Hive preview (April 1 update)

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Two things I would like to see are a bit more flexibility in the filters: Different sounding ones, more roll-off options (is that the right word? My brain isn't working right now) and the likes.

A phase knob for the osc's would also be nice, as others have mentioned. Hiding it in the mod matrix just seems a bit off. Shouldn't be too difficult to make room for a knob anyway (could put one like the vibrato one, next to it). :)

But great stuff so far - really liking it. Super easy to work with once you get the workflow down.
I make music like I play Tekken; randomly push buttons and hope for something good to happen.

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one more Bandpass filter would rule
12db + 24db bandpass

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Caine123 wrote:FEATURES:
- definitely needs some more waveforms! QPhase, HPhase etc.

ok i dont know what im doing wrong but this recreating of the sylenth1 patch in hive sounds totally different!??!?

Sylenth1: (and again i blurred my license cause i dont want that my name is everywhere spread...)

https://copy.com/stnvjdA8CYZBGsgr
Image



Hive:

https://copy.com/WNaZ7W7xpe7kevkB
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A lot of reasons.

You're using a Square wave on Osc A2 in Sylenth, and a Pulse wave in Osc 2 in Hive

The envelope behavior appears to be a little different. The Sylenth ENVs fade off even when there is some sustain while the Hive ENVs continue to ring out longer it with 'similar' amounts.

Sylenth seems to use 1-10 while Hive has 1-100 for stepping on some parameters

Sylenth has a whole seems a bit more round and rich as well as squelchy.. as if there is some kind of chorus and resonance behind the scenes (or at least not shown on the GUI) in the signal path. An exciter or clarity effect of sorts. However, Sylenth is also a bit thinner than Hive to my ears.

Hive seems a bit cleaner and thicker while Sylenth sounds punchier in the mids and highs and less murky in the lows. That exciter thing..

Some of that can be tamed but not very easily inside the synth itself. While the sound characteristic of Sylenth seems to be it's thing.. that behind the scenes processing (not that I've seen the code, just from much listening - I suspect there is more than meets the eye).

That is my take on it. :ud:

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TBAAV wrote:Here's a little plucky sequence...

https://dl.dropboxusercontent.com/u/214 ... urself.mp3
wow. that's intense. :hyper:
I hope Hive will feature true unison for multiple detuned filtering goodness. (Urs said they are working on it)
Last edited by supernova on Sat Dec 20, 2014 5:38 am, edited 1 time in total.

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Ameyah Audio wrote:pdxindy can you make me a preset with OSC phase options activated? i cant find it. at least i dont know how to set it.
seems like i need to make me a new init preset, the current one confuses me.
Take the Init patch...
Set Osc 1 and 2 to Reset
Enable Osc 2 on Filter 1
Go to the Mod Matrix
for source select Constant
for target Osc 2 Phase

Now you can move the Mod Depth and hear the phase relationship change between the two Osc's.

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Sorry again if it was already addressed... Hive does not take the serial that was offered in the first post. I went on and registered account, copied/pasted username and serial in the fields provided and it does not work. Any solutions? Thank you.

Yep- it has this annoying static noise. I thought we have temporary license. Ouch- it hurts! Only 5 presets?

Also regarding the bugs: I can not type username or serial- I have to copy/paste everything. The keyboard still triggers Cakewalk Sonar shortcuts with every letter typed- it does not know it should type in Hive serial window.
Last edited by Astralv on Sat Dec 20, 2014 4:54 am, edited 1 time in total.

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It worked for me...until I gave in and bought it anyway!

Again

In the user name slot....put "Beta Tester" without quotation marks, of course.

FOYB6-PEM3-O0NF-J59J-UDMG-8Y9S
바보

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Hey, thanks for pointing out regarding the Beta Tester part. Did you mean- after you bought, it stop working?

So- before you bought it- was there only 6 presets? Because this is what I see in the Hive.data folder. Are there more presets after you buy it? Thank you.

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I like Hive overall, simple, low on CPU. The only thing I would like are more waveforms for oscillators so it can get a broader palette and become a workhorse synth.

I am not crazy about the modulations matrix, honestly I prefer more visual systems as Twin2 or Circle, but is a step better than previous U-he synths.

I will get it to use on my underpowered laptop and replace later with other more CPU intensive stuff as DIVA on my man production desktop. Also for jamming where efficiency is a must.
dedication to flying

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Astralv wrote:Hey, thanks for pointing out regarding the Beta Tester part. Did you mean- after you bought, it stop working?

So- before you bought it- was there only 6 presets? Because this is what I see in the Hive.data folder. Are there more presets after you buy it? Thank you.
Works fine now except I put in my own user name and license key.

There are few presets now because it has not even been officially released yet! The U-He team let us have an early version so we could make merry this Holiday season. At present, there are still pieces missing. When finally released it will have many fantastic presets, I promise you.

:)
바보

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Pieces, like presets? lol. Ok, got ya. Thanks for your help.

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VitaminD wrote:The envelope behavior appears to be a little different.
I don't know if Hive is intended to be a direct competitor to Syl, though it has similar features they're not identical; I agree it would be nice to have different colors for the filter.

But one place where there is a significant difference which I think is relevant to Hive regardless, is how much the Envelopes can directly drive their destinations. Unless I've missed something, if you want to set up a say short pluck with a 24db LPF, you're limited in how much the Mod ENV allows you to drive the Cutoff Fq; this is also true of the LFO controls. I'd like to start higher and move over a wider range.

There are incomplete workarounds. Using the matrix you can use Constant and assign it to Cutoff to bias the Mod Env to the same destination. You can also use an LFO with a slow Saw down... but in all cases, you can't get the Filter to shut off completely and you can see the subsonics sounding in the output meter (and hear that given a good sub). So IMO it would be handy to allow the Mod controls to multiply to over unity gain. Or at the very least there should be a "ConstX2" option (X3? X4?) in the Matrix Sources (simpler than a user defined constant).

And BTW, this was discussed for Z3, but being able to bias each env curve positively or negatively would be a really powerful feature on any synth... just saying... aaand stopping here. ;)

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The more I play with this, the more I like it... and the less I'm interested in Serum, to be honest. When comparing the two to decide which to buy, I kept straying back to Hive and giving it 10 or 20 minutes for every 1 or 2 in Serum.

Hive seems more capable of doing big and dirty in a beautiful way.

...bought :P

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foosnark wrote:The more I play with this, the more I like it... and the less I'm interested in Serum, to be honest. When comparing the two to decide which to buy, I kept straying back to Hive and giving it 10 or 20 minutes for every 1 or 2 in Serum.

Hive seems more capable of doing big and dirty in a beautiful way.

...bought :P

??? Two complete differend kind of synths...

and 2 complete differend intentions of ideas of the synths...


if you would compare between zebra and serum.. I may could understand that... with both having wavetable features and so on...


but hive and serum?? 2 complete differend ideas of synths.... one for do very fast and simple to understand.. basic subtractive sounds.. in a good quality... and the other one beeing a bit more complex with a wavetable basis.. but therefore harder to understand and need more time to archieve good quality results.. but can do a other stuff then the other...


but I am glad you decided to buy hive.. more people should buy uhe stuff because they deserve it :)


but mentioning serum still confuses me because.. they have as much together as motorbikes and cars..
both.. have wheels.. an engine.. and make noises..
but are complete differend kind of things :D and aimed at complete differend intentions

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Like it.

Bought it.

If anybody calls, I'm not in.


Cheers,
Trahast
Sigs are for siggies

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