ValhallaVintageVerb 1.7.1. Two new reverb modes (Chaotic Hall, Chaotic Chamber)

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valhallasound wrote:Gearlist, from left to right:

Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?

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Kevin63101 wrote:
valhallasound wrote:Gearlist, from left to right:

Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?
Dehumidifier to deal with the moisture when the basement floods, due to the broken main line that the landlady refused to repair. Did I mention I really don't miss that house?

VintageVerb news: Headed into the studio in a few minutes, to figure out final voicing of new reverb algorithms & create presets. I'm waiting on some Avid support help to figure out how to "sign" the 64-bit AAX of VintageVerb with Pace Eden. The 64-bit AAX is working well in the PT11 debug beta. Getting close.

Sean Costello

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Kenmore, I presume. I seem to have the same model.
WEASEL: World Electro-Acoustic Sound Excitation Laboratories

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valhallasound wrote:
Kevin63101 wrote:
valhallasound wrote:Gearlist, from left to right:

Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?
Dehumidifier to deal with the moisture when the basement floods, due to the broken main line that the landlady refused to repair. Did I mention I really don't miss that house?

VintageVerb news: Headed into the studio in a few minutes, to figure out final voicing of new reverb algorithms & create presets. I'm waiting on some Avid support help to figure out how to "sign" the 64-bit AAX of VintageVerb with Pace Eden. The 64-bit AAX is working well in the PT11 debug beta. Getting close.

Sean Costello
I'm so happy to be a ValhallaDSP customer, your service is impeccable. Can't wait to start playing with the new algorithm! :D
Music... life would be boring without it.

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How are new algos coming along? Would love to have some more new instrument-specific presets.

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Cimbasso wrote:How are new algos coming along?
Pretty good. It looks like the upcoming VintageVerb update will have 6 new algorithms. More details as I get closer to the release.

Sean Costello

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It looks like a few of the new ValhallaVintageVerb reverb modes will be fairly transparent, with a clear/"natural" decay. This is partly by accident.

I was messing around with adding fixed point nonlinearities and other mojo inside of some algorithms, with the expected results being a grainier and "thicker" reverb along the lines of the LXP1/5. For some of the algorithms, this was the case, but other algorithms ended up sounding CLEARER.

I decided to run with this clearness, and spent some time shaping the output taps, removing the modulation noise, and implementing other tricks to make things sound more open, wider and deeper. The resulting algorithms are called "Smooth" (Smooth Plate, Smooth Room, Smooth Random). They have a sharper attack and smoother decay than the other VintageVerb algorithms, and seem to be eminently usable on a variety of audio sources.

After 14 years of writing reverb algorithms, you would think I would know what I am doing. I didn't expect these results. Then again, I've had all sorts of theories about reverb designs, that have been proven wrong or revised when I actually code them up. The lessons to be learned:

- I need to CODE THINGS UP before I can presume how something will work in the real world.

- Recognize a happy accident when it happens, and just going with the flow.

Sean Costello

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valhallasound wrote: I didn't expect these results. Then again, I've had all sorts of theories about reverb designs, that have been proven wrong or revised when I actually code them up. The lessons to be learned:

-...

- Recognize a happy accident when it happens, and just going with the flow.
I think that one gone for every music maker in existence... :)

(One just needs to know what will get him closer to makings one...)

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valhallasound wrote:
Cimbasso wrote:How are new algos coming along?
Pretty good. It looks like the upcoming VintageVerb update will have 6 new algorithms. More details as I get closer to the release.

Sean Costello

Nooooo! :tantrum:



I already have a hard time deciding which algo to choose.....









:hihi: :D

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valhallasound wrote:It looks like a few of the new ValhallaVintageVerb reverb modes will be fairly transparent, with a clear/"natural" decay. This is partly by accident.
Nice, can't wait to hear them!

Keep up the good work. :D

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Sounds great, Sean. Can't wait to hear them.

I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc. I imagine a hi-res floating point version of the same algo (delays and filters) would not resemble vintage hardware so much, but are the results adversely affected by the removal of the more limited number-crunching of yore?

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egbert wrote:Sounds great, Sean. Can't wait to hear them.

I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc. I imagine a hi-res floating point version of the same algo (delays and filters) would not resemble vintage hardware so much, but are the results adversely affected by the removal of the more limited number-crunching of yore?
The Dirty algorithms (Dirty Hall, Dirty Plate) sound much better with the fixed point artifacts. "Better" is, of course, highly subjective, so here's a description of what the fixed point artifacts add:

- Closer to the vintage hardware (Lexicon 224XL in the case of the Dirty algorithms).
- The bass frequencies "bloom" in the decay.
- A "deeper" spatial effect. The sound extends BEHIND the speakers.
- Some noise, which is "vintage," but very subjective as to whether or not this is good.
- Modulation artifacts. Adds noisebands. Authentic, but (again) subjective.
- The transient response is somewhat compressed.

The "Smooth" algorithms have less of the fixed point artifacts implemented within them, and there are some differences in the nonlinear behavior that deviates away from "authentic" fixed point. Not much noise, no modulation artifacts, but transients are compressed, the bass frequencies bloom, and the transients are somewhat compressed.

Sean Costello

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egbert wrote:
I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc.

They then get called "NOW". ;) :hihi:

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A quick example of the new Dirty Hall algorithm in action:

http://www.valhalladsp.com/sounds/DamnFineCoffee.mp3

The preset (which won't work properly without the 1.0.2 version):

<ValhallaVintageVerb pluginVersion="1.0.2b62" presetName="TwinPeaks" Mix="1" PreDelay="0.25400000810623168945" Decay="0.36399999260902404785" Size="1" Attack="0.34400001168251037598" BassMult="0.62303876876831054688" BassXover="0.44470110535621643066" HighShelf="0" HighFreq="0.57599997520446777344" EarlyDiffusion="1" LateDiffusion="1" ModRate="0.24545456469058990479" ModDepth="0.37999999523162841797" HighCut="0.83899998664855957031" LowCut="0" ColorMode="0.3333333432674407959" ReverbMode="0.4166666567325592041"/>

I use a single instance of VintageVerb as a send, with the baritone guitar sending a higher level than the electric piano.

Sean Costello

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is there some kind of newsletter? :D

cause somehow im missing all updates ;).

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