Some really nice stuff in there! Looking forward to the rest of your patches for the Factory bank.GeorgeZ wrote:Hi guys. I'll repost this in the inst. thread as well... 35 patches. Enjoy
Hive preview (April 1 update)
- KVRAF
- 4141 posts since 11 Aug, 2006 from Texas
- Banned
- 771 posts since 22 Jan, 2011 from Ableton Suite 9 and Reaper
having a problem to route the OSC2 to AMP1, after the long time using massive and sylenth1 i just dont like to use 2 AMP ENV for 2OSCs.
maybe i explain a bit further what i want to do.
i have OSC1 and OSC2 playing both on FILT1 with dedicated AMP1 and FILT1, i want to use FILT2 to make the sound more phat, but i want to use AMP1 for the OSC2 which goes also thru FILT2.
https://soundcloud.com/trancestorm/more-presets
https://mega.co.nz/#!lIgiGR4T!QY_ldiOZX ... fXva2rSses
maybe i explain a bit further what i want to do.
i have OSC1 and OSC2 playing both on FILT1 with dedicated AMP1 and FILT1, i want to use FILT2 to make the sound more phat, but i want to use AMP1 for the OSC2 which goes also thru FILT2.
https://soundcloud.com/trancestorm/more-presets
https://mega.co.nz/#!lIgiGR4T!QY_ldiOZX ... fXva2rSses
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- KVRer
- 18 posts since 7 May, 2014
God dam you Urs and your awesome synths!!!! Im trying to stop spending money but here we are again
Bought it and loving it so far
Bought it and loving it so far
- Banned
- 771 posts since 22 Jan, 2011 from Ableton Suite 9 and Reaper
iam sure Hive will break the record Bazille did 
- KVRAF
- 5234 posts since 25 Feb, 2008
When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.
How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
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- KVRist
- 431 posts since 27 Sep, 2005
Good idea! Another option is just to allow drag and drop mod source slot to LFO/ENV (just as mod destination to parameter).hakey wrote:When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.
How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
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- KVRist
- 431 posts since 27 Sep, 2005
No external procesing, just one instance of Hive:
https://dl.dropboxusercontent.com/u/570 ... _pulse.mp3
https://dl.dropboxusercontent.com/u/570 ... _pulse.mp3
- u-he
- Topic Starter
- 30210 posts since 8 Aug, 2002 from Berlin
It's one of the things I would like to dohakey wrote:When compared with the slick drag and drop modmatrix targeting, choosing mod sources from a drop down in the modmatrix is clunky.
How about allowing the main mod sources to be directly targeted at mod destinations (click on the LFO/AMP/MOD label on the gui and point at the destination) and have the modmatrix slot automatically filled?
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- KVRAF
- 12095 posts since 2 Dec, 2004 from North Wales
Just bought- First patch- 1 note held for 20 seconds
https://soundcloud.com/slic-5/hive-patch
I would like to see some indication of what is being modulated and by how much (like Serum etc.) but I love this synth.
https://soundcloud.com/slic-5/hive-patch
I would like to see some indication of what is being modulated and by how much (like Serum etc.) but I love this synth.
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
- KVRAF
- 24418 posts since 7 Jan, 2009 from Croatia
CCs are never negative - always 0 to 127.
- KVRAF
- 5234 posts since 25 Feb, 2008
But are there true midi CC messages being transmitted here, or is CC just a label?
Pitchwheel, which is bipolar, is one of the drop down selections that can be targeted at the CC lane.
Pitchwheel, which is bipolar, is one of the drop down selections that can be targeted at the CC lane.
- KVRAF
- 5234 posts since 25 Feb, 2008
I say scrap the unnecessarily complicated and confusing CC lane + mod source selection thing and have a simple bipolar modulation lane that's also available as a mod source when the ARP is in Modulator mode.
- KVRAF
- 24418 posts since 7 Jan, 2009 from Croatia
I'd say it's too late for scrapping that now with all the presets that people already did...
