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I've never heard of anyone working at 48 samples. That's extremely low, excessively low even. You're literally gaining less than 1ms by working that low compared to 64 samples. 128 samples is already considered real-time by most people.gmontano wrote:Same problem with RME UFX here. Crashes when using 48 samples over USB at least.
How can low levels of latency be "excessive"? I promise you: I feel the different at 128 samples on my RME.Uncle E wrote:I've never heard of anyone working at 48 samples. That's extremely low, excessively low even. You're literally gaining less than 1ms by working that low compared to 64 samples. 128 samples is already considered real-time by most people.gmontano wrote:Same problem with RME UFX here. Crashes when using 48 samples over USB at least.
I like as low as i can when playing my electronic drums. I used to use 32 samples with my RME PCIe. And for what it is worth, every single other VSTi can handle this.Uncle E wrote:I've never heard of anyone working at 48 samples. That's extremely low, excessively low even. You're literally gaining less than 1ms by working that low compared to 64 samples. 128 samples is already considered real-time by most people.gmontano wrote:Same problem with RME UFX here. Crashes when using 48 samples over USB at least.
+1. Same thing here. I use 32 samples most of the time with little or no problem at all when tracking.gmontano wrote:I like as low as i can when playing my electronic drums. I used to use 32 samples with my RME PCIe. And for what it is worth, every single other VSTi can handle this.Uncle E wrote:I've never heard of anyone working at 48 samples. That's extremely low, excessively low even. You're literally gaining less than 1ms by working that low compared to 64 samples. 128 samples is already considered real-time by most people.gmontano wrote:Same problem with RME UFX here. Crashes when using 48 samples over USB at least.
In this case, it may be acceptable, at least if they're not saying larger than 128 samples. That's an acceptable amount of latency. SampleTank 3 has real-time T-RackS processing going on, it's going to need more processing power to work at lower latencies.MickGael wrote:"Use a higher latency" is an entirely unacceptable response.
System requirements is one thing, but who is anyone to say what an acceptable level of latency is for anyone else?Uncle E wrote:In this case, it may be acceptable, at least if they're not saying larger than 128 samples. That's an acceptable amount of latency. SampleTank 3 has real-time T-RackS processing going on, it's going to need more processing power to work at lower latencies.MickGael wrote:"Use a higher latency" is an entirely unacceptable response.
With that said, IK should probably post minimum system requirements for working at different latencies.
It doesn't seem to be a CPU, Tracks issue as it crashes with all effects turned off. My CPU doesn't go into a 100% tailspin with ST3. It smells like a bug of some sorts, because the sound gets distorted without the CPU maxing out.Uncle E wrote:In this case, it may be acceptable, at least if they're not saying larger than 128 samples. That's an acceptable amount of latency. SampleTank 3 has real-time T-RackS processing going on, it's going to need more processing power to work at lower latencies.MickGael wrote:"Use a higher latency" is an entirely unacceptable response.
With that said, IK should probably post minimum system requirements for working at different latencies.
Sorry, I don't have Logic, otherwise I'd make it for you.Rajah wrote:How about a video for those who do not use Logic? Sounds Great..
Here you go:Bombadil wrote:Where do I get the Logic file?
Try 96, that is at the most only 2ms more total latency than 48.MickGael wrote:How can low levels of latency be "excessive"? I promise you: I feel the different at 128 samples on my RME.
It's generally accepted that latency under 10ms is considered realtime. You're probably not gaining a thing by working at 32 samples. When you're working at 44.1, 128 samples is already under 10ms latency.gmontano wrote:I like as low as i can when playing my electronic drums. I used to use 32 samples with my RME PCIe.
That's what generally accepted practices are for.MickGael wrote:System requirements is one thing, but who is anyone to say what an acceptable level of latency is for anyone else?
We don't know if they're at the same quality levels as the ones in SampleTank 3.Presumably BFD and other sample-based plugins do real-time FX processing, too?
It's directly related. If your computer isn't fast enough to process at the speed you're requesting it to, it may crash.But the latency and performance are not the point. The fact that it actually crashes (in stand alone and as a plugin) at the lowest latency is the problem.
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