Official Serum thread!

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
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BRoySound wrote:@Kain_niak - I'm sure you know that you're one of a kind.....Amazing brother......you just made my day....I'll be talking and smiling about this the whole day.......plus that smiling moose photo....hahaha...too good
Thx, I was a bit afraid that everybody was going to think I'm a total idiot who should have bought one of these instead of a state of the art plugin for professionals.

Good to see you had a laugh. I'm going to finish that other track now (Serum Demo). It's really becoming a decent production. Made some pad and lead sounds now. I am starting to find more Serum presets I really like. I guess there is not escaping the fact that I will have to listen to each of the 450 presets before I can conclude there are no presets of my liking. My CPU hates me. (that woble juno FX totally rapes my FL studio, I need to bounce it to audio everytime I use similar patches)

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Oh I like thys synth a LOT!!! Tried to write a nice review. :) http://www.kvraudio.com/product/serum-b ... views/4237

....though, I think something like Serum XL would be great idea for the future. (Just my opinion though, no requests.) With another filter, more keytrackers and LFO's, possibly another two OSC's and modular-ish aproach. So far Zebra still allows a bit more experimantation as the quantity of modules is larger. But as far as quality and user-friendlines, Serum is officially a new king.

I can see a lot of kids having "aha!" moments when they see all the visual feedback. Serum is pretty much showing what otherwise you were destined to imagine. ...and that quite honestly might be the hardest part in sounddesign for a lot of people. I expect big changes in industry thanks to this synth.
Evovled into noctucat...
http://www.noctucat.com/

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It would be very helpful if we could program something like "modulation amount/depth", either by adding e.g. an "LFO depth/amplitude" parameter in the Matrix, or adding a "via" slot in the Matrix (which is probably not going to happen). For now modulation is either on or off, no transitions are possible unless I am missing the obvious.

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Ingonator wrote:One thing that confused me with the enveleops and LFOs in Serum:
While the enveleops seem to be quite "usual" AHDSR enveleopes (with adjustable slopes) in the LFO it actually seems to be possible to create custom waveforms with an option to add additional steps etc.

My point is that for scanning trough a wavetable an envelope with multiple steps could be quite useful (like e.g. the MSEGs in DUNE 2) but the problem with the LFOs opposing to the enveleopes is that they don't really offer a proper scale (like the values displayed when changing one of the envelope parameters/steps) for using the LFOs as a proper Multistage envelopes (MSEG).

IMO it would be nice if also with the envelopes it would be possible to add additional steps, at least with one of them (e.g. ENV 3). Maybe it would also be possible to switch the envelopes between two different modes (e.g. AHDSR and MSEG).
OK,

i now noticed that you could switch the LFOs to "ENV" mode to use them as a MSEG (multistage envelope) but there is still the problem that when drawing the enveleope in the LFO there are no display of the values for the current step/point of the enveleope (like it is shown in the "normal" enveleops).
Especially a value for the y-axis (maybe in %) would be useful when using thios for wavetable scanning.

With the the MSEGS in DUNE 2 for each step/dot you get a display of both the x-axis (in seconds) and the y-axis (in %).

I also found taht in ENV mode the speed is still displayed in BPM or in Hz which is not very useful for an enveleope. In DUNE 2 at the MSEGs there is als something like a rate knob but it displays a multiplicator (default x1.0). This means if the time for a step is e.g. 2 seconds and the multiplicator is 2.0 the actual time is 4.0 seconds. When Host Sync is activated the time display is changed to different one but there stil is a grid and the values are displayed for each step (for the y-axis still 0-100%).
Last edited by Ingonator on Wed Sep 24, 2014 9:25 am, edited 1 time in total.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Also I am missing "snap to grid" when drawing LFO steppers, is there such a function hidden somewhere[/RTFM]

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Global undo would also be cool :), I just messed up a stepper but can't retrieve the former settings.

