Bazille LFO modulating ADSR decay
- u-he
- 30249 posts since 8 Aug, 2002 from Berlin
Nope, sorry, not possible. Not sure if there's a way around it… the multicore option is mutually exclusive with our modulation matrix known from Zebra, with which this would be a piece of cake… :-/
- u-he
- 30249 posts since 8 Aug, 2002 from Berlin
I think there might be a possible workaround using Gate, a filter and a multiple to recreate an inverted envelope with no attack and modulatable decay. I don't have it in front of me, but I might give it a spin once I'm on a proper machine.
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
- KVRAF
- 27000 posts since 3 Feb, 2005 from in the wilds
Would be useful to have a single cycle "One Shot" mode for Osc's ... would allow all sorts of cool envelope stuff!Urs wrote:Nope, sorry, not possible. Not sure if there's a way around it… the multicore option is mutually exclusive with our modulation matrix known from Zebra, with which this would be a piece of cake… :-/
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
I reckon you can already do that one-shot (pitch modulation from e.g. a ramp generator).
- KVRAF
- 27000 posts since 3 Feb, 2005 from in the wilds
Btw, if you want some randomness on the decay, you can use the rate modulator and use random. The rate modulator modulates A, D and R... but if you are using an Attack of 0 you get an effective decay modulation because it multiples so the attack is unaffected.wintoid wrote:Is this possible? I'm just starting out with Bazille and can't work out how to do it.
Thanks,
Simon
LFO is not an option for Env Rate Mod.
- KVRAF
- 27000 posts since 3 Feb, 2005 from in the wilds
yeah, but you cannot modulate the ramp... so there is no way to control duration/shape per note...Howard wrote:I reckon you can already do that one-shot (pitch modulation from e.g. a ramp generator).
One Shot modes in the Osc's and/or the LFO's offer that... the LFO's have rate modulation plus a variety of shapes... and the Osc's have rate, shape and phase modulation (plus audio rate goodness!)
