Diva 1.3.0b3 (r1973)

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Urs wrote:
Any plans to add a gain knob to the digital oscillator? It's noticeably quieter than the other oscillator modules.
I'll discuss that with Clemens next week.
8)

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Urs wrote:
Any plans to add a gain knob to the digital oscillator? It's noticeably quieter than the other oscillator modules.
I'll discuss that with Clemens next week.
Is there any chance to invert the LFO's in one of the two oscillators? so that there's a opposite modulation?

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Arrested Developer wrote:
Urs wrote:
Any plans to add a gain knob to the digital oscillator? It's noticeably quieter than the other oscillator modules.
I'll discuss that with Clemens next week.
Is there any chance to invert the LFO's in one of the two oscillators? so that there's a opposite modulation?
That's rather difficult to achieve. We'd much rather work on one-shot LFOs to mimic the JP's tune envelope.

You can achieve complementary modulation already:

Add LFO to global TuneMod (bottom of osc panel) at the depth you're aiming for

Add LFO as source to Inverter on Modifications page

Add Inverter to upper TuneMod, set to only moduate Osc2, at twice the amount you're aiming for

voilà, LFO controls tune of both Oscs in opposite direction.

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At last, it's possible to do smooth sync (aka windowed sync) in Diva. It took a while to find the right waveform for oscillator 1 (the window), beucase the main requirement is that it tapers to zero smoothly at the loop point of the wave (and by default neither the saw nor the triangle seem to do this), but if you play with the controls for the triangle wave, there's a sweet spot where it works perfectly. If you're not familiar with smooth sync, it's basically sync, with a weakened fundamental, and without the 'rattling' noises you get as large jumps in the waveform come and go at the edge.

Ahh, sync and ringmod together at last, followed by the bite HPF and LPF. I'm in heaven! :)
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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Simple feature request: Master volume knob for the digital osc (and DCO would be nice), mainly to control the amount of drive to the BITE filter.
Last edited by 3*s on Sun Oct 27, 2013 5:52 pm, edited 1 time in total.
♫♪♫♫♪♫

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I also have a suggestion/request: Since the noise oscillator on Osc 2 has two knobs dictating filter pitch, would it be much trouble for Ctrl 1 to control a keytracking SRR/S+H filter, like the one in Zebra? For the ultimate in digital noise crunch :)
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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Urs,
This is nit-picking, though it is probably more accurate to say in English: masculine, feminine, and neuter with the der, die, and das type of stuff (too many things to memorize in that regard in German, at least the spelling in German is less crazy/more consistent than English). At least that is what they taught me in school. I took about 2 1/2 years of German in school, though your English is much better than my German. :)

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Guenon wrote:Oooooh man, this is excellent! Thank you for the hard work, Urs & co!

The only "uh oh" is the transpose control, yeah, there's definitely something wonky with it. It seems to detune semi-randomly, but in an oddly coherent fashion. For example: right after I load Diva(x64) in Ableton Live, the transpose is at -14 by default, every time :).

Now, if I proceed to load, say, the patch XS Low Funk from the factory Bass category, transpose is at -12 (which I assume it should be for this patch). After I save the project, without touching anything else, the transpose is always at -13 after reloading.

In any case, I just worked for hours with this beta, inspired, and what can I say... Diva is magnificent. It's a true classic.

same same here

in 32bit diva, -13, -14 transpose on -12 transposed sounds after reload

0 transpose unaffected

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Tuning bug is fixed. Will post new beta soonishly.

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isn't it like 2.30 am in Germany? :-) go to sleep Urs. :-)
rsp
sound sculptist

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Urs wrote:Tuning bug is fixed. Will post new beta soonishly.
How will this affect saved documents? I accidentally saved an old document.

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tenchudj wrote:
Guenon wrote:Oooooh man, this is excellent! Thank you for the hard work, Urs & co!

The only "uh oh" is the transpose control, yeah, there's definitely something wonky with it. It seems to detune semi-randomly, but in an oddly coherent fashion. For example: right after I load Diva(x64) in Ableton Live, the transpose is at -14 by default, every time :).

Now, if I proceed to load, say, the patch XS Low Funk from the factory Bass category, transpose is at -12 (which I assume it should be for this patch). After I save the project, without touching anything else, the transpose is always at -13 after reloading.

In any case, I just worked for hours with this beta, inspired, and what can I say... Diva is magnificent. It's a true classic.

same same here

in 32bit diva, -13, -14 transpose on -12 transposed sounds after reload

0 transpose unaffected
I have been testing the Diva Beta for the past 3 days, looking at it for my next purchase. I have noticed the tuning/transpose bug.

This may be a weird coincidence, but I also noticed that if you have a default preset created at the root folder with the proper transpose settings, then the settings seem to stick when you close and reopen your DAW. I have noticed this works with Ableton and Cubase.

So if you are having transpose issues, create a default preset with the correct transpose settings, name it default.h2p, and place it at the root of the preset folder.

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SaganTech wrote:
Urs wrote:Tuning bug is fixed. Will post new beta soonishly.
How will this affect saved documents? I accidentally saved an old document.
It's a rounding bug in the saving procedure that actually alters the tuning.

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When switches like Noise1, Tri2, PWM1, #FX1 are assigned to external midi controlers, the sound changes between cc value 63 and 64 but the visual indicator in the gui only changes when cc value 127 is reached.
So there is a discrepancy between what you hear and what you see when these switches are not selected with the mouse/trackpad pointer.

Switches that are multiselectors like PWShp, LColor, SvfMode move continuously when automated and look like a graphical bug.

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With the Multisaw oscillator I don't hear much difference, if any, for 'Multi' settings higher than 50. Am I missing something?

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