mautoalign smooth like butter
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- KVRist
- 49 posts since 5 Jul, 2010
I'm SOOOO glad I found this plugin, it has so saved my day for me.
I love how it doesn't mess with the signal like time stretching but lines things up really nicely one you find a sweet spot!
1 question though, I thought that the 'main track' was supposed to be the source track but it seems like that is the track that gets moved?
I love how it doesn't mess with the signal like time stretching but lines things up really nicely one you find a sweet spot!
1 question though, I thought that the 'main track' was supposed to be the source track but it seems like that is the track that gets moved?
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Thank you! 
Not really, main track is the most "prominent" track, that all others get compared to. It may or may not be delayed depending on the situation. Note that aligning everything so that specified track is not moved cannot be done (at least without latency) - some other microphone may have simply acquited the "sound source" earlier.
Not really, main track is the most "prominent" track, that all others get compared to. It may or may not be delayed depending on the situation. Note that aligning everything so that specified track is not moved cannot be done (at least without latency) - some other microphone may have simply acquited the "sound source" earlier.
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- KVRist
- Topic Starter
- 49 posts since 5 Jul, 2010
HI, thanks.
In my case I'm using it for some beats and live drums or beats/click track things. Sometimes things can get little bit hectic because of maybe some previous processing or perhaps like some pluggins not reporting delay properly.
Too bad that you can't do that, although it would be reasonable IMO to achieve, even if some sort of offline mode.
Another thing I was wondering if you could use a internal mode (for source) when wanting to just align one thing (like a percussive track) to the click track? I have been thinking about just using some very basic track in the mix (muted) to align some percussion? Have you thought about that?
Also, what is the best way to handle a track that might have slightly different sections that might need aligning? Is it best to separate into different tracks and use a Mautoalign on each one to treat independantly?
Plugin is working really really well, the concept and ease it works across the mix is really some magic.
In my case I'm using it for some beats and live drums or beats/click track things. Sometimes things can get little bit hectic because of maybe some previous processing or perhaps like some pluggins not reporting delay properly.
Too bad that you can't do that, although it would be reasonable IMO to achieve, even if some sort of offline mode.
Another thing I was wondering if you could use a internal mode (for source) when wanting to just align one thing (like a percussive track) to the click track? I have been thinking about just using some very basic track in the mix (muted) to align some percussion? Have you thought about that?
Also, what is the best way to handle a track that might have slightly different sections that might need aligning? Is it best to separate into different tracks and use a Mautoalign on each one to treat independantly?
Plugin is working really really well, the concept and ease it works across the mix is really some magic.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Hi,
it is technically impossible to "cheat time", well, except we could change latency. But that's kind of problematic and you'd rarelly want it really, after all we are talking about milliseconds and the delay the plugin absorbs is actually the natural physical delay, like you standing next to the drums.
What do you mean by the "internal mode"? This time I have really no idea how to understand that.
With different sections, you'd probably need multiple instances of the plugin, you could probably automate the delay, but that seems rather complicated to me. Anyway why would you need that? It would be reasonable only if you physically move the instrument or microphones during recording.
it is technically impossible to "cheat time", well, except we could change latency. But that's kind of problematic and you'd rarelly want it really, after all we are talking about milliseconds and the delay the plugin absorbs is actually the natural physical delay, like you standing next to the drums.
What do you mean by the "internal mode"? This time I have really no idea how to understand that.
With different sections, you'd probably need multiple instances of the plugin, you could probably automate the delay, but that seems rather complicated to me. Anyway why would you need that? It would be reasonable only if you physically move the instrument or microphones during recording.
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- KVRist
- Topic Starter
- 49 posts since 5 Jul, 2010
Sorry, I appear to be using the plugin for somethings you have not ever intended (percussion).
I don't need to cheat time, I just want to align different tracks (and it works well). I did not understand what you meant by that, perhaps your referring to acoustical dilemma? I didn't think any of that mattered once you have the audio all in the DAW sequencer. Any track can be moved forwards or backwards.
What I meant be internal mode is that a suggestion for the plugin to use a internal mechanism for the 'main track' in this case that would be a 'click' track which would align other audio to it in a rhythmical manner; ie: snare to snare, kick to kick.
Perhaps a feature for later would be for these plugins to incorporate a timeline for use in DAW sequencer so that different sections could be split up if requred...
Anyways I can still rig it to do what i need, I'm just trying to offer some insight into how I am using it.
cheers
I don't need to cheat time, I just want to align different tracks (and it works well). I did not understand what you meant by that, perhaps your referring to acoustical dilemma? I didn't think any of that mattered once you have the audio all in the DAW sequencer. Any track can be moved forwards or backwards.
What I meant be internal mode is that a suggestion for the plugin to use a internal mechanism for the 'main track' in this case that would be a 'click' track which would align other audio to it in a rhythmical manner; ie: snare to snare, kick to kick.
because I explained I was working with some percussive tracks that have defects in the audio due to a number of possible different factors.With different sections, you'd probably need multiple instances of the plugin, you could probably automate the delay, but that seems rather complicated to me. Anyway why would you need that? It would be reasonable only if you physically move the instrument or microphones during recording.
Perhaps a feature for later would be for these plugins to incorporate a timeline for use in DAW sequencer so that different sections could be split up if requred...
Anyways I can still rig it to do what i need, I'm just trying to offer some insight into how I am using it.
cheers
- KVRist
- 72 posts since 13 Nov, 2012
So you want your kicck and snare tracks to be aligned to click track?
That could be something to do with your daw.
For example in reaper http://www.soundonsound.com/sos/aug12/a ... h-0812.htm
MAutoAlign is used to adjust two different signals of the same source match together in time domain. And it is done during that analyze period.
For example if you have both DI and mic tracks of your bass and you align those by analyzing at the beginning of the song and later in record session that mic gets moved it will destroy your alignment because the delay applied by MAutoAlign is static.
That could be something to do with your daw.
For example in reaper http://www.soundonsound.com/sos/aug12/a ... h-0812.htm
MAutoAlign is used to adjust two different signals of the same source match together in time domain. And it is done during that analyze period.
For example if you have both DI and mic tracks of your bass and you align those by analyzing at the beginning of the song and later in record session that mic gets moved it will destroy your alignment because the delay applied by MAutoAlign is static.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Exactly!
It seems like you want to make MAutoAlign do quantization, right? That's absolutely not intended for the plugin, in fact it is rather impossible and doesn't make sense in a plugin. Your host should have features for that. For example in Cubase you can easily detect timing in all audio tracks (even group them together) and then quantize them automatically to the tempo track or even a groove track.
It seems like you want to make MAutoAlign do quantization, right? That's absolutely not intended for the plugin, in fact it is rather impossible and doesn't make sense in a plugin. Your host should have features for that. For example in Cubase you can easily detect timing in all audio tracks (even group them together) and then quantize them automatically to the tempo track or even a groove track.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Exactly!
It seems like you want to make MAutoAlign do quantization, right? That's absolutely not intended for the plugin, in fact it is rather impossible and doesn't make sense in a plugin. Your host should have features for that. For example in Cubase you can easily detect timing in all audio tracks (even group them together) and then quantize them automatically to the tempo track or even a groove track.
It seems like you want to make MAutoAlign do quantization, right? That's absolutely not intended for the plugin, in fact it is rather impossible and doesn't make sense in a plugin. Your host should have features for that. For example in Cubase you can easily detect timing in all audio tracks (even group them together) and then quantize them automatically to the tempo track or even a groove track.
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- KVRist
- Topic Starter
- 49 posts since 5 Jul, 2010
You guys make and I'll use 'em. 
What you are describing is totally not what I want to do!
The reason I don't like traditional quantization is it often doesn't give a smooth effect, rather a harsh one which can cause percussive parts to sound sharply.
Mautoalign makes them just blend together better.
What you are describing is totally not what I want to do!
The reason I don't like traditional quantization is it often doesn't give a smooth effect, rather a harsh one which can cause percussive parts to sound sharply.
Mautoalign makes them just blend together better.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Wait, so is that or isn't? You said it's totally not what you want to do and then you said the traditional quantization doesn't work for you that well, which means it IS what you want to do, just different. Please tell me exacty what you want to do, ideally with some audio / visual examples. Right now I have no idea how to understand all this.
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- KVRist
- Topic Starter
- 49 posts since 5 Jul, 2010
Hey, no worries. I was trying to say that it DOES do what I want quite well.
Apologies if some of my whack suggestions were a little confusing (i tend to do that sometimes).
I will maybe post some better thoughts if later with some examples but basically I was just thinking that a timeline feature could be useful.. but now I don't think it is really necessary... maybe... who knows...
The way I have been coping with some of the audio with some defects in it is to just work with each section separately - ez-peasy.
Apologies if some of my whack suggestions were a little confusing (i tend to do that sometimes).
I will maybe post some better thoughts if later with some examples but basically I was just thinking that a timeline feature could be useful.. but now I don't think it is really necessary... maybe... who knows...
The way I have been coping with some of the audio with some defects in it is to just work with each section separately - ez-peasy.
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14339 posts since 15 Mar, 2008 from Czech republic
Hehe no problem, it's just that despite it works for you quite well, I think you are not actually using the way it's intended
. At least you again used a word "timeline" and quite frankly my imagination (usually quite wild
) just cannot find a scenario, where this word would make sense
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- KVRian
- 923 posts since 8 Aug, 2011
I'll be using Mautoalign for the first time on a drum recording. Now I want to know if it's a good idea to use BOTH Mautoalign and quantization (lots of it). And in wich order. Thanks.
Win11, 16 Gig RAM, Intel i7 Quad 3.9, Reaper 7.16, RME Hamerfall HDSP9652, Steinberg MR816x
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- KVRist
- 32 posts since 4 Apr, 2015
Why not? don't know about lots of it though, sounds like you are trying to compensate for something else to me anyhow.. I'd go for quantizing first then phase align..Boone777 wrote:I'll be using Mautoalign for the first time on a drum recording. Now I want to know if it's a good idea to use BOTH Mautoalign and quantization (lots of it). And in wich order. Thanks.
- KVRian
- 923 posts since 8 Aug, 2011
I hear you man...after 7 days tracking for 3 songs...I wanted to pull the plug in the middle of it...trust me I f'ing hear you...AudioTraveler wrote:Why not? don't know about lots of it though, sounds like you are trying to compensate for something else to me anyhow.. I'd go for quantizing first then phase align..Boone777 wrote:I'll be using Mautoalign for the first time on a drum recording. Now I want to know if it's a good idea to use BOTH Mautoalign and quantization (lots of it). And in wich order. Thanks.
that's what happens when you say yes to a drummer friend who is not ready...he got me with the beer and the food!
Win11, 16 Gig RAM, Intel i7 Quad 3.9, Reaper 7.16, RME Hamerfall HDSP9652, Steinberg MR816x
