Zebra Asylum

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Here's a little weekendgift for you all:


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:hihi:


Download Link

Let me know if I forgot anything or if something is still missing for you.

Have a nice weekend,
Glen.
Last edited by LFO8 on Fri Feb 26, 2016 10:16 pm, edited 11 times in total.

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[NONE]
Last edited by LFO8 on Sun Apr 20, 2014 9:04 pm, edited 2 times in total.

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the MSEG background looks cool and I like that the mod assignments are colored so you can spot them more easily.

I would like to see that in Zebra 3.. but having the color of the modulation source so you can tell at a glance what's modulating what. :)

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Few modifications to the Darkside theme: OP edited.
Last edited by LFO8 on Sat Feb 08, 2014 10:39 am, edited 1 time in total.

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Nots sure why no one replied to this, but I wanna say thanks!! These are awesome!!

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Cheers man. I'm glad you like 'em.

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These themes and download links have now been updated. I fixed the script for both themes.

The lines in the section for the OSC and FMO were not there.

That's fixed now:

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8)

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Thanks! I've been using the DarkSide ever since I downloaded it...I had noticed the lines in OSC in the FMO weren't lines, but hadn't bothered me that much. I also noticed that on some of the Spectra/Geo waveforms that the lines don't show up properly. Not sure if you fixed those, but noticed that as well.

Thanks for the great skins!

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Cheers fourthmanfire :)

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fourthmanfire wrote:Nots sure why no one replied to this, but I wanna say thanks!! These are awesome!!
oh sorry. yeah this is my theme i use. thanx man. badass. one nitpick. i wish the redfont was white. the main theme is very careful to maintain unified colors. its a bit tacky with the red font that different just for the sake of being different. so if you could do a white font gui with no red in it i would love it 100 percent more. that being 200 percent vs 100 :ud:

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3ee wrote:the MSEG background looks cool and I like that the mod assignments are colored so you can spot them more easily.

I would like to see that in Zebra 3.. but having the color of the modulation source so you can tell at a glance what's modulating what. :)
ooh. the red is mod assignments. gotcha.

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Indeed :D

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is there a way to get rid of the dark red mod assignments? ive tried to deal with them but ive decided i just want the text to stay white like the original.

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Yes, there is a way; you can dabble with the built in editor. I find it quite do-able.

But I have to be honest here; I am not planning on making that change myself.


I am however looking into why this still happens:

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when switching presets, the parameters that are set to zero in the preset show up like this. As soon as you switch to a different panel (say Performance) and back to the Synthesis panel, the little visual glitch seems to be gone. It does not impair any functionality but it is cosmetically unpleasing and I don't know what is causing it :dog:

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LFO8 wrote:Yes, there is a way; you can dabble with the built in editor. I find it quite do-able.

But I have to be honest here; I am not planning on making that change myself.


I am however looking into why this still happens:

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when switching presets, the parameters that are set to zero in the preset show up like this. As soon as you switch to a different panel (say Performance) and back to the Synthesis panel, the little visual glitch seems to be gone. It does not impair any functionality but it is cosmetically unpleasing and I don't know what is causing it :dog:

you know if you want praise for your skins which im sure you do then, part of making things for others to use is listen to suggestions. there's a reason why zebra does not color code the mode slots. why reinvent the wheel. if it was such a bright idea which it is not, i think urs would have done it.

but its distracting. you can choose to listen or not. to quote you, "but i have to be honest here, i am not planning on using this skin myself" fixed.

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