Thanks, Melda!


Well, even if the modulation efficiency issue gets sorted out, this remains a very confusing feature. Again, the implication of the documentation is that one should only use this for one's own presets. I still don't know what to make of the warning in the documentation about the file needing to be present on the preset user's machine.MeldaProduction wrote:
Analyze sample - well, this one is kind of tricky. For storage purposes the engine doesn't save the audio. It could probably save the custom harmonics. Anyway it gets very CPU intensive, because it analyzes the audio every time, so it is not usable for modulation of the generator. I'll check what could be done about it.
Regarding the analyze sample feature: I use it quite often right now. Gives me awesome osc waveforms. I have tried it with some RAW osillator waveforms I have sampled from a friend of mine (I sampled his MOOG some years ago) and it works perfectly.dmbaer wrote:Well, even if the modulation efficiency issue gets sorted out, this remains a very confusing feature. Again, the implication of the documentation is that one should only use this for one's own presets. I still don't know what to make of the warning in the documentation about the file needing to be present on the preset user's machine.MeldaProduction wrote:
Analyze sample - well, this one is kind of tricky. For storage purposes the engine doesn't save the audio. It could probably save the custom harmonics. Anyway it gets very CPU intensive, because it analyzes the audio every time, so it is not usable for modulation of the generator. I'll check what could be done about it.
Would it not be far better in general to extract the cycle of interest from the audio clip (using some external audio editor program) and use that with the load custom sample feature in Normal oscillator mode, convert that to Harmonic mode? That would be safe for sound designers to create shared content, would it not?
I don´t think so either. And they are not 100% identical. But close enough.CableChannel wrote:I can't imagine that harmonics can be copyrighted, so there should be no problem.
As I already wrote...dumb, old and "faster with hands then brain".MeldaProduction wrote: Load patch enable - hmmm, how on earth this could happen?I mean if you go to a preset window, you are probably going to load some presets right? If not, you add, which doesn't touch presets at all, or replace, there could be a problem, but double-clicking instead of clicking in that? I mean probably, but...
Another Guiness Record, this time bug fixingMeldaProduction wrote: Osc1/2/3 randomizer pulse width - damn, bug, fixed.
So, if the randomizer kind of "learns" from what you already created (like it does with the multiparams), it might have learned LFOing the global gain because I once did that by accident or so? Anyway, could you specifically exclude the global gain as a target for any LFO within the randomizing?Global gain to LFO randomizer - hmmm, I tried many times and it doesn't seem to do that. I even tried checking the code and it looks like it shouldn't be doing that...
That could be the case, but the thing is, it shouldn't actually learn from your presets. How often does this happen?CableChannel wrote:So, if the randomizer kind of "learns" from what you already created (like it does with the multiparams), it might have learned LFOing the global gain because I once did that by accident or so? Anyway, could you specifically exclude the global gain as a target for any LFO within the randomizing?Global gain to LFO randomizer - hmmm, I tried many times and it doesn't seem to do that. I even tried checking the code and it looks like it shouldn't be doing that...
Hmmmmmmm so there is a voodoo ghost in my MPSMeldaProduction wrote:I actually just simulated some rather weird behaviour. But it didn't ever enable Gain modulation. But the thing is, the global randomizer should not enable modulators at all!
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