Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?valhallasound wrote:Gearlist, from left to right:
Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
ValhallaVintageVerb 1.7.1. Two new reverb modes (Chaotic Hall, Chaotic Chamber)
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- KVRist
- 482 posts since 30 Apr, 2008 from St Louis, MO
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Dehumidifier to deal with the moisture when the basement floods, due to the broken main line that the landlady refused to repair. Did I mention I really don't miss that house?Kevin63101 wrote:Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?valhallasound wrote:Gearlist, from left to right:
Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
VintageVerb news: Headed into the studio in a few minutes, to figure out final voicing of new reverb algorithms & create presets. I'm waiting on some Avid support help to figure out how to "sign" the 64-bit AAX of VintageVerb with Pace Eden. The 64-bit AAX is working well in the PT11 debug beta. Getting close.
Sean Costello
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- KVRian
- 1401 posts since 9 Feb, 2012
Kenmore, I presume. I seem to have the same model.
WEASEL: World Electro-Acoustic Sound Excitation Laboratories
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- KVRist
- 108 posts since 4 Sep, 2003 from Holland
I'm so happy to be a ValhallaDSP customer, your service is impeccable. Can't wait to start playing with the new algorithm!valhallasound wrote:Dehumidifier to deal with the moisture when the basement floods, due to the broken main line that the landlady refused to repair. Did I mention I really don't miss that house?Kevin63101 wrote:Geddy Lee tours with a couple of Maytags to "warm" his sound. So yours is a basement reverb wash? With the dehumidifier to remove ambient wetness?valhallasound wrote:Gearlist, from left to right:
Dehumidifier
Korg MS20 Mini
2011 MacBook Pro
Washing machine
VintageVerb news: Headed into the studio in a few minutes, to figure out final voicing of new reverb algorithms & create presets. I'm waiting on some Avid support help to figure out how to "sign" the 64-bit AAX of VintageVerb with Pace Eden. The 64-bit AAX is working well in the PT11 debug beta. Getting close.
Sean Costello
Music... life would be boring without it.
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- KVRist
- 389 posts since 22 May, 2012
How are new algos coming along? Would love to have some more new instrument-specific presets.
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
Pretty good. It looks like the upcoming VintageVerb update will have 6 new algorithms. More details as I get closer to the release.Cimbasso wrote:How are new algos coming along?
Sean Costello
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
It looks like a few of the new ValhallaVintageVerb reverb modes will be fairly transparent, with a clear/"natural" decay. This is partly by accident.
I was messing around with adding fixed point nonlinearities and other mojo inside of some algorithms, with the expected results being a grainier and "thicker" reverb along the lines of the LXP1/5. For some of the algorithms, this was the case, but other algorithms ended up sounding CLEARER.
I decided to run with this clearness, and spent some time shaping the output taps, removing the modulation noise, and implementing other tricks to make things sound more open, wider and deeper. The resulting algorithms are called "Smooth" (Smooth Plate, Smooth Room, Smooth Random). They have a sharper attack and smoother decay than the other VintageVerb algorithms, and seem to be eminently usable on a variety of audio sources.
After 14 years of writing reverb algorithms, you would think I would know what I am doing. I didn't expect these results. Then again, I've had all sorts of theories about reverb designs, that have been proven wrong or revised when I actually code them up. The lessons to be learned:
- I need to CODE THINGS UP before I can presume how something will work in the real world.
- Recognize a happy accident when it happens, and just going with the flow.
Sean Costello
I was messing around with adding fixed point nonlinearities and other mojo inside of some algorithms, with the expected results being a grainier and "thicker" reverb along the lines of the LXP1/5. For some of the algorithms, this was the case, but other algorithms ended up sounding CLEARER.
I decided to run with this clearness, and spent some time shaping the output taps, removing the modulation noise, and implementing other tricks to make things sound more open, wider and deeper. The resulting algorithms are called "Smooth" (Smooth Plate, Smooth Room, Smooth Random). They have a sharper attack and smoother decay than the other VintageVerb algorithms, and seem to be eminently usable on a variety of audio sources.
After 14 years of writing reverb algorithms, you would think I would know what I am doing. I didn't expect these results. Then again, I've had all sorts of theories about reverb designs, that have been proven wrong or revised when I actually code them up. The lessons to be learned:
- I need to CODE THINGS UP before I can presume how something will work in the real world.
- Recognize a happy accident when it happens, and just going with the flow.
Sean Costello
- KVRAF
- 2138 posts since 8 Feb, 2007
I think that one gone for every music maker in existence...valhallasound wrote: I didn't expect these results. Then again, I've had all sorts of theories about reverb designs, that have been proven wrong or revised when I actually code them up. The lessons to be learned:
-...
