Phoenix and the others./ Search for the most Natural reverb

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Last edited by ObsoleteAcc99 on Tue Nov 19, 2013 8:28 am, edited 1 time in total.

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stian wrote: Any feedback is highly appreciated... :-) We expect to release in two to three weeks time.

Stian
i think it's sounding rather splendid. i also like the gui - simple and clear with everything to hand. i haven't experienced any of the problems Theo is having but he is on MAC i'm on win7 using 32bit. the only problem i'm experiencing is the over-sensitive knobs.

neil.

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Last edited by ObsoleteAcc99 on Tue Nov 19, 2013 8:33 am, edited 1 time in total.

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TheoM wrote: Edit 3: Please add one click checkboxes to disable/enable verb/dry/ER
+1

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macmurphy wrote:
TheoM wrote: Edit 3: Please add one click checkboxes to disable/enable verb/dry/ER
+1
+1
(or [ctrl+click] = mute, [right-click] = solo ?)
Very nice sounding reverb !

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TheoM wrote:MAN I am SO excited to try this.. You know why? Back when the very first acon vst reverb was released on windows, actually it was a DX plugin, and i mean YEARS back, it was simply the best and easiest to use reverb around with really fast results. It was like one of those surprises that just literally well, took me by surprise! i remember missing it when i went to mac os. It did have some stability issues but you guys really seem to be on the ball now getting your plugins reliable. Anyway, because i have proof from your work over 5 years ago (maybe even 10?) that you can make a great reverb, i can only imagine that this will be stellar :tu:
Thanks, Theo! We are working hard on the stability and I think the issues you experienced were related to some problems with the Audio Units version, right? Did you have any stability problems with Verberate so far (crashes, drop-outs, impulse noise, etc.)?
TheoM wrote:EDIT: Already found quite a few problems Stian, do you want me to PM you or shall we make a topic dedicated to your new reverb here? this one sounds quite unique.. i can see it could easily be used to "place" something in a natural space. Very interesting, and nice and functional GUI. But massive cpu spikes just touching a knob (total core overload) with one instance, and i am unable to move the knobs with an up/down mouse drag action, it feels very un natural. I am also having sound cut out (not the demo restriction as you know) , kind of like pop noises. Really weird.
I guess it is good to take it here if it doesn't bother anybody else. I prefer radial knobs myself, due to enhanced accuracy. Many users seem to prefer linear movements, though, so I'll probably add an option to switch between radial and linear knobs. The CPU does increase when you modify certain parameters like the reverb time or room size, because Verberate needs to recalculate it's internal models. I have limited the number of recalculations to a maximum of 10 per second, but if that still causes CPU overloads, I'll need to reduce this (and possibly optimize the code). Could you tell me something about sampling rate, number of channels and the machine configuration?
TheoM wrote:Edit 2: Lots of zipper noise with certain knobs. Mouse wheel movement hit or miss. But worst of all, impossible to grab a knob and move it from where you left it. It jumps. Very hard to use so far sadly Stian. But a very unique sound.
As long as the sound is good, we'll get the quirks ironed out for sure... :-) I think adding the option for linear movements would make you much happier. I'm very glad you like the sound quality, which is of course the most important factor. I'll fix the zipper noise for the dry, reverb and ER levels at least, since these are the most likely to be automated. If there are other parameters you would like to automate that cause noise, please give feedback and I'll see what can be done. The room size will a tough one, though... ;-)
TheoM wrote:Edit 3: Please add one click checkboxes to disable/enable verb/dry/ER
Yes, will do! I've already received the same feedback from other testers.
TheoM wrote:This would also benefit your DEverberate plug in immensely (as well as a "monitor removed reverb" button for that one)
Thanks for the feedback. General improvements in the GUI will eventually reach all our plug-ins...

