Bazille Public Beta (updated to 2370)
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Tom Drinkwater Tom Drinkwater https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=283090
- KVRist
- 90 posts since 26 Jun, 2012
I'd really like to be able to modulate the speed of the sequencer. Or am I just missing how to do this?
- u-he
- Topic Starter
- 30178 posts since 8 Aug, 2002 from Berlin
No, hehehe, we haven't done that yet because it's very complicated to keep it in sync if speed is variable. I haven't yet worked out a good principle to make this doable.Tom Drinkwater wrote:I'd really like to be able to modulate the speed of the sequencer. Or am I just missing how to do this?
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Tom Drinkwater Tom Drinkwater https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=283090
- KVRist
- 90 posts since 26 Jun, 2012
I wouldn't expect it to stay in sync if modulated, unless i took steps to modulate in precise steps.
what about just modulating the effect of the divide knob? it wouldn't be in sync unless the value of the knob was an integer, but if you want it in sync then you wouldn't modulate it.
In other words I don't understand why it's a problem...the divide knob already exists, and with holding down shift you can manually change it by non integer values so why not allow that to happen with a mod input?
am i completely misunderstanding the problem?
what about just modulating the effect of the divide knob? it wouldn't be in sync unless the value of the knob was an integer, but if you want it in sync then you wouldn't modulate it.
In other words I don't understand why it's a problem...the divide knob already exists, and with holding down shift you can manually change it by non integer values so why not allow that to happen with a mod input?
am i completely misunderstanding the problem?
- KVRAF
- 13119 posts since 7 May, 2006 from Southern California
Urs had mentioned in the past that if the sequencer rate is modulatable, it can go out of sync even when modulation is not applied. I seem to remember this beeing the case with Zebra's MSEGs. I think it has to do with whether the sequencer is following the host's song position or if it is run by an internal clock (which it would have to be, to support modulation). Correct me if I'm wrong.
I always thought that a clock input would be a elegant solution. The sequencer would normally run based on the song position but if you connect a signal to the clock input, it would then ignore the song position with the understanding that the sequence could eventually run out of sync. Admittedly, my understanding of this stuff is very basic.
I always thought that a clock input would be a elegant solution. The sequencer would normally run based on the song position but if you connect a signal to the clock input, it would then ignore the song position with the understanding that the sequence could eventually run out of sync. Admittedly, my understanding of this stuff is very basic.
- KVRAF
- 26929 posts since 3 Feb, 2005 from in the wilds
Sounds good to me... but my understanding of this stuff is likely even more basic than yoursjustin3am wrote:Urs had mentioned in the past that if the sequencer rate is modulatable, it can go out of sync even when modulation is not applied. I seem to remember this beeing the case with Zebra's MSEGs. I think it has to do with whether the sequencer is following the host's song position or if it is run by an internal clock (which it would have to be, to support modulation). Correct me if I'm wrong.
I always thought that a clock input would be a elegant solution. The sequencer would normally run based on the song position but if you connect a signal to the clock input, it would then ignore the song position with the understanding that the sequence could eventually run out of sync. Admittedly, my understanding of this stuff is very basic.
- KVRAF
- 26929 posts since 3 Feb, 2005 from in the wilds
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- KVRer
- 1 posts since 4 Jun, 2014
Hi,
I don't feel like reading through 31 pages of posts, so I'm sorry if you already know these bugs... you should consider having a public jira/bugzilla link?
The sequencer knob's copy-paste doesn't work.
I think it would be really nice to be able to set the sequencer levels like Ableton allows with holding down CTRL, and drawing a line, or having some default shapes to select. Setting all 16 levels is hard work.
I tried the 'interpolate ->' function and it didn't seem to work either.
If I'm playing a note on the keyboard when I change the pre-set with my mouse, it crashes Ableton with a 'serious error has occurred' message. It doesn't always crash, but often.
That's all I've got for now!
I don't feel like reading through 31 pages of posts, so I'm sorry if you already know these bugs... you should consider having a public jira/bugzilla link?
The sequencer knob's copy-paste doesn't work.
I think it would be really nice to be able to set the sequencer levels like Ableton allows with holding down CTRL, and drawing a line, or having some default shapes to select. Setting all 16 levels is hard work.
