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Antidote Parsec 2 Reason 14$299.00Buy

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ruczaj wrote:
TheoM wrote:
festeringheap wrote:
krucial wrote:Cool REs keep coming in the shop.
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Overpriced!

(IMO)

Re: new Prop Shop
Drop downs are not working not working in Firefox 24. Work in Chrome and Safari.
(not that I ever use Safari...)

Props, I would like also to see an option in the dropdown for REs "on sale" and a "price Low to High / High to Low"

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Re: Reason is a toy was a silly response by me from the post: the Black Knight Re looks like it was "built by kids for kids". Nothing more. Nothing less.
What a surprise to see the responses after that! Reason is an amazing program. I'd be happy if the current version is all I could use for the rest of my life...

I don't know why people take and defend software so seriously.

Do you stick up for for other - more important - life issues with as much passion?

I hope so.
15 different distortion algorthims and multiband for $39 is overpriced? :shock:

I don't get that one at all.

I can't test it, but if the crossovers are any good, it would be much better than the $100 fxpansion maul!
Some people buy with their eyes. This GUI looks ugly, like freeware, made without any effort and with free font found in internet ("Defused" font in Mutagen) - what, 39 euro?
Look at this:

http://audiodeluxe.com/sites/default/files/devastor.jpg

or this

http://static.kvraudio.com/i/b/kombinat.jpg


Remember, this is not VST - you can't sell it away, even when you sell your Reason copy.
Yeah, those shadows alone are worth at least $30 ;)

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TheoM wrote:
zeebot wrote:As far as Im aware any sdk tweaks, RE performance stuff has come as minor updates to reason and are free.
I'm guessing any major advances in REs will either come as a free update but more likely to be bundled into and upgrade, say from R7 to R8 which along with other advances of the program you will pay an upgrade price for.
Seriously, i am curious, did they actually finally improve RE performance? that's way cool if so.
Don't think so. I think it all falls on the particular RE instead of Reason. Apparently Parsec has a light footprint. The big doozy is that Reason can only utilize one core since it acts as one big interconnected instrument, where other DAWs can assign different channels to their own cores. Or something like that..

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TheoM wrote:
Lunesis wrote:
TheoM wrote:
zeebot wrote:As far as Im aware any sdk tweaks, RE performance stuff has come as minor updates to reason and are free.
I'm guessing any major advances in REs will either come as a free update but more likely to be bundled into and upgrade, say from R7 to R8 which along with other advances of the program you will pay an upgrade price for.
Seriously, i am curious, did they actually finally improve RE performance? that's way cool if so.
Don't think so. I think it all falls on the particular RE instead of Reason. Apparently Parsec has a light footprint. The big doozy is that Reason can only utilize one core since it acts as one big interconnected instrument, where other DAWs can assign different channels to their own cores. Or something like that..
No, reason is multicore. It just doesn't make full use of *virtual* cores.

Rewire is single core only.

It has nothing to do with falling on the particular RE, we've been through this before.

But i really don't want to go there again, i just wanted to know if they had optimized it. Maybe parsec HAS been and that's a test of that. (i mean it IS after all a props product) Who knows. Cheers.
Yeah, what you said.. still a CPU hog ;) if they did tighten it up, they surely wouldn't say anything about it. All I know is I had to lay down a pretty penny to buy a PC that could run it.

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TheoM wrote:
Lunesis wrote:
TheoM wrote:
zeebot wrote:As far as Im aware any sdk tweaks, RE performance stuff has come as minor updates to reason and are free.
I'm guessing any major advances in REs will either come as a free update but more likely to be bundled into and upgrade, say from R7 to R8 which along with other advances of the program you will pay an upgrade price for.
Seriously, i am curious, did they actually finally improve RE performance? that's way cool if so.
Don't think so. I think it all falls on the particular RE instead of Reason. Apparently Parsec has a light footprint. The big doozy is that Reason can only utilize one core since it acts as one big interconnected instrument, where other DAWs can assign different channels to their own cores. Or something like that..
No, reason is multicore. It just doesn't make full use of *virtual* cores.

Rewire is single core only.

It has nothing to do with falling on the particular RE, we've been through this before.

But i really don't want to go there again, i just wanted to know if they had optimized it. Maybe parsec HAS been and that's a test of that. (i mean it IS after all a props product) Who knows. Cheers.
Without real benchmarks, my subjective sense is that 7 is a hair better than 6.5 (maybe %5)... which doesn't really change the situation very much.

One thing I miss about the PUF is the benchmark thread - I'm wondering if I'll see much/any of a bump if I upgrade from a 2011 MacBook Air to a Lenovo Yoga Pro 2 (i7, quad core).

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Well personally I dont get the whole issue with REs.
I have an i7 920 @ 2.67ghz (a good 5 years old) and 12gig of ram and have never had any issues with Reason or REs...maybe I'm just lucky?

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TheoM wrote:It just means you don't use enough to be a problem. Maybe you could give a rough indication of what you can get in realtime playback say 128 buffer with your project not glitching? Which RE and instances? That would be a good guide.

Using 4 or 5 Re's is not going to be a problem on any modern machine. But for example there is no modern machine where you could say do a 32 track project, and have an RE EQ, say trident, on every single one of those tracks and have cpu room for *anything* else. Whereas In Logic i could use 256 in a huge project, one of every track in a 256 track orchestral score, for example, and have good headroom left.
It's like the last year or two never happened ;).

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Grumbleweed wrote: It's like the last year or two never happened ;).
Yeah, was just talking about my personal experience and I really do not want to open pandora's REbox again.
I can say I have ran 15 instances of Antidote without my system grinding to a halt.
I think comparing RE against another format is flawed because it is a different system..the only thing in common is that they are both 'plugins' that function within a certain architecture.
I can run a shed load of Echo, pulveriser, Audiomatic etc without my pc breaking sweat and these are all rack extensions.
The issue is not with RE, its with the ability of 3rd parties to implement their plugins to run efficiently with its architecture.

Ahem anyway, thats all I'm saying on that matter because the whole saga that happened on the puf is going to be revisited and I dont want this thread to go down that path.

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zeebot wrote: The issue is not with RE, its with the ability of 3rd parties to implement their plugins to run efficiently with its architecture.
I believe that is not true.

RE technology, in its current state, doesn't allow for certain CPU instructions (yet) that e.g. VST can use and therefore runs less efficient.

I really would like to revisit some RE that were brutal on my old PC, but I can't. Would make Reason as a tool way more interesting again to me. Running Reason Essentials every now and then to compensate my desire for Scream4 and Dr.(Octo)Rex, but that's about it. :?

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I wonder how they get Parsec to use such little CPU but still sounding excellent. There are some REs that wrecks my system but for some reason Parsec seems to be doing a lot more than some of the "simpler" devices but yet its every light on the CPU.

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TheoM wrote:Seriously, i am curious, did they actually finally improve RE performance? that's way cool if so.
As far as I know, there have been no changes to the SDK nor how RE's utilize the CPU since you were last aboard and left.
TheoM wrote:No, reason is multicore. It just doesn't make full use of *virtual* cores..
Reason actually makes full use of *virtual* cores (read: Hyperthreading) for everything (high-quality stretch and resample, disc i/o, and graphics rendering among other things), with the exception of rendering audio.
Win 10 | Ableton Live 11 Suite | Reason 13 | i7 3770 @ 3.5 Ghz | 16 GB RAM | RME Babyface Pro| Akai MPC Live 3 & Akai Force | Roland System 8 | Roland TB-3 | Roland MX-1 | Dreadbox Typhon | Korg Minilogue XD

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