- Recognize a happy accident when it happens, and just going with the flow.
(One just needs to know what will get him closer to makings one...)
- KVRAF
- 25014 posts since 12 Jul, 2003 from West Caprazumia
valhallasound wrote:Pretty good. It looks like the upcoming VintageVerb update will have 6 new algorithms. More details as I get closer to the release.Cimbasso wrote:How are new algos coming along?
Sean Costello
Nooooo!
I already have a hard time deciding which algo to choose.....
- KVRist
- 58 posts since 6 Sep, 2013
Nice, can't wait to hear them!valhallasound wrote:It looks like a few of the new ValhallaVintageVerb reverb modes will be fairly transparent, with a clear/"natural" decay. This is partly by accident.
Keep up the good work.
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- KVRAF
- 4265 posts since 21 Oct, 2001 from my bolthole in the south pacific
Sounds great, Sean. Can't wait to hear them.
I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc. I imagine a hi-res floating point version of the same algo (delays and filters) would not resemble vintage hardware so much, but are the results adversely affected by the removal of the more limited number-crunching of yore?
I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc. I imagine a hi-res floating point version of the same algo (delays and filters) would not resemble vintage hardware so much, but are the results adversely affected by the removal of the more limited number-crunching of yore?
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
The Dirty algorithms (Dirty Hall, Dirty Plate) sound much better with the fixed point artifacts. "Better" is, of course, highly subjective, so here's a description of what the fixed point artifacts add:egbert wrote:Sounds great, Sean. Can't wait to hear them.
I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc. I imagine a hi-res floating point version of the same algo (delays and filters) would not resemble vintage hardware so much, but are the results adversely affected by the removal of the more limited number-crunching of yore?
- Closer to the vintage hardware (Lexicon 224XL in the case of the Dirty algorithms).
- The bass frequencies "bloom" in the decay.
- A "deeper" spatial effect. The sound extends BEHIND the speakers.
- Some noise, which is "vintage," but very subjective as to whether or not this is good.
- Modulation artifacts. Adds noisebands. Authentic, but (again) subjective.
- The transient response is somewhat compressed.
The "Smooth" algorithms have less of the fixed point artifacts implemented within them, and there are some differences in the nonlinear behavior that deviates away from "authentic" fixed point. Not much noise, no modulation artifacts, but transients are compressed, the bass frequencies bloom, and the transients are somewhat compressed.
Sean Costello
- KVRAF
- 25014 posts since 12 Jul, 2003 from West Caprazumia
egbert wrote:
I'm curious, though: What happens to these algos when you remove the mathematical artifacts - eg fixed point rounding errors etc.
They then get called "NOW".
- KVRAF
- Topic Starter
- 3426 posts since 15 Nov, 2006 from Pacific NW
A quick example of the new Dirty Hall algorithm in action:
http://www.valhalladsp.com/sounds/DamnFineCoffee.mp3
The preset (which won't work properly without the 1.0.2 version):
<ValhallaVintageVerb pluginVersion="1.0.2b62" presetName="TwinPeaks" Mix="1" PreDelay="0.25400000810623168945" Decay="0.36399999260902404785" Size="1" Attack="0.34400001168251037598" BassMult="0.62303876876831054688" BassXover="0.44470110535621643066" HighShelf="0" HighFreq="0.57599997520446777344" EarlyDiffusion="1" LateDiffusion="1" ModRate="0.24545456469058990479" ModDepth="0.37999999523162841797" HighCut="0.83899998664855957031" LowCut="0" ColorMode="0.3333333432674407959" ReverbMode="0.4166666567325592041"/>
I use a single instance of VintageVerb as a send, with the baritone guitar sending a higher level than the electric piano.
Sean Costello
http://www.valhalladsp.com/sounds/DamnFineCoffee.mp3
The preset (which won't work properly without the 1.0.2 version):
<ValhallaVintageVerb pluginVersion="1.0.2b62" presetName="TwinPeaks" Mix="1" PreDelay="0.25400000810623168945" Decay="0.36399999260902404785" Size="1" Attack="0.34400001168251037598" BassMult="0.62303876876831054688" BassXover="0.44470110535621643066" HighShelf="0" HighFreq="0.57599997520446777344" EarlyDiffusion="1" LateDiffusion="1" ModRate="0.24545456469058990479" ModDepth="0.37999999523162841797" HighCut="0.83899998664855957031" LowCut="0" ColorMode="0.3333333432674407959" ReverbMode="0.4166666567325592041"/>
I use a single instance of VintageVerb as a send, with the baritone guitar sending a higher level than the electric piano.
Sean Costello
