 Nov, 2006 from Ankara, Turkey
Instead of increasing unison, you can also increase Osc voices parameter. That works on oscillators only, WHEREAS unison applies to ALL voice modules including modulators filters and envelopes!tehlord wrote:Personally I have made all the necessary adjustments.
Lowering Unison is not an option on patches that require unison, although there are a couple of ways of achieving unison I see. I wonder if one is particularly less taxing than another?
It seems to me that on Mac at least, SM seems to use a disproportionate amount of CPU on unison heavy patches compared with other synths.
I believe in many synths unison is applied at the oscillator level, not at the filter level.
Here's what I mean, let's say we have 2 presets A and B. Osc1 and Filter1 is turned on on layer1 for both presets
Preset A: Unison is set to 8 voices -> We have 8 oscillators + 8 filters running for each voice
Preset B: Osc1 Voices is set to 8 voices -> We have 8 oscillators and 1 filter running for each voice.
If the filter category is "analog" that'd mean a LOT of CPU cycles because analog algorithm consumes a LOT of CPU compared to digital!
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
- KVRAF
- 8237 posts since 22 Sep, 2008 from Windsor. UK
