ISW @ NAMM (Virtual) Day 3: VOCALISA choir announced!

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Impact Soundworks Virtual NAMM Press Conference

Though Will and I are unable to physically attend NAMM this year - partially because we're feverishly at work on awesome new virtual instruments, and partially because of brutal post-convention flu - we wanted to nonetheless participate in the festivities! Over the next few days, we'll have what I call a "virtual press conference", where you'll learn about some very exciting upcoming projects coming out Q1/Q2 of this year.

Day 3: Announcing VOCALISA: Women's Slavic Choir
January 25th, 2014

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VOCALISA is our upcoming choir library, capturing in detail the electric and powerful sound of a Slavic (Bulgarian) women's choir. We've been working on this collection for quite some time, and now are finally coming down the home stretch with editing & programming! Vocalisa features a full choir, as well as sections - altos, mezzos, sopranos, and soprano soloist - with multiple vowels/consonants, pitch bends, and word building.

This type of singing is very unlike traditional Western choirs. It frequently relies on harsh vowels and syllables, tight harmonies, and extensive use of pitch bends to create a truly powerful and ethereal sound. Slavic & Bulgarian singing has been used on classic soundtracks & scores like Xena: Warrior Princess and Ghost in the Shell. Here's an example of a classic piece performed in this style:



By using Vocalisa's different sections as well as the full choir and soloist patches, it is possible to create a choral sound that is as subtle or dramatic as you need. An inspiring UI includes such features as a phrase builder, allowing you to construct your own musical parts from syllables like "eh", "mah", "oh", "shteh", "svah", and consonants. Here's a preview of the phrase interface!

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More info about Vocalisa will be released in the coming months, including audio demos, pricing & availability. As a ballpark, we expect to begin beta testing in February, and release in March. Vocalisa has been in progress since 2011: we have been meticulous about details of the recordings, editing, and scripting, making sure the final playable patches are as musical & intuitive as possible. Now, we're almost there, and we think you'll agree the wait was worth it!

Day 2: Announcing CELESTIA: Heavenly Sound Design
January 24rd, 2014

We are thrilled to announce our next KONTAKT instrument, titled CELESTIA: Heavenly Sound Design! This library has been in the works for some time, and we're really excited to be finally wrapping it up. Celestia is a collection of incredible custom-produced sound sources, ranging from acoustic to vocal to synthesized, wrapped in a gorgeous and inspiring UI with a powerful synth engine. As the name suggests, the library focuses on beautiful sounds: atmospheric textures, heavenly strings, galactic pads, angelic plucks, ephemeral ambiances, etc. The engine is our most advanced yet, providing incredible customization. Create totally new sounds in just a couple clicks with multiple internal preset menus and a randomizer function, or sculpt tones from scratch using a vast selection of controls and FX.

Check out the UI below!

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WHO IS IT FOR?
As with our entire catalog, we think film, game, and TV composers will find CELESTIA exceptionally useful and inspiring. Whether you are working on subtle underscore, sweeping themes, sci-fi, uplifting commercials, electronica, or anything in between, this is an incredibly versatile library with immense tweakability. That being said, we also think it will be very useful for producers and musicians in many genres: chillout / downtempo, EDM, ambient/New Age, space music, jazz fusion, etc. Though price is not announced yet, what we can say is that it will be highly accessible!

SOUND LIBRARY FEATURES
* 8 categories of sounds: Warm, Motion, Acoustic, Vocal, Plucks, Bells, Noise, Texture
* Found & crafted acoustic/organic instruments
* 'Best of' soundsources from other ISW libraries (koto, harps, mallets)
* Gorgeous piano, acoustic guitar, plucked piano, string section
* Pure ambiences (including field recordings)
* Complex noises and layering elements
* Analog & digital synths - pads, sweeps, stabs
* Mangled & designed sounds and elements
* 5.7gb of sound content (NCW compressed!)