Stian

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macmurphy wrote:i think it's sounding rather splendid. i also like the gui - simple and clear with everything to hand. i haven't experienced any of the problems Theo is having but he is on MAC i'm on win7 using 32bit. the only problem i'm experiencing is the over-sensitive knobs.
Thanks, Neil! Linear knob movements, would solve the sensitivity issue, right?

Stian

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TheoM wrote:Oh i should say i am on mavericks, Logic 9 32. Will do some tests in S1 and Logic 64. Note on my imac i am on snow leopard, but that will not be testable for some days as i'm going through a rather bad patch with my back and can't walk up the stairs.
I'm sorry to hear about your back problems, I wish you a fast recovery.
TheoM wrote:And yes it is rather splendid, this will be great for percussion as it has a very natural room sound to it.

Edit: All your reverb is doing is decaying the original signal as is. It's a precise extension of the sound.. i think this might be the most natural verb i have heard.
Thanks a lot, that's a great complement. I know you have tested quite a few... ;-)

Stian

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stian wrote: Thanks, Neil! Linear knob movements, would solve the sensitivity issue, right?

Stian
yep,should do :tu:

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TheoM wrote:
Edit: All your reverb is doing is decaying the original signal as is. It's a precise extension of the sound.. i think this might be the most natural verb i have heard.
yes, i'm very pleasantly surprised by this.

e.g my drums sound like they are in a room instead of the room being applied around them.... if you get my drift... i'm rubbish at describing this stuff :help: :hihi:

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TheoM wrote:Stian, thanks first for the good wishes. The mac is a 2.2 quad i7, 8gb ram, 7200 rpm drive. Decent if not considered "Fast" these days.

i only work at 44.1 at a buffer of 128, which is irrelevant in logic anyway as it's using a buffer of 1024 internally.
Thanks for the info, Theo. I don't understand why the CPU usage goes to the roof, then. The block size is great, the sampling rate normal and the computer still what I consider fast... :-) I'll delve into the code and see if I can find something.
TheoM wrote:I think you missed the jumping knobs part.. this is how (VERY) few plugins work, and it is annoying in every single one of them. Linear will not solve that.. being able to click without the knob moving will solve that.
Don't all radial knobs jump that way? Otherwise, I think it would be counter-intuitive. We use the excellent JUCE library, so changing to linear movements is a matter of changing a flag. The linear mode doesn't "jump" - I just tested. :-)
TheoM wrote:Also the feature request re the DEverberate is not a GUI request as such but a functionality request :)
True, indeed... ;-)
TheoM wrote:There must have been some misunderstanding because i was talking about instability with your DX/VST reverb on windows from years back, not on this one.
Oh yes, see that now. Sorry for the misunderstanding.

Stian

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I can see there is an option to disable ER in dropdown, why not LR also so only ER are active?
CPU is valhallaroom x2 here...more optimization possible?
Yeah, knobs need fixing...nice reverb othervise.

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stian wrote:I prefer radial knobs myself, due to enhanced accuracy. Many users seem to prefer linear movements, though, so I'll probably add an option to switch between radial and linear knobs.


Stian
Personally, I prefer linear movements and as for accuracy, I think that a good method (which I more or less take for granted in a modern plug-in) is a modfier key, such as Shift or Option, to change to a finer values mode.

/Joachim
If it were easy, anybody could do it!

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Selfik wrote:I can see there is an option to disable ER in dropdown, why not LR also so only ER are active?
CPU is valhallaroom x2 here...more optimization possible?
Yeah, knobs need fixing...nice reverb othervise.
Thanks! I'll add check boxes (without text) next to the text edit fields in the dry / reverb and ER sliders that can be used to enable or disable the respective sections. I've already switched to linear movements here, you all got me convinced... ;-)
Regarding the CPU, I am afraid the algorithm is already highly optimized. As I mentioned earlier in this thread, the algorithm uses some new methods which are computationally more demanding than the classic combinations of comb and allpass filters. If you can live with higher latency, increasing the block size in your DAW will help (make sure you set it to a power of two such as 512, 1024 or 2048 samples).

Stian

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