I meant Ableton Live Sessions....pdxindy wrote:liquidsound wrote:Live Sessions? IMPOSSIBLE! No more fun!pdxindy wrote:render is your friend!!liquidsound wrote:They have a Christmas sale at Area 51. Maybe I can buy something suitable for DIVA. Are you kidding me? Can anyone give u-he a calendar? We still in 2011!!!pdxindy wrote:Diva uses more cpu than ACE!!!liquidsound wrote:The "Deep Fritz" reminds me of what ACE is capable because it turns my laptop into "Deep Freeze" and back to ACE Age, sorry, Ice Age
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For live sessions, it is the same as old analog hardware... The Minimoog is monophonic and lots of people had fun with that playing live!!
ACE goes V1.1
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- KVRAF
- 5576 posts since 30 May, 2006 from Hollow Earth
ABEFLGMOPPRRST 
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- KVRist
- 116 posts since 22 Sep, 2002 from Germany
Any news on a bugfix for this? It's still there in ACE 1.3Urs wrote:We're working on a completely new window scaling procedure. We'll implement it in DIVA first and then update everything else.MaF wrote:Is there any progress on fixing the "resizing window" bug in the Mac VST version of ACE?
open plug-in
enlarge GUI size
close plug-in
open plug-in again
-> plug-in window is back to smaller size however the GUI is not, meaning the GUI is cut off by the smaller window
cheers
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
What build number and host do you have? It's definitely working fine here in AU, AAX and VST2.
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- KVRist
- 116 posts since 22 Sep, 2002 from Germany
ACE says it's Rev 2373.Urs wrote:What build number and host do you have? It's definitely working fine here in AU, AAX and VST2.
I'm on OS X 10.6.8 using Live 9.1.4 in 32-bit mode.
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
Hmmm... then it must be something that came back in after we fixed it but before we did VST3. Latter then broke a lot of stuff, but if it doesn't happen in Bazille, it must be fixed again.
We hope to have a fresh set of Latest Builds out soon. That will have it fixed then (I've tried in Live 9 here, no problem)
We hope to have a fresh set of Latest Builds out soon. That will have it fixed then (I've tried in Live 9 here, no problem)