ENGINE FEATURES
* Stunning and inspiring user interface
* Dual layer architecture: load two soundsources and tweak independently
* Per-layer multimode filter, amp/pitch envelopes, filter LFO, sample start, tuning
* Intelligent RAM management: dynamically loads only sounds in use
* Comprehensive FX suite with full controls and 1-click access
* Custom impulse IRs that can completely change a sound
* Rhythmic sequencer / arpeggiator /gate
* Three-part preset system: LAYER presets, FX presets, RHYTHM presets
* Preset randomizer to create endless variations!

AUDIO
We'll have many audio demos for Celestia coming up, but for now, enjoy this simple preview demo of some of our favorite sound sources including the warm acoustic piano, Martin acoustic guitar, viola, various bells / mallet instruments, synth FX, pads, textures, etc!

https://soundcloud.com/isworks/celestia ... dentity-by

RELEASE DETAILS
We are currently working on presets for the library, after which we'll enter into final testing. CELESTIA will be released in February/March 2014 for Kontakt at a very accessible price! :mrgreen:

Day 1: Juggernaut Expansion & Shreddage 2 Updates
January 23rd, 2014

In 2013, we released Juggernaut: Cinematic Electronic Scoring Tools, a powerful Kontakt Player instrument that offers a wide range of cutting-edge electronic drums, basses, FX, and other scoring elements. We've received lots of great feedback on this release, and we're putting that feedback together into a Version 1.5 Expansion.

This FREE downloadable update will add a ton of new content: multiple brand-new, custom drum kits, new presets, loads of additional cinematic effects (including new glitch type FX, textures, whooshes, impacts, etc), oneshots, etc. Additionally, we'll be updating the patches themselves with new features based on your suggestions and comments. Again, this expansion will be FREE to all Juggernaut owners!

More recently, we launched our new Archtop: Hollowbody Electric Guitar instrument for Kontakt Player, bringing the gorgeous sound of a clean/DI hollowbody guitar to your DAW. Archtop's UI - which includes customizable articulation mapping, engine options, an on-screen help system, easy-access FX rack, etc - has received tons of praise, and honestly it has made our Shreddage 2: Absolute Electric Guitar UI look a wee bit dated in comparison.

So, to bring Shreddage 2 in line with the beautiful visual design of Archtop, we're working on a redesign of the S2 interface that will make it much more similar to Archtop's scripting. The core functionality and killer rock/metal sound of the library will remain the same: it will just be organized in a more accessible fashion, along with various other usability improvements and script enhancements.

For those who currently own Shreddage 2, note that we've already updated the library multiple times with new content and script features - you can pick those up right here on our support forum!

Questions? Comments? Hard-hitting investigative journalism?! Ask us anything, and stay tuned for tomorrow's announcements!
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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Day 2: ...HOLY CRAP.
Last edited by FaytxStay on Fri Jan 24, 2014 9:22 pm, edited 1 time in total.

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Day 2 - new instrument announced!
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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Day 3 - VOCALISA, our first choir library, announced... and still one day to go! :D
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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Really excited to hear that Vocalisa is finally close to being done! Will be curious to see how it compares to the one produced by the Bulgarian company; also curious to see how the pricing will compare. But one of the reasons I have held off on the other was because I was hoping that the ISW one might eventually come through. So this is very good news indeed! :party:
Available on iTunes, Amazon, etc.

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Cheers! If you mean the Audiogrocery library, my understanding is that "Orpheus" (their only Kontakt release) is phrases, whereas Vocalisa is multisamples. You can of course build your own phrases, but the idea is that we did all the single notes w/ dynamic control etc. Also, our library will DEFINITELY be less than 175 euro.
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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yes all good but the oldest products?
Shreddage 2 ($ 139) has a bunch of errors since it was released plus we have been waiting for a while for chord slides and other features announced with emphasis long time ago. It's just ridicolous one could be forced to discontinue a project cause Shreddage 2 lacks in *chord slides* and many other things.
Again don't ask me what I'm talking about, I'm not paid as beta tester and I don't work for Impact Soundworks, so it does not make my task (and I think it's the same for other Shreddage 2 owners) to report here, not now\not ever, every single strangeness I find in your library.
Glad your company crank out a dozen products every month, even if would it be better spent your precious time on improving your oldest products -for which your customers have paid- rather than working on 300 new products and self complaining cause *chord slides are more than 2000*.

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Hey Wolf, for what it's worth, people (myself included) have been using S2 quite happily even though it does not (yet) have powerchord slides... many other guitar libraries don't even have proper portamento at all, much less portamento for powerchords!

But more importantly, as mentioned in the very first post, we have another update for S2 coming. Since release, we've already updated S2 repeatedly with customer-requested features like:

* Quad-tracking
* Split MIDI channel input for guitar controllers
* Pitch bend range control
* Smooth vibrato mode
* More FX and release noises
* "Let ring" implementation
* Portamento speed control
* Numerous additional engine features/options

As for bug fixes, even since the main v2 update when out, I've been regularly updating the library. The last update just came out 2 weeks ago, in fact, addressing customer-reported bugs! So I think it's fair to say Shreddage2 updates have been a major priority. If there are ADDITIONAL bugs that you've found, and you can provide info on them, by all means please send the info and we'll take care of it.

Now in terms of powerchord slides, here's what it boils down to: as we were working on Archtop, the UI artist suggested we give a facelift to Shreddage2 to bring it in line with the Archtop UI style. To do this, I would need to re-do some of the scripting anyway, so I figured that would be an ideal opportunity to add not just the powerchord slides but other updates and improvements, all in one package.

As it stands, making updates to the current NKI is of course possible, but as we cram more controls in there, it just gets uglier and harder to use. I would prefer people have the best UI possible which is why we're investing time & $$ into all-new art to support the new features. Does that make sense?

In short, powerchord slides ARE coming, but they will be in the all-new interface which should be seen as quite a big added bonus!

But in the meantime, if you DO find any bugs, please post them w/ as much info as possible so I can make incremental bug fix updates.
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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zircon wrote:Cheers! If you mean the Audiogrocery library, my understanding is that "Orpheus" (their only Kontakt release) is phrases, whereas Vocalisa is multisamples. You can of course build your own phrases, but the idea is that we did all the single notes w/ dynamic control etc. Also, our library will DEFINITELY be less than 175 euro.
Hi Zircon, YES, Audiogrocery is the one I was thinking of - couldn't remember the name offhand. Multi samples is EXACTLY what I was hoping for! Very cool... and of course, I always appreciate a more affordable price. At least AG aren't working with British Pounds (ouch!). :D

Of course, if you guys also had phrases that would be okay as well. Sometimes it seems that having phrases to work with is good too. Just saying... but yeah, I think for my intended use I much prefer multisamples. So, as I said that is VERY very cool news regarding Vocalisa! :tu:
Available on iTunes, Amazon, etc.

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Hi Zircon,any chance to see an acoustic guitar in the future?
About Shreddage 2,what are the improvements for the next update? (apart from graphic restilyng and chord slides).

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windir wrote:Hi Zircon,any chance to see an acoustic guitar in the future?
About Shreddage 2,what are the improvements for the next update? (apart from graphic restilyng and chord slides).
We've thought about that - it has certainly been requested! No plans yet though. We would want to do it really well.

I would like to put in some flexible keyswitch controls in the next S2 update, i.e. allowing people to set articulations to keyswitches, as opposed to ONLY velocities. I'm also interested in finding an even better/more reliable double-tracking solution. I'll take any other requests too.
Shreddage 3 Stratus: Next generation Kontakt Player guitar, now available!

Impact Soundworks - Cinematic sounds, world instruments, electric guitars, synths, percussion, plugins + more!

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Ok,an acoustic guitar would be a great library!!!
I occasionally have some phase troubles with quad tracking,what do you mean for more reliable double tracking solution?
A great add on for S2 could be the possibility to choose different types of pickup,have you ever thought about it?

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