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Sampleconstruct wrote:It would be very helpful if we could program something like "modulation amount/depth", either by adding e.g. an "LFO depth/amplitude" parameter in the Matrix, or adding a "via" slot in the Matrix (which is probably not going to happen). For now modulation is either on or off, no transitions are possible unless I am missing the obvious.
You are indeed missing it. The "Aux Source" column in the Matrix is for exactly that purpose - a mod to control a mod. :tu:
Sampleconstruct wrote:Also I am missing "snap to grid" when drawing LFO steppers, is there such a function hidden somewhere[/RTFM]
Hold Alt to snap to grid when dragging points (Option key on Mac I think)

I do recommend you read the manual. Everything is covered there in very thorough detail.

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Skyre wrote:
Sampleconstruct wrote:It would be very helpful if we could program something like "modulation amount/depth", either by adding e.g. an "LFO depth/amplitude" parameter in the Matrix, or adding a "via" slot in the Matrix (which is probably not going to happen). For now modulation is either on or off, no transitions are possible unless I am missing the obvious.
You are indeed missing it. The "Aux Source" column in the Matrix is for exactly that purpose -- a mod to control a mod. :tu:
Sampleconstruct wrote:Also I am missing "snap to grid" when drawing LFO steppers, is there such a function hidden somewhere[/RTFM]
Hold Alt when dragging points to snap (Option key on Mac I think)

I do recommend you read the manual too, as everything is covered there in super thorough detail.
As you mentione teh mod matrix: What is the sense in having both an "Amount" and an "Output" parameter there. This seem to be quite unusual.
While the mod matrix page was opened I just switched trough a bunch of presets and in all cases the "Output" parameter seemed to be at maximum.

I have opened the manual from the GUI and teh part about the mod matrix seems to be quite short. I did not find the "Aux source" and "Output" parameters mentioned there (maybe theose are "hidden" in another part of the manual?). Does the "Output" parameter correspond to which amount of the "Aux source" is used?
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Skyre wrote:
I do recommend you read the manual. Everything is covered there in very thorough detail.
Yes, sorry - during such a first encounter programming session the brain is often faster than my patience, I am now all covered, thank you.

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Ingonator wrote: As you mentione teh mod matrix: What is the sense in having both an "Amount" and an "Output" parameter there. This seem to be quite unusual.
While the mod matrix page was opened I just switched trough a bunch of presets and in all cases the "Output" parameter seemed to be at maximum.

I have opened the manual from the GUI and teh part about the mod matrix seems to be quite short. I did not find the "Aux source" and "Output" parameters mentioned there (maybe theose are "hidden" in another part of the manual?). Does the "Output" parameter correspond to which amount of the "Aux source" is used?
Aux Source isn't mentioned specifically as it's just a secondary Source. The Output slider is a convenience really, to quickly tweak the whole chain without having to adjust your Amount sliders (which often need to be positioned fairly accurately). I suppose it could be considered as a wet/dry for everything preceding it.
Sampleconstruct wrote: Yes, sorry - during such a first encounter programming session the brain is often faster than my patience, I am now all covered, thank you.
No probs. Sorry also for making manual bold...wasn't quite the vibe I intended when I read it back. >_<

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I really like Serums ability to create thick, warm Pads.

Been working with it and I'm impressed how great the pads sound.

Really nice synth, great job guys!

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FarleyCZ wrote: I can see a lot of kids having "aha!" moments when they see all the visual feedback. Serum is pretty much showing what otherwise you were destined to imagine. ...and that quite honestly might be the hardest part in sounddesign for a lot of people. I expect big changes in industry thanks to this synth.
Visuals are fine, but I guess they could also add to the CPU hit... :?

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Any way to offload the VST processing to the gpu instead of the cpu, even if just fx?

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Made a wavetable from an imported impulse response I made with a noise impulse and Aether, kept the interesting waves, deleted the rest (the waveform editor is just brilliant providing all those tools), normalized them, set up a morph (spectral) between them, did some other things and voilá, some B2 reverb added in the mix.

http://soundcloud.com/sampleconstruct/b ... e-meets-b2

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