Im looking to liven up my amplitude envelopes on some of my synth sounds in bazille. I want to know...is there a way to modify just one of the attack decay or release parameters in an amplitude envelope?
my goal is, everytime i play a chord progression each chord note has a slightly different release time...i dont want the rest of the amp envelope to be altered. let me know, and if this isnt possible is there any alternative thats at least somewhat close. Thanks!
Bazille programming question
- KVRAF
- 1645 posts since 12 Dec, 2012 from Switzerland
At the moment I don't see one within Bazille, except automation, although that will be a hassle to do. Reaper for instance can modulate any available automation easily with e.g. an LFO. In Logic you could do something similar in the Environment.
But then maybe I missed something in Bazille
But then maybe I missed something in Bazille
stardustmedia - high end analog music services - murat- KVRAF
- 26995 posts since 3 Feb, 2005 from in the wilds
You cannot directly modify only the release time. However, there is a way you can modify just Release and you need to use 2 envelopes. One (Env1) as the amp env... and the second (Env2) modulating Osc volume(s). You put the amp env decay high so decay will be controlled by Env2, and attack at 0 and set release where you want it and then randomize amp via a modmapper or random or velocity etc. The second env on Osc volumes, you set release high so the release is controlled by the amp env and set decay and attack how you want for the sound.ddeez wrote:Im looking to liven up my amplitude envelopes on some of my synth sounds in bazille. I want to know...is there a way to modify just one of the attack decay or release parameters in an amplitude envelope?
my goal is, everytime i play a chord progression each chord note has a slightly different release time...i dont want the rest of the amp envelope to be altered. let me know, and if this isnt possible is there any alternative thats at least somewhat close. Thanks!
That works...
and depending on settings, you can get away with just 1 Env in some specific instances because if Attack is essentially 0, then the modifier has no discernible effect anyway... and if Decay is set high, the affect may hardly be heard so mostly release will be noticed.
Cheers
- KVRAF
- 13140 posts since 7 May, 2006 from Southern California
I wrote this elsewhere...
Note: This method will only affect the release stage. I don't know of a way to control the decay and release stages without affecting the attack stage.
If you disconnect the envelope from the first input on the Multiplexer on 'attackrelease-02' and replace the inverted signal with a random signal, you should get the results you are after.justin3am wrote:I needed a way to manipulate the shape of an envelope's attack and release independently. Here is what I came up with…
attackrelease-01
The Gate output is routed to the Multiplexer CV input, so when the key is pressed, inputs 1 and 2 go to the output and when the key is released, inputs 3 and 4 go to the output. Mod Mapper 1 and 2 are set to Map Smooth mode, using Envelope 2 as the modulator. Mod Mapper 1 is routed to input 1 on the Multiplexer, so the shape of Mod Mapper 1 determines the shape of the attack and decay stages of the envelope, as well as the position of the sustain stage. Mod Mapper 2 is routed to input 3 on the multiplexer, so the shape of Mod Mapper 2 determines the shape of the release stage. The output of the Multiplexer is the new envelope output.
Remember the Mod Mappers are bipolar, so they can make envelopes bi-polar as well!
attackrelease-02
The same basic concept as above but using the Envelope feedback trick to modify the envelope it. During the attack and decay stages of envelope 2, the envelope is modulated by it self. During the release stage, the envelope is modulated buy an inverted version of itself.
You can combine this method with other envelope processing methods (filtering, quantizing, slewing, modulation etc.) to get really unique envelope shapes.
Note: This method will only affect the release stage. I don't know of a way to control the decay and release stages without affecting the attack stage.
