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realtime IP collaborative music?

If Tracktion could hook up over the 'net to other Tracktion's such that two musicians could work in realtime on the same piece I'd be a happy happy man.

Obviously there are commercial systems that could be licensed to implement this, but there are reasonably easy ways to add this kind of thing to Tracktion without paying a license cost.

Even if the system wasn't truly realtime, but just allowed for a way to quickly pass an edit back and forth (IE only changes to the edit) without requiring a manual process of:

- save edit
- send edit
- other user closes edit
- copies new edit into place
- reopens edit

just a system where if user A records a few bars of MIDI, a few seconds later they appear in user B's edit also. This could be implemented really easily and personally I would flip if Tracktion could do this...

grovel grovel grovel... 8) 8) 8)
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Yeah, the idea of working with other people on the net is a great idea, but I've never been bothered because it's too cumbersome (for me).

Being able to work on a 'mutual project/edit' would certainly raise a few eyebrows.

Gets my vote.
Image

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They'd probably have to have the same VSTi's installed (which could cause some really funky conflict problems).

One way around this might be to have it so you can specify what tracks are 'networked' so let's say you want a lad to work on the drums and only the drums, you 'network' that track and 'lock' the synth track, which could effectivly mute the synth track from being sent to him so he wouldn't get funky errors (possibly, maybe?).

That, and it'd be a neat way to 'lock' people into roles for pure creative reasons. When you can't toy with 30 things, you really work like mad one 1. :)

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vsts have an 'id' so, I guess part of the initialization process when two tracktions are networked could be:

T#1 :

- load vsti
- send ID number to T#2


T#2 :

- check to see if ID number is an available plugin
- report status of plugin back to T#1


T#1 :

- if T#2 reports plugin as present then notify T#2 to add plugin to new track, and operate as normal
- if plugin is not present then internally flag this track as a 'frozen' style track where T#2 is sent rendered audio instead of MIDI and automation data for this track.


Obviously it would be faster and more ideal if both users were using identical plugs, but a simple workaround could be put in place for those cases where they are not. The choice then would be the user's as to whether the network load of moving rendered files around was preferable to either not using the plug, or registering another copy...
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valley wrote:realtime IP collaborative music?

If Tracktion could hook up over the 'net to other Tracktion's such that two musicians could work in realtime on the same piece I'd be a happy happy man.
It sounds like a modern version of Steinbergs Inwire Technology. "make music with others over the internet" :?: :wink:

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"Steinberg"?

Sorry, never heard of it...


:wink:
Someone shot the food. Remember: don't shoot food!

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You can already design a project so that its folder is on a FTP accessed by both T. Two people work on different edits of the same song, tweaking and all, then thanks Direct Messengering, they warn each other of a "track rendering" of their work in progress, which is then reintegrated by hand in the other's edit (I am being clear enough ?). A bit of pain, but already useable.

So basically, the only thing needed would be the ability to take a snapshot of (a) track(s) and share them on the fly between two "different" edits (since T. can only open an edit at a time, there wouldn't be any pb with localizing the tracks).

Got the idea ? Then, theory's easy : add a feature like "freeze track", that does the same (you wait some time for T. to work) but instead it's exporting track 5 in edit number XXXXX1 to track 5 in edit XXXXX2 on a remote computer. The receiving device would come up with a box "your Trackmate wants to update track 5, do you want to proceed ? - Yes / No".

So ?
piaznest.com

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an interesting point, piaz

I'm going to try that and see how it goes. :)
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valley, you rock :wink:
piaznest.com

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