I tried the 'interpolate ->' function and it didn't seem to work either.
If I'm playing a note on the keyboard when I change the pre-set with my mouse, it crashes Ableton with a 'serious error has occurred' message. It doesn't always crash, but often.
That's all I've got for now!
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david.beholder david.beholder https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=159839
- KVRAF
- 1914 posts since 13 Sep, 2007
Need an advice:
How to overdrive signal inside signal chain? Say I have sum of two oscs and i want to drive them, gain control in filter is obvious, but what are other places?
How to overdrive signal inside signal chain? Say I have sum of two oscs and i want to drive them, gain control in filter is obvious, but what are other places?
Murderous duck!
- KVRAF
- 13119 posts since 7 May, 2006 from Southern California
Route the output of a Multiplexer back into one of it's inputs and use the Gain parameter to control the feedback. Then route the output of the Multiplexer to the input you want to drive.david.beholder wrote:Need an advice:
How to overdrive signal inside signal chain? Say I have sum of two oscs and i want to drive them, gain control in filter is obvious, but what are other places?
Here is an example patch: http://www.3amnoise.net/bazille/Gain.h2p
- KVRAF
- 26929 posts since 3 Feb, 2005 from in the wilds
be careful to turn the gain knob down from 100... and don't have an RM input.... or mayhem will ensue!justin3am wrote:Route the output of a Multiplexer back into one of it's inputs and use the Gain parameter to control the feedback. Then route the output of the Multiplexer to the input you want to drive.david.beholder wrote:Need an advice:
How to overdrive signal inside signal chain? Say I have sum of two oscs and i want to drive them, gain control in filter is obvious, but what are other places?
Here is an example patch: http://www.3amnoise.net/bazille/Gain.h2p
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david.beholder david.beholder https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=159839
- KVRAF
- 1914 posts since 13 Sep, 2007
Thanks alotpdxindy wrote:be careful to turn the gain knob down from 100... and don't have an RM input.... or mayhem will ensue!justin3am wrote: Route the output of a Multiplexer back into one of it's inputs and use the Gain parameter to control the feedback. Then route the output of the Multiplexer to the input you want to drive.
btw, pdxidy are you going to release all that grouling and stringish presets?
Murderous duck!
- KVRAF
- 5234 posts since 25 Feb, 2008
According to the manual, Key Follow modulation should be negative below E3. I'm getting only positive modulation for all keys, at least when applied to filter cutoff.
Edit: patching Key1 to Filter Cutoff (or any other destination) gives the expected negative modulation below E3. However, the filter module's Key Follow gives only positive modulation scaled across the whole key range.
Anyone?
Edit: patching Key1 to Filter Cutoff (or any other destination) gives the expected negative modulation below E3. However, the filter module's Key Follow gives only positive modulation scaled across the whole key range.
Anyone?
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- KVRist
- 38 posts since 10 May, 2008
A couple of bugs I've noticed:
The mapping generator does not alternate if there are only two steps
Undo is a little hit and miss, sometimes it skips the most recent actions and undoes something from further back in the history.
Others have already been mentioned. Having lots of fun with Bazille : )
EDIT: Alternate with two steps now seems to be working... Another one I just remembered, in one of my patches I was able to get OSC 4 playing duophonically with the mapping generator controlling its tuning!
The mapping generator does not alternate if there are only two steps
Undo is a little hit and miss, sometimes it skips the most recent actions and undoes something from further back in the history.
Others have already been mentioned. Having lots of fun with Bazille : )
EDIT: Alternate with two steps now seems to be working... Another one I just remembered, in one of my patches I was able to get OSC 4 playing duophonically with the mapping generator controlling its tuning!
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- KVRian
- 787 posts since 15 Nov, 2005 from sweden
My manual states (same with ACE) that with Key Follow to full Cutoff tracks (follows) MIDI note value, with E3 being the only unaffected note (middle position) no matter how keyfollow is adjusted. Or maybe I missed what you meant, hakey? It works as expected here in both Bazille and ACE at least.hakey wrote:According to the manual, Key Follow modulation should be negative below E3. ...
So in this scenario I expect if I set Cutoff to min value and KF to full then Cutoff should gradually increase as I start from lower octaves up to the highest octaves...in this case.
