Progress has been made!
The ideal resolution for my 2+ (AMD processors) is 48K and 128 samples. The processor load never goes past half way and I can run two Swam voices at once or any Swam Kontakt combinations I have without killing the CPU. It is a sacrifice in sound quality but I can live with it.
As to the automation situation, I created a snapshot multi for my Kontakt based sounds and leave the first channel empty and selected so that I can load a Swam instrument as a single via program changes. It loads in under three seconds and if I decide to change to another voice I have to clear the Swam plugin before the patch change otherwise it wants to reload and sometimes crash the mixer. The rest of the channels are instantiations of Kontakt Player5 which for me loads up the fastest when I start up the receptor. Any voices in these channels will be able to toggle the output switch and disengage the CPU on those instantiations. It's not a perfect solution for what I am doing but for now I can at least incorporate one swam voice into my normal setup and they are good useful instruments and allow me to use some of my other hardware synths to do other things. Ideally it would be great to see if there would be enough interest between your company and Swam to work out what causes the Swam plugins to act the way they do in terms of the receptor interface so that it works more like other more commonly used plugins.
Thanks everyone,
Dan Mackey
