Hive preview (April 1 update)

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GeorgeZ wrote:Hi guys. I'll repost this in the inst. thread as well... 35 patches. Enjoy ;)
Some really nice stuff in there! Looking forward to the rest of your patches for the Factory bank. :) :tu:

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having a problem to route the OSC2 to AMP1, after the long time using massive and sylenth1 i just dont like to use 2 AMP ENV for 2OSCs.
maybe i explain a bit further what i want to do.
i have OSC1 and OSC2 playing both on FILT1 with dedicated AMP1 and FILT1, i want to use FILT2 to make the sound more phat, but i want to use AMP1 for the OSC2 which goes also thru FILT2.

https://soundcloud.com/trancestorm/more-presets

https://mega.co.nz/#!lIgiGR4T!QY_ldiOZX ... fXva2rSses

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God dam you Urs and your awesome synths!!!! Im trying to stop spending money but here we are again :D :D

Bought it and loving it so far :tu:

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iam sure Hive will break the record Bazille did :D

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When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.

How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?

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hakey wrote:When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.
How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
Good idea! Another option is just to allow drag and drop mod source slot to LFO/ENV (just as mod destination to parameter).

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No external procesing, just one instance of Hive:
https://dl.dropboxusercontent.com/u/570 ... _pulse.mp3

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hakey wrote:When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.

How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
It's one of the things I would like to do :)

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Just bought- First patch- 1 note held for 20 seconds

https://soundcloud.com/slic-5/hive-patch

I would like to see some indication of what is being modulated and by how much (like Serum etc.) but I love this synth.
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!

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Is there a reason that the ARP CC modulators can't take a negative value?

It'd be really useful if they could.

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CCs are never negative - always 0 to 127.

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But are there true midi CC messages being transmitted here, or is CC just a label?

Pitchwheel, which is bipolar, is one of the drop down selections that can be targeted at the CC lane.

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It'd also be really useful if the Modulator mode of the ARP had bipolar capabilities.

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I say scrap the unnecessarily complicated and confusing CC lane + mod source selection thing and have a simple bipolar modulation lane that's also available as a mod source when the ARP is in Modulator mode.

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I'd say it's too late for scrapping that now with all the presets that people already did